Schedule redraws for pending wallpaper upload retries
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@@ -135,9 +135,17 @@ fn main() -> Result<(), Box<dyn Error>> {
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}
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// All input/Wayland callbacks have returned, releasing seat locks.
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// Coalesce cursor changes and redraw here, never inside cursor_image.
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if std::mem::take(&mut state.cursor_redraw_pending) || wallpaper_changed {
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let wallpaper_retry = state.wallpaper.take_retry_wakeup();
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if std::mem::take(&mut state.cursor_redraw_pending) || wallpaper_changed || wallpaper_retry
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{
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backends::direct::render_all(state);
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}
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if let Err(error) = state
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.wallpaper
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.arm_retry_timer(&reload_handle, std::time::Instant::now())
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{
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warn!(%error, "could not schedule wallpaper upload retry");
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}
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// Registry/sync/configure replies must not depend on a submitted
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// frame: at startup clients need these before they can draw anything.
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// This also keeps idle DRM sessions responsive when there is no damage.
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