feat: manage multiple DRM output pipelines
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@@ -33,9 +33,9 @@ pub(crate) struct FrameData {
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#[derive(Debug)]
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pub(crate) struct PendingScreencopy {
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frame: ZwlrScreencopyFrameV1,
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pub(crate) frame: ZwlrScreencopyFrameV1,
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buffer: WlBuffer,
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output: Output,
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pub(crate) output: Output,
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region: Rectangle<i32, Buffer>,
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with_damage: bool,
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}
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