Centralize accent foreground contrast across Ferese UI
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@@ -1709,6 +1709,7 @@ name = "ferese-lock"
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version = "0.1.0"
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dependencies = [
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"ferese-config",
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"ferese-theme",
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"image",
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"jiff",
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"libc",
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@@ -1737,6 +1738,7 @@ version = "0.1.0"
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dependencies = [
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"ferese-config",
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"ferese-ipc",
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"ferese-theme",
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"image",
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"libcosmic",
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"notify",
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@@ -1753,6 +1755,7 @@ dependencies = [
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"ferese-config",
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"ferese-core",
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"ferese-protocols",
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"ferese-theme",
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"iced_accessibility",
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"jiff",
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"libcosmic",
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@@ -1764,6 +1767,13 @@ dependencies = [
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"zbus",
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]
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[[package]]
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name = "ferese-theme"
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version = "0.1.0"
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dependencies = [
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"libcosmic",
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]
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[[package]]
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name = "feresectl"
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version = "0.1.0"
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@@ -7371,6 +7381,7 @@ version = "0.1.0"
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dependencies = [
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"dirs",
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"ferese-config",
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"ferese-theme",
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"futures-util",
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"gstreamer",
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"jiff",
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@@ -5,6 +5,7 @@ members = [
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"crates/ferese-animation",
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"crates/ferese-core",
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"crates/ferese-config",
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"crates/ferese-theme",
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"crates/ferese-ipc",
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"crates/ferese-layout",
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"crates/ferese-protocols",
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@@ -0,0 +1,9 @@
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[package]
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name = "ferese-theme"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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rust-version = "1.95"
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[dependencies]
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libcosmic.workspace = true
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@@ -0,0 +1,226 @@
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//! Ferese owns foreground contrast; toolkit defaults must not choose it separately.
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use cosmic::{
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iced::{Background, Color},
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theme,
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widget::button,
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};
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pub fn luminance(color: Color) -> f32 {
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let linear = |v: f32| {
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if v <= 0.04045 {
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v / 12.92
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} else {
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((v + 0.055) / 1.055).powf(2.4)
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}
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};
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0.2126 * linear(color.r) + 0.7152 * linear(color.g) + 0.0722 * linear(color.b)
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}
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pub fn contrast(a: Color, b: Color) -> f32 {
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let (a, b) = (luminance(a), luminance(b));
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(a.max(b) + 0.05) / (a.min(b) + 0.05)
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}
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/// Resolve a control fill against its surface before selecting its foreground.
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/// The returned fill is opaque, so wallpaper and translucent panels cannot change
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/// the contrast of a small, filled control.
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pub fn composite(fill: Color, surface: Color) -> Color {
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let a = fill.a.clamp(0., 1.);
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Color::from_rgb(
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fill.r * a + surface.r * (1. - a),
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fill.g * a + surface.g * (1. - a),
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fill.b * a + surface.b * (1. - a),
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)
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}
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/// Preserve the user's preferred color when it passes normal-text contrast.
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/// Otherwise black or white always provides at least 4.5:1 on an opaque sRGB fill.
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pub fn foreground(background: Color, preferred: Color) -> Color {
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let preferred = composite(preferred, background);
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if contrast(background, preferred) >= 4.5 {
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return preferred;
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}
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if contrast(background, Color::BLACK) >= contrast(background, Color::WHITE) {
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Color::BLACK
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} else {
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Color::WHITE
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}
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}
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/// Resolve configured accent transparency before passing an opaque color to a toolkit.
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pub fn accent_color(accent: Color, surface: Color) -> cosmic::cosmic_theme::palette::Srgb {
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rgba(composite(accent, surface)).color
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}
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/// Supply the same semantic on-accent colors to native toolkit controls.
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pub fn apply(native: &mut cosmic::cosmic_theme::Theme, preferred: Color) {
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let surface: Color = native.primary(false).base.into();
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for component in [&mut native.accent, &mut native.accent_button] {
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let base = composite(component.base.into(), surface);
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let on = foreground(base, preferred);
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component.hover = rgba(readable_fill(
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composite(component.hover.into(), surface),
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base,
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on,
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));
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component.pressed = rgba(readable_fill(
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composite(component.pressed.into(), surface),
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base,
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on,
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));
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component.selected = rgba(composite(component.selected.into(), surface));
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component.base = rgba(base);
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component.on = rgba(on);
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component.selected_text = rgba(foreground(
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composite(component.selected.into(), surface),
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on,
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));
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component.disabled = rgba(composite(Color { a: 0.5, ..base }, surface));
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component.on_disabled = rgba(foreground(composite(Color { a: 0.5, ..base }, surface), on));
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}
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}
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// Native controls reuse one foreground for normal/hover/pressed. Keep their
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// hover feedback, but pull an unreadable fill toward the readable normal fill.
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fn readable_fill(candidate: Color, base: Color, on: Color) -> Color {
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for step in 0..=20 {
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let t = step as f32 / 20.;
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let fill = Color::from_rgb(
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candidate.r + (base.r - candidate.r) * t,
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candidate.g + (base.g - candidate.g) * t,
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candidate.b + (base.b - candidate.b) * t,
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);
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if contrast(fill, on) >= 4.5 {
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return fill;
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}
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}
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base
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}
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fn rgba(c: Color) -> cosmic::cosmic_theme::palette::Srgba {
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cosmic::cosmic_theme::palette::Srgba::new(c.r, c.g, c.b, c.a)
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}
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#[derive(Clone, Copy)]
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enum State {
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Active,
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Hovered,
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Pressed,
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Disabled,
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}
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fn style(theme: &cosmic::Theme, state: State, focused: bool) -> button::Style {
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let native = theme.cosmic();
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let component = &native.accent_button;
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let fill: Color = match state {
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State::Active => component.base.into(),
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State::Hovered => component.hover.into(),
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State::Pressed => component.pressed.into(),
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State::Disabled => Color {
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a: 0.5,
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..component.base.into()
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},
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};
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let background = composite(fill, native.primary(false).base.into());
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let foreground = foreground(background, component.on.into());
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button::Style {
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background: Some(Background::Color(background)),
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text_color: Some(foreground),
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icon_color: Some(foreground),
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border_radius: native.corner_radii.radius_xl.into(),
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outline_width: if focused { 1. } else { 0. },
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outline_color: foreground,
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..Default::default()
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}
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}
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/// Filled accent buttons and selected rows share this per-state contrast policy.
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pub fn accent_button() -> theme::Button {
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theme::Button::Custom {
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active: Box::new(|focused, theme| style(theme, State::Active, focused)),
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hovered: Box::new(|focused, theme| style(theme, State::Hovered, focused)),
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pressed: Box::new(|focused, theme| style(theme, State::Pressed, focused)),
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disabled: Box::new(|theme| style(theme, State::Disabled, false)),
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn reference_contrast_values_use_linear_srgb() {
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assert!((contrast(Color::BLACK, Color::WHITE) - 21.).abs() < 0.00001);
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assert!((contrast(Color::from_rgb8(128, 128, 128), Color::BLACK) - 5.31721).abs() < 0.0001);
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}
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#[test]
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fn foreground_preserves_readable_theme_text_and_rejects_low_contrast() {
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let preferred = Color::from_rgb8(240, 242, 246);
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assert_eq!(foreground(Color::BLACK, preferred), preferred);
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assert_eq!(foreground(Color::WHITE, preferred), Color::BLACK);
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assert_eq!(
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foreground(Color::from_rgb8(61, 123, 230), preferred),
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Color::BLACK
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);
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}
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#[test]
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fn all_accent_hues_and_opacities_have_readable_text() {
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for r in (0..=255).step_by(17) {
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for g in (0..=255).step_by(17) {
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for b in (0..=255).step_by(17) {
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for surface in [Color::BLACK, Color::WHITE] {
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for alpha in [0., 0.2, 0.5, 1.] {
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let fill = composite(Color::from_rgba8(r, g, b, alpha), surface);
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let on = foreground(fill, Color::from_rgb8(120, 130, 140));
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assert!(contrast(fill, on) >= 4.5, "{fill:?}: {on:?}");
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}
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}
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}
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}
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}
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}
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#[test]
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fn native_button_states_keep_text_and_icons_readable() {
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for accent in [
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Color::BLACK,
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Color::WHITE,
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Color::from_rgb8(61, 123, 230),
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Color::from_rgb8(255, 220, 0),
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] {
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for mut native in [
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cosmic::cosmic_theme::ThemeBuilder::dark()
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.accent(rgba(accent).color)
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.build(),
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cosmic::cosmic_theme::ThemeBuilder::light()
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.accent(rgba(accent).color)
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.build(),
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] {
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apply(&mut native, Color::from_rgb8(244, 247, 251));
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for component in [&native.accent, &native.accent_button] {
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for fill in [component.base, component.hover, component.pressed] {
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assert!(contrast(fill.into(), component.on.into()) >= 4.5);
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}
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assert!(
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contrast(component.selected.into(), component.selected_text.into()) >= 4.5
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);
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assert!(
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contrast(component.disabled.into(), component.on_disabled.into()) >= 4.5
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);
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}
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let theme = cosmic::Theme::custom(std::sync::Arc::new(native));
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for state in [
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State::Active,
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State::Hovered,
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State::Pressed,
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State::Disabled,
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] {
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let style = style(&theme, state, false);
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let Some(Background::Color(fill)) = style.background else {
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panic!("No fill")
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};
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assert_eq!(style.text_color, style.icon_color);
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assert!(contrast(fill, style.text_color.unwrap()) >= 4.5);
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}
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}
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}
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}
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}
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@@ -145,6 +145,15 @@ these six visually distinct.
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| `border` | `"#FFFFFF18"` | Unfocused window border |
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| `shadow` | `"#00000055"` | Window shadow color |
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Ferese derives the text and icon color for filled accent controls from the
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configured theme. It keeps the configured text color when it reaches a 4.5:1
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contrast ratio; otherwise it chooses black or white. The same rule is shared by
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native dialogs, settings selections, and notification badges. Hover, pressed,
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and disabled accent-button states use the same policy. Small filled controls
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resolve accent transparency against their theme surface so wallpaper cannot
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make their labels unreadable. No separate per-application color setting is needed.
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The target follows [normal-text contrast guidance](https://www.w3.org/WAI/WCAG22/Understanding/contrast-minimum.html).
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| `theme.geometry` key | Type | Default | Meaning |
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| --- | --- | --- | --- |
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| `border_width` | number ≥ 0 | `1` | Window border thickness |
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@@ -14,6 +14,7 @@ name = "ferese-record"
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path = "src/record_main.rs"
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[dependencies]
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ferese-theme = { path = "../crates/ferese-theme" }
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gstreamer = "0.24"
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futures-util = "0.3"
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dirs = "6"
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@@ -174,7 +174,7 @@ impl cosmic::Application for Picker {
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sources = sources.push(
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button::custom(entry)
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.class(if selected {
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cosmic::theme::Button::Suggested
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ferese_theme::accent_button()
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} else {
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cosmic::theme::Button::Standard
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})
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@@ -215,7 +215,7 @@ impl cosmic::Application for Picker {
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.spacing(8)
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.align_y(Alignment::Center),
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)
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.class(cosmic::theme::Button::Suggested)
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.class(ferese_theme::accent_button())
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.padding([6, 16]);
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if !self.selected.is_empty() {
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share = share.on_press(Message::Share);
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@@ -288,15 +288,15 @@ fn appearance() -> (cosmic::Theme, cosmic::font::Font) {
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} else {
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cosmic::cosmic_theme::ThemeBuilder::dark()
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};
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let theme = cosmic::Theme::custom(std::sync::Arc::new(
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builder
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let mut native = builder
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.bg_color(background)
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.primary_container_bg(background)
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.text_tint(foreground.color)
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.accent(accent.color)
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.accent(ferese_theme::accent_color(accent.into(), background.into()))
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.corner_radii(corners)
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.build(),
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));
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.build();
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ferese_theme::apply(&mut native, foreground.into());
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let theme = cosmic::Theme::custom(std::sync::Arc::new(native));
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let family: &'static str =
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Box::leak(string("theme.typography.font_family", "Inter").into_boxed_str());
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@@ -6,6 +6,7 @@ license.workspace = true
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rust-version = "1.95"
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[dependencies]
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ferese-theme = { path = "../../crates/ferese-theme" }
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ferese-config = { path = "../../crates/ferese-config" }
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libcosmic.workspace = true
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jiff.workspace = true
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@@ -115,15 +115,15 @@ impl Appearance {
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corners.radius_m = [self.radius; 4];
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corners.radius_l = [self.radius; 4];
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corners.radius_xl = [self.radius; 4];
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cosmic::Theme::custom(std::sync::Arc::new(
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builder
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let mut native = builder
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.corner_radii(corners)
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.bg_color(color(self.panel))
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.primary_container_bg(color(self.panel))
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.text_tint(color(self.text).color)
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.accent(color(self.accent).color)
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.build(),
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))
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.accent(ferese_theme::accent_color(self.accent, self.panel))
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.build();
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ferese_theme::apply(&mut native, self.text);
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cosmic::Theme::custom(std::sync::Arc::new(native))
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}
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}
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@@ -362,9 +362,12 @@ impl Locker {
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.center_x(avatar_size)
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.center_y(avatar_size)
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.class(theme::Container::custom(move |_| {
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let fill = ferese_theme::composite(a.accent.scale_alpha(0.18), a.panel);
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let on = ferese_theme::foreground(fill, a.accent);
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widget::container::Style {
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background: Some(iced::Background::Color(a.accent.scale_alpha(0.18))),
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text_color: Some(a.accent),
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background: Some(iced::Background::Color(fill)),
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text_color: Some(on),
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icon_color: Some(on),
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border: iced::Border {
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radius: (avatar_size / 2.).into(),
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width: 1.,
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@@ -6,6 +6,7 @@ license.workspace = true
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rust-version = "1.93"
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[dependencies]
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ferese-theme = { path = "../../crates/ferese-theme" }
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ferese-config = { path = "../../crates/ferese-config" }
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libcosmic = { workspace = true, features = ["wgpu", "a11y", "xdg-portal"] }
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ferese-ipc = { path = "../../crates/ferese-ipc" }
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@@ -62,16 +62,7 @@ impl Palette {
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}
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}
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fn luminance(color: Color) -> f32 {
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let channel = |value: f32| {
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if value <= 0.04045 {
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value / 12.92
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} else {
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((value + 0.055) / 1.055).powf(2.4)
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}
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};
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0.2126 * channel(color.r) + 0.7152 * channel(color.g) + 0.0722 * channel(color.b)
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}
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use ferese_theme::luminance;
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fn surface_shade(base: Color) -> Color {
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if luminance(base) > 0.5 {
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@@ -145,8 +136,8 @@ pub fn input_style(p: Palette) -> theme::TextInput {
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}
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fn styled_button(p: Palette, selected: bool, navigation: bool) -> theme::Button {
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let style = move |hover: bool| button::Style {
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background: Some(Background::Color(if selected {
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let style = move |hover: bool| {
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let background = if selected {
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mix(p.sidebar, p.accent, if hover { 0.24 } else { 0.17 })
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} else if hover {
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mix(p.card, surface_shade(p.sidebar), 0.06)
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@@ -154,9 +145,16 @@ fn styled_button(p: Palette, selected: bool, navigation: bool) -> theme::Button
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p.sidebar
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} else {
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p.card
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})),
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text_color: Some(p.text),
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icon_color: None,
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};
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let on = if selected {
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ferese_theme::foreground(background, p.text)
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||||
} else {
|
||||
p.text
|
||||
};
|
||||
button::Style {
|
||||
background: Some(Background::Color(background)),
|
||||
text_color: Some(on),
|
||||
icon_color: Some(on),
|
||||
border_radius: 9.into(),
|
||||
border_width: if selected { 1. } else { 0. },
|
||||
border_color: if selected {
|
||||
@@ -168,6 +166,7 @@ fn styled_button(p: Palette, selected: bool, navigation: bool) -> theme::Button
|
||||
outline_color: Color::TRANSPARENT,
|
||||
overlay: None,
|
||||
shadow_offset: Vector::ZERO,
|
||||
}
|
||||
};
|
||||
|
||||
theme::Button::Custom {
|
||||
@@ -180,7 +179,10 @@ fn styled_button(p: Palette, selected: bool, navigation: bool) -> theme::Button
|
||||
|
||||
pub fn native_theme(snapshot: Option<&Snapshot>) -> cosmic::Theme {
|
||||
let Some(snapshot) = snapshot else {
|
||||
return cosmic::Theme::custom(std::sync::Arc::new(cosmic::theme::COSMIC_DARK.clone()));
|
||||
let mut native = cosmic::theme::COSMIC_DARK.clone();
|
||||
let preferred = native.background(false).on.into();
|
||||
ferese_theme::apply(&mut native, preferred);
|
||||
return cosmic::Theme::custom(std::sync::Arc::new(native));
|
||||
};
|
||||
let palette = Palette::from(snapshot);
|
||||
let builder = if luminance(palette.sidebar) > 0.5 {
|
||||
@@ -188,12 +190,13 @@ pub fn native_theme(snapshot: Option<&Snapshot>) -> cosmic::Theme {
|
||||
} else {
|
||||
cosmic::cosmic_theme::ThemeBuilder::dark()
|
||||
};
|
||||
let theme = builder
|
||||
let mut theme = builder
|
||||
.bg_color(cosmic_color(palette.background))
|
||||
.primary_container_bg(cosmic_color(palette.card))
|
||||
.text_tint(cosmic_color(palette.text).color)
|
||||
.accent(cosmic_color(palette.accent).color)
|
||||
.accent(ferese_theme::accent_color(palette.accent, palette.card))
|
||||
.build();
|
||||
ferese_theme::apply(&mut theme, palette.text);
|
||||
cosmic::Theme::custom(std::sync::Arc::new(theme))
|
||||
}
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@ license.workspace = true
|
||||
rust-version = "1.93"
|
||||
|
||||
[dependencies]
|
||||
ferese-theme = { path = "../../crates/ferese-theme" }
|
||||
ferese-config = { path = "../../crates/ferese-config" }
|
||||
ferese-core = { path = "../../crates/ferese-core" }
|
||||
ferese-protocols = { path = "../../crates/ferese-protocols", default-features = false, features = ["client"] }
|
||||
|
||||
@@ -65,18 +65,6 @@ fn blend(base: Color, foreground: Color, amount: f32) -> Color {
|
||||
}
|
||||
}
|
||||
|
||||
fn contrast_text(background: Color, opacity: f32) -> Color {
|
||||
let level = background.r * 0.2126 + background.g * 0.7152 + background.b * 0.0722;
|
||||
Color {
|
||||
a: opacity,
|
||||
..if level > 0.6 {
|
||||
Color::BLACK
|
||||
} else {
|
||||
Color::WHITE
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn age_label(age: Duration) -> String {
|
||||
match age.as_secs() {
|
||||
0..60 => "now".into(),
|
||||
@@ -345,16 +333,25 @@ impl FereseShell {
|
||||
..Default::default()
|
||||
}));
|
||||
let icon: Element<'_, cosmic::Action<Message>> = if count > 1 {
|
||||
let badge_fill = ferese_theme::composite(
|
||||
color(palette.accent),
|
||||
color(if history {
|
||||
palette.surface_base
|
||||
} else {
|
||||
palette.surface_popover
|
||||
}),
|
||||
);
|
||||
let badge_text = ferese_theme::foreground(badge_fill, color(palette.text_primary));
|
||||
let badge = container(
|
||||
text(count.to_string())
|
||||
.size(10)
|
||||
.font(bold)
|
||||
.class(theme::Text::Color(contrast_text(accent, opacity))),
|
||||
.class(theme::Text::Color(badge_text.scale_alpha(opacity))),
|
||||
)
|
||||
.center_x(16)
|
||||
.center_y(16)
|
||||
.class(theme::Container::custom(move |_| container::Style {
|
||||
background: Some(Background::Color(accent)),
|
||||
background: Some(Background::Color(badge_fill.scale_alpha(opacity))),
|
||||
border: Border {
|
||||
radius: motion::radius(8.0).into(),
|
||||
..Default::default()
|
||||
|
||||
Reference in new issue
Block a user