Make module dependencies explicit across the workspace
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@@ -207,7 +207,7 @@ fn window_corner_shader_timing_sample() {
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let mut renderer = renderer();
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let driver = renderer
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.with_context(|gl| {
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unsafe { std::ffi::CStr::from_ptr(gl.GetString(0x1F01).cast()) }
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unsafe { std::ffi::CStr::from_ptr(gl.GetString(0x1f01).cast()) }
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.to_string_lossy()
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.into_owned()
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})
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