Refactor window ownership and immutable frame sampling
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use std::collections::{HashMap, HashSet};
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use std::hash::Hash;
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use ferese_animation::{AnimatedValue, WindowGeometry};
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use ferese_core::WorkspaceId;
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use ferese_layout::{ColumnWidth, Rect, WindowId};
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use crate::resize_transaction::ResizeTransaction;
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/// Metadata with exactly the lifetime of a managed window. Layouts and focus
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/// history reference its ID; they do not own or duplicate this metadata.
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#[derive(Default)]
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pub(crate) struct WindowRecord {
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pub geometry: Option<WindowGeometry>,
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pub resize: Option<ResizeTransaction>,
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pub focus: Option<crate::dimming::DimAnimation>,
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pub dimming: Option<crate::dimming::DimAnimation>,
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pub(super) closing: Option<super::ClosingAnimation>,
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pub world_x: Option<(WorkspaceId, AnimatedValue)>,
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pub coupled_width: Option<(WorkspaceId, AnimatedValue)>,
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pub maximized: bool,
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pub maximized_column_width: Option<ColumnWidth>,
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pub natural_floating_pending: bool,
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pub floating_memory: Option<crate::floating::Remembered>,
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pub placement_anchor: Option<Rect>,
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pub resize_anchor: Option<(bool, bool, Rect)>,
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pub column_width_pending: bool,
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pub rules_applied: bool,
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}
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/// The handle index is read-only outside this owner. Registering and removing a
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/// handle always updates its record as well. IDs are never reused on remapping.
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pub(crate) struct WindowRegistry<W> {
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ids: HashMap<W, WindowId>,
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pub(super) records: HashMap<WindowId, WindowRecord>,
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next_id: u64,
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}
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impl<W> Default for WindowRegistry<W> {
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fn default() -> Self {
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Self {
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ids: HashMap::new(),
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records: HashMap::new(),
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next_id: 1,
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}
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}
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}
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impl<W: Eq + Hash> WindowRegistry<W> {
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pub fn allocate_id(&mut self) -> WindowId {
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let id = WindowId(self.next_id);
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self.next_id = self.next_id.checked_add(1).expect("window IDs exhausted");
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id
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}
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pub fn register(&mut self, window: W, id: WindowId) {
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assert!(!self.ids.contains_key(&window), "window already registered");
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assert!(!self.records.contains_key(&id), "window ID already registered");
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self.ids.insert(window, id);
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self.records.insert(id, WindowRecord::default());
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}
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pub fn ids(&self) -> &HashMap<W, WindowId> {
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&self.ids
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}
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pub fn record(&self, id: WindowId) -> Option<&WindowRecord> {
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self.records.get(&id)
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}
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pub fn record_mut(&mut self, id: WindowId) -> Option<&mut WindowRecord> {
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self.records.get_mut(&id)
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}
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pub fn records_mut(&mut self) -> impl Iterator<Item = (&WindowId, &mut WindowRecord)> {
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self.records.iter_mut()
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}
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pub fn records(&self) -> impl Iterator<Item = (&WindowId, &WindowRecord)> {
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self.records.iter()
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}
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pub fn take_world_positions(&mut self) -> HashMap<WindowId, (WorkspaceId, AnimatedValue)> {
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self.records
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.iter_mut()
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.filter_map(|(id, record)| Some((*id, record.world_x.take()?)))
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.collect()
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}
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pub fn geometry(&self, id: &WindowId) -> Option<&WindowGeometry> {
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self.records.get(id)?.geometry.as_ref()
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}
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pub fn geometry_mut(&mut self, id: &WindowId) -> Option<&mut WindowGeometry> {
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self.records.get_mut(id)?.geometry.as_mut()
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}
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pub fn geometries(&self) -> impl Iterator<Item = (&WindowId, &WindowGeometry)> {
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self.records
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.iter()
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.filter_map(|(id, record)| Some((id, record.geometry.as_ref()?)))
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}
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pub fn set_geometry(&mut self, id: WindowId, geometry: WindowGeometry) {
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self.update(id, |record| record.geometry = Some(geometry));
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}
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pub fn transaction(&self, id: &WindowId) -> Option<&ResizeTransaction> {
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self.records.get(id)?.resize.as_ref()
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}
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pub fn set_transaction(&mut self, id: WindowId, transaction: ResizeTransaction) {
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self.update(id, |record| record.resize = Some(transaction));
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}
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pub fn clear_transaction(&mut self, id: &WindowId) {
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self.update(*id, |record| record.resize = None);
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}
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pub fn resizing(&self) -> impl Iterator<Item = &WindowId> {
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self.records
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.iter()
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.filter_map(|(id, record)| record.resize.is_some().then_some(id))
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}
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pub fn expire_transactions(&mut self, now: std::time::Duration) {
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for (id, record) in &mut self.records {
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if record.resize.is_some_and(|transaction| transaction.expired(now)) {
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tracing::warn!(?id, "resize presentation deadline reached");
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record.resize = None;
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}
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}
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}
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pub fn update<R>(&mut self, id: WindowId, update: impl FnOnce(&mut WindowRecord) -> R) -> Option<R> {
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self.records.get_mut(&id).map(update)
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}
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pub fn remove(&mut self, window: &W) -> Option<WindowId> {
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let id = self.ids.remove(window)?;
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self.records.remove(&id);
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Some(id)
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}
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pub fn take_column_width_requests(&mut self) -> HashSet<WindowId> {
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self.records
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.iter_mut()
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.filter_map(|(id, record)| std::mem::take(&mut record.column_width_pending).then_some(*id))
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.collect()
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn unmap_drops_metadata_and_late_updates_cannot_resurrect_it() {
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let mut windows = WindowRegistry::default();
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let id = windows.allocate_id();
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windows.register("surface", id);
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windows.update(id, |record| {
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record.maximized = true;
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record.resize_anchor = Some((true, false, Rect::new(0., 0., 800., 600.)));
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record.column_width_pending = true;
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record.rules_applied = true;
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record.focus = Some(crate::dimming::DimAnimation::new(1.0));
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record.closing = Some(super::super::ClosingAnimation::default());
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record.world_x = Some((WorkspaceId(1), AnimatedValue::new(50.0)));
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record.coupled_width = Some((WorkspaceId(1), AnimatedValue::new(800.0)));
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});
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let geometry = WindowGeometry::new(Rect::new(0., 0., 800., 600.), None);
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let resize = ResizeTransaction::new(12.into(), std::time::Duration::ZERO);
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windows.set_geometry(id, geometry);
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windows.set_transaction(id, resize);
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assert_eq!(windows.remove(&"surface"), Some(id));
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assert_eq!(windows.remove(&"surface"), None);
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assert!(windows.record(id).is_none());
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assert!(windows.update(id, |record| record.maximized = true).is_none());
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windows.set_geometry(id, geometry);
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windows.set_transaction(id, resize);
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assert!(windows.geometry(&id).is_none());
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assert!(windows.transaction(&id).is_none());
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assert_eq!(windows.resizing().count(), 0);
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assert!(windows.ids().is_empty());
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assert!(windows.take_column_width_requests().is_empty());
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}
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#[test]
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fn remap_has_new_identity_and_does_not_inherit_old_requests() {
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let mut windows = WindowRegistry::default();
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let old = windows.allocate_id();
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windows.register("surface", old);
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windows.update(old, |record| record.rules_applied = true);
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windows.remove(&"surface");
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let new = windows.allocate_id();
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windows.register("surface", new);
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assert_ne!(old, new);
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assert!(
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windows
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.update(old, |record| record.column_width_pending = true)
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.is_none()
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);
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assert!(!windows.record(new).unwrap().rules_applied);
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assert!(windows.take_column_width_requests().is_empty());
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}
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#[test]
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fn pending_width_changes_are_consumed_once_and_survive_other_window_removal() {
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let mut windows = WindowRegistry::default();
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let first = windows.allocate_id();
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let second = windows.allocate_id();
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windows.register("first", first);
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windows.register("second", second);
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windows.update(first, |record| record.column_width_pending = true);
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windows.update(second, |record| record.column_width_pending = true);
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windows.remove(&"first");
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assert_eq!(windows.take_column_width_requests(), HashSet::from([second]));
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assert!(windows.take_column_width_requests().is_empty());
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assert!(windows.record(second).is_some());
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}
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#[test]
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fn expired_resize_releases_only_its_barrier_and_preserves_geometry() {
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use std::time::Duration;
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let mut windows = WindowRegistry::default();
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let first = windows.allocate_id();
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let second = windows.allocate_id();
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windows.register("first", first);
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windows.register("second", second);
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let geometry = WindowGeometry::new(Rect::new(0., 0., 800., 600.), None);
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windows.set_geometry(first, geometry);
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windows.set_transaction(first, ResizeTransaction::new(1.into(), Duration::ZERO));
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windows.set_transaction(second, ResizeTransaction::new(2.into(), Duration::from_millis(100)));
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windows.expire_transactions(Duration::from_millis(300));
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assert_eq!(windows.geometry(&first), Some(&geometry));
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assert!(windows.transaction(&first).is_none());
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assert!(windows.transaction(&second).unwrap().accepts(Some(2.into())));
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assert_eq!(windows.resizing().copied().collect::<Vec<_>>(), vec![second]);
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}
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}
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