Use analytic springs and instrument resize barriers

Share a stable damped oscillator solver across scalar and rectangle animations while preserving retarget and explicit no-crossing presentation policies. Add deterministic traces, scrolling and zoom continuity coverage, and pause-aware advancement.

Measure resize barrier and handoff timing behind resize-metrics, expose the feature through the release installer, and wait for the intended backend in isolated portal tests.
This commit is contained in:
Samuel Onoja committed 2026-10-02 00:49:52 +01:00
1 parent 42f022fde5
commit 28e03a2624
18 files changed
+1502 -84

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+115 -56
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@@ -2,8 +2,15 @@ use std::time::Duration;
use ferese_layout::Rect;
const MAX_FRAME_DELTA: Duration = Duration::from_millis(100);
const MAX_STEP_SECONDS: f64 = 1.0 / 240.0;
mod spring;
/// Crossing behavior belongs to the property, not the physical solver.
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum CrossingPolicy {
NoCrossing,
AllowOvershoot,
}
const CLIENT_COMMIT_TIMEOUT: Duration = Duration::from_millis(500);
#[derive(Clone, Copy, Debug, PartialEq)]
@@ -93,32 +100,35 @@ impl AnimatedValue {
self.velocity = 0.0;
}
/// Compatibility entry point; existing presentation properties do not cross.
pub fn advance(&mut self, delta: Duration, config: SpringConfig) -> bool {
self.advance_with_policy(delta, config, CrossingPolicy::NoCrossing)
}
pub fn advance_with_policy(&mut self, delta: Duration, config: SpringConfig, policy: CrossingPolicy) -> bool {
let config = config.normalized();
if (self.current - self.target).abs() <= config.position_tolerance
&& self.velocity.abs() <= config.velocity_tolerance
{
let settled = |value: &Self| {
(value.current - value.target).abs() <= config.position_tolerance
&& value.velocity.abs() <= config.velocity_tolerance
};
if delta.is_zero() {
return !settled(self);
}
if settled(self) {
self.snap();
return false;
}
let seconds = delta.min(MAX_FRAME_DELTA).as_secs_f64();
let steps = (seconds / MAX_STEP_SECONDS).ceil().max(1.0) as usize;
let step = seconds / steps as f64;
for _ in 0..steps {
let previous_error = self.current - self.target;
advance_value(&mut self.current, self.target, &mut self.velocity, step, config);
let current_error = self.current - self.target;
if previous_error != 0.0 && previous_error.signum() != current_error.signum() {
self.snap();
break;
}
}
if (self.current - self.target).abs() <= config.position_tolerance
&& self.velocity.abs() <= config.velocity_tolerance
{
advance_property(
&mut self.current,
self.target,
&mut self.velocity,
delta.as_secs_f64(),
config,
policy,
);
if settled(self) {
self.snap();
false
} else {
@@ -146,34 +156,54 @@ impl AnimatedRect {
}
pub fn advance(&mut self, delta: Duration, config: SpringConfig) -> bool {
self.advance_with_policy(delta, config, CrossingPolicy::NoCrossing)
}
pub fn advance_with_policy(&mut self, delta: Duration, config: SpringConfig, policy: CrossingPolicy) -> bool {
let config = config.normalized();
if delta.is_zero() {
return !self.is_settled(config);
}
if self.is_settled(config) {
self.snap();
return false;
}
let config = config.normalized();
let seconds = delta.min(MAX_FRAME_DELTA).as_secs_f64();
let steps = (seconds / MAX_STEP_SECONDS).ceil().max(1.0) as usize;
let step = seconds / steps as f64;
for _ in 0..steps {
advance_value(&mut self.current.x, self.target.x, &mut self.velocity.x, step, config);
advance_value(&mut self.current.y, self.target.y, &mut self.velocity.y, step, config);
advance_value(
&mut self.current.width,
self.target.width,
&mut self.velocity.width,
step,
config,
);
advance_value(
&mut self.current.height,
self.target.height,
&mut self.velocity.height,
step,
config,
);
}
// The old crossing clamp applied independently to each component.
let dt = delta.as_secs_f64();
advance_property(
&mut self.current.x,
self.target.x,
&mut self.velocity.x,
dt,
config,
policy,
);
advance_property(
&mut self.current.y,
self.target.y,
&mut self.velocity.y,
dt,
config,
policy,
);
advance_property(
&mut self.current.width,
self.target.width,
&mut self.velocity.width,
dt,
config,
policy,
);
advance_property(
&mut self.current.height,
self.target.height,
&mut self.velocity.height,
dt,
config,
policy,
);
if self.is_settled(config) {
self.snap();
@@ -300,9 +330,15 @@ impl WindowGeometry {
pub fn set_logical_target(&mut self, rect: Rect, now: Duration) -> Option<ClientSize> {
let rect = normalized_rect(rect);
if self.zoom.is_some() {
return self.set_presentation_mode(rect, self.mode, now);
}
let before = self.visual.current;
let size = ClientSize::from_rect(rect);
self.logical = rect;
self.visual.set_target(rect);
debug_assert_eq!(self.visual.current, before);
self.client.request_size(size, now).then_some(size)
}
@@ -321,6 +357,7 @@ impl WindowGeometry {
pub fn set_presentation_mode(&mut self, rect: Rect, mode: PresentationMode, now: Duration) -> Option<ClientSize> {
let rect = normalized_rect(rect);
let before = (self.visual.current, self.decorations);
if self.mode != mode || (self.zoom.is_some() && self.logical != rect) {
let mut progress = AnimatedValue::new(0.0);
progress.set_target(1.0);
@@ -348,6 +385,7 @@ impl WindowGeometry {
self.mode = mode;
self.logical = rect;
self.visual.set_target(rect);
debug_assert_eq!((self.visual.current, self.decorations), before);
self.presentation_size_request(now)
}
@@ -398,6 +436,10 @@ impl WindowGeometry {
return false;
}
if delta.is_zero() {
return self.zoom.is_some() || !self.visual.is_settled(config);
}
if let Some(zoom) = &mut self.zoom {
let target = self.visual.target;
// Spring tolerances describe pixels and pixels/second, whereas this
@@ -413,7 +455,9 @@ impl WindowGeometry {
velocity_tolerance: config.velocity_tolerance / travel,
..config
};
let active = zoom.progress.advance(delta, progress_config);
let active = zoom
.progress
.advance_with_policy(delta, progress_config, CrossingPolicy::NoCrossing);
let p = zoom.progress.current;
let lerp = |a: f64, b: f64| a + (b - a) * p;
self.visual.current = Rect::new(
@@ -443,7 +487,8 @@ impl WindowGeometry {
return active;
}
self.visual.advance(delta, config)
self.visual
.advance_with_policy(delta, config, CrossingPolicy::NoCrossing)
}
pub fn inverse_visual_point(&self, x: f64, y: f64) -> Option<(f64, f64)> {
@@ -467,19 +512,27 @@ impl WindowGeometry {
}
}
fn advance_value(current: &mut f64, target: f64, velocity: &mut f64, delta: f64, config: SpringConfig) {
let acceleration = (-config.stiffness * (*current - target) - config.damping * *velocity) / config.mass;
*velocity += acceleration * delta;
let previous_error = *current - target;
*current += *velocity * delta;
let current_error = *current - target;
if previous_error != 0.0 && previous_error.signum() != current_error.signum() {
fn advance_property(
current: &mut f64,
target: f64,
velocity: &mut f64,
dt: f64,
config: SpringConfig,
policy: CrossingPolicy,
) {
if policy == CrossingPolicy::NoCrossing && spring::crosses(*current, *velocity, target, dt, config) {
*current = target;
*velocity = 0.0;
} else {
(*current, *velocity) = spring::solve(*current, *velocity, target, dt, config);
}
}
#[cfg(test)]
fn advance_value(current: &mut f64, target: f64, velocity: &mut f64, dt: f64, config: SpringConfig) {
(*current, *velocity) = spring::solve(*current, *velocity, target, dt, config);
}
fn finite_or_zero(value: f64) -> f64 {
if value.is_finite() { value } else { 0.0 }
}
@@ -893,7 +946,7 @@ mod tests {
}
#[test]
fn scalar_spring_does_not_overshoot_target() {
fn scalar_presentation_clamp_does_not_overshoot_and_clears_velocity() {
let mut value = AnimatedValue::new(0.0);
value.velocity = 20_000.0;
value.set_target(100.0);
@@ -901,6 +954,9 @@ mod tests {
for _ in 0..60 {
value.advance(Duration::from_secs_f64(1.0 / 60.0), SpringConfig::default());
assert!(value.current <= 100.0);
if value.current == value.target {
assert_eq!(value.velocity, 0.0);
}
}
}
@@ -1024,3 +1080,6 @@ mod tests {
assert_eq!(geometry.visual.current, target);
}
}
#[cfg(test)]
mod traces;
+96
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@@ -0,0 +1,96 @@
//! Exact physical spring motion. Presentation policy is deliberately separate.
use super::SpringConfig;
/// Solve m y'' + c y' + k y = 0, with y = current - target.
/// No settling tolerance or crossing clamp is applied here.
pub(super) fn solve(current: f64, velocity: f64, target: f64, dt: f64, config: SpringConfig) -> (f64, f64) {
if dt <= 0.0 || !dt.is_finite() {
return (current, velocity);
}
let config = config.normalized();
let omega2 = config.stiffness / config.mass;
let omega = omega2.sqrt();
let a = config.damping / (2.0 * config.mass);
let d = (a - omega) * (a + omega);
let y = current - target;
let z2 = d * dt * dt;
// cos/sinc and cosh/sinhc have the same power series in signed z².
// This keeps the actual discriminant, including near-critical damping,
// rather than replacing a neighborhood with the critical solution.
if z2.abs() < 0.01 {
let c = 1.0 + z2 * (0.5 + z2 * (1.0 / 24.0 + z2 * (1.0 / 720.0 + z2 / 40320.0)));
let s = dt * (1.0 + z2 * (1.0 / 6.0 + z2 * (1.0 / 120.0 + z2 * (1.0 / 5040.0 + z2 / 362880.0))));
let e = (-a * dt).exp();
return (
target + e * (y * c + (velocity + a * y) * s),
e * (velocity * c - (a * velocity + omega2 * y) * s),
);
}
if d < 0.0 {
let w = (-d).sqrt();
let (sin, cos) = (w * dt).sin_cos();
let e = (-a * dt).exp();
let s = sin / w;
(
target + e * (y * cos + (velocity + a * y) * s),
e * (velocity * cos - (a * velocity + omega2 * y) * s),
)
} else {
// Avoid -a + sqrt(a²-omega²) cancellation and exp/cosh overflow.
let q = d.sqrt();
let fast = -a - q;
let slow = -omega2 / (a + q);
let slow_coefficient = (velocity - fast * y) / (2.0 * q);
let fast_coefficient = (slow * y - velocity) / (2.0 * q);
let slow_term = slow_coefficient * (slow * dt).exp();
let fast_term = fast_coefficient * (fast * dt).exp();
(target + slow_term + fast_term, slow * slow_term + fast * fast_term)
}
}
/// True if the physical trajectory reaches equilibrium anywhere in (0, dt].
/// Endpoint-only tests miss an even number of crossings after a long stall.
pub(super) fn crosses(current: f64, velocity: f64, target: f64, dt: f64, config: SpringConfig) -> bool {
if dt <= 0.0 {
return false;
}
let config = config.normalized();
let a = config.damping / (2.0 * config.mass);
let omega = (config.stiffness / config.mass).sqrt();
let d = (a - omega) * (a + omega);
let y = current - target;
let b = velocity + a * y;
if y == 0.0 && velocity == 0.0 {
return false;
}
let crossing = if d < 0.0 {
let w = (-d).sqrt();
let phase = (-y * w).atan2(b).rem_euclid(std::f64::consts::PI);
let phase = if phase == 0.0 { std::f64::consts::PI } else { phase };
phase / w
} else if y == 0.0 || b == 0.0 {
return false;
} else {
let t = -y / b;
if t <= 0.0 {
return false;
}
// atanh(q*t)/q = t * (1 + (q*t)²/3 + ...), including q = 0.
let z2 = d * t * t;
if z2 < 1e-8 {
t * (1.0 + z2 * (1.0 / 3.0 + z2 / 5.0))
} else if z2 < 1.0 {
let q = d.sqrt();
(q * t).atanh() / q
} else {
return false;
}
};
crossing <= dt
}
+604
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@@ -0,0 +1,604 @@
//! Deterministic elapsed-time traces and the frozen pre-analytic oracle.
use super::*;
#[derive(Debug, Clone, Copy)]
struct Sample {
time: Duration,
current: f64,
velocity: f64,
target: f64,
}
struct FakeClock {
now: Duration,
last: Duration,
paused: bool,
trace: Vec<Sample>,
}
impl FakeClock {
fn new() -> Self {
Self {
now: Duration::ZERO,
last: Duration::ZERO,
paused: false,
trace: Vec::new(),
}
}
fn sample(&mut self, time: Duration, value: &mut AnimatedValue, config: SpringConfig) -> Sample {
assert!(time >= self.now);
self.now = time;
let delta = time - self.last;
self.last = time;
if !self.paused {
value.advance(delta, config);
}
let sample = Sample {
time,
current: value.current,
velocity: value.velocity,
target: value.target,
};
self.trace.push(sample);
sample
}
fn pause(&mut self) {
self.paused = true;
}
fn resume(&mut self, time: Duration) {
self.now = time;
self.last = time;
self.paused = false;
}
}
// Frozen scalar integrator, including its cap, substeps and crossing snap.
fn legacy_advance(value: &mut AnimatedValue, delta: Duration, config: SpringConfig) {
let config = config.normalized();
let settled = |v: &AnimatedValue| {
(v.current - v.target).abs() <= config.position_tolerance && v.velocity.abs() <= config.velocity_tolerance
};
if settled(value) {
value.snap();
return;
}
let seconds = delta.min(Duration::from_millis(100)).as_secs_f64();
let steps = (seconds / (1.0 / 240.0)).ceil().max(1.0) as usize;
let dt = seconds / steps as f64;
for _ in 0..steps {
let old = value.current - value.target;
value.velocity += (-config.stiffness * old - config.damping * value.velocity) / config.mass * dt;
value.current += value.velocity * dt;
if old != 0.0 && old.signum() != (value.current - value.target).signum() {
value.snap();
break;
}
}
if settled(value) {
value.snap();
}
}
fn close(a: f64, b: f64, epsilon: f64) {
assert!((a - b).abs() <= epsilon, "{a} != {b}, tolerance {epsilon}");
}
#[test]
fn capture_old_golden_trace_and_retarget_policy() {
let mut value = AnimatedValue::new(0.0);
value.set_target(500.0);
for i in 1..=18 {
legacy_advance(&mut value, Duration::from_secs_f64(1.0 / 60.0), SpringConfig::default());
if [1, 3, 6, 12, 18].contains(&i) {
println!("old normal {i}: {}, {}", value.current, value.velocity);
}
}
let mut value = AnimatedValue::new(0.0);
value.set_target(1000.0);
legacy_advance(&mut value, Duration::from_millis(40), SpringConfig::default());
println!("old retarget before: {}, {}", value.current, value.velocity);
let position = value.current;
let velocity = value.velocity;
value.retarget_preserving_motion(2000.0);
assert_eq!(value.current, position);
assert_eq!(value.velocity, velocity);
value.retarget_preserving_motion(-500.0);
println!("old reversal: {}, {}", value.current, value.velocity);
assert_eq!(value.current, position);
assert_eq!(value.velocity, velocity * 0.35);
}
#[test]
fn long_stall_uses_the_whole_elapsed_duration() {
let config = SpringConfig {
mass: 1.0,
stiffness: 100.0,
damping: 20.0,
..SpringConfig::default()
};
let mut clock = FakeClock::new();
let mut value = AnimatedValue::new(0.0);
value.set_target(500.0);
clock.sample(Duration::from_millis(16), &mut value, config);
let sample = clock.sample(Duration::from_millis(416), &mut value, config);
let t: f64 = 0.416;
let decay = (-10.0 * t).exp();
close(sample.current, 500.0 - 500.0 * (1.0 + 10.0 * t) * decay, 1e-8);
close(sample.velocity, 50000.0 * t * decay, 1e-8);
assert_eq!(sample.time, Duration::from_millis(416));
assert_eq!(sample.target, 500.0);
}
#[test]
fn physical_solver_crosses_equilibrium_without_zeroing_velocity() {
let mut x = 0.0;
let mut v = 20000.0;
advance_value(&mut x, 100.0, &mut v, 0.01, SpringConfig::default());
assert!(x > 100.0, "physical solution was snapped: {x}");
assert!(v > 0.0, "velocity was erased: {v}");
}
#[test]
fn fake_clock_pause_excludes_three_hundred_milliseconds() {
let mut clock = FakeClock::new();
let mut value = AnimatedValue::new(0.0);
value.set_target(500.0);
clock.sample(Duration::from_millis(40), &mut value, SpringConfig::default());
let frozen = value;
clock.pause();
clock.sample(Duration::from_millis(340), &mut value, SpringConfig::default());
assert_eq!(value, frozen);
clock.resume(Duration::from_millis(340));
clock.sample(Duration::from_millis(356), &mut value, SpringConfig::default());
let mut expected = frozen;
expected.advance(Duration::from_millis(16), SpringConfig::default());
assert_eq!(value, expected);
}
fn physical(x: f64, v: f64, target: f64, dt: f64, config: SpringConfig) -> (f64, f64) {
let (mut x, mut v) = (x, v);
advance_value(&mut x, target, &mut v, dt, config);
(x, v)
}
// Independent characteristic-root reference, used away from ill-conditioned roots.
fn reference(x: f64, v: f64, target: f64, dt: f64, config: SpringConfig) -> (f64, f64) {
let a = config.damping / (2.0 * config.mass);
let omega2 = config.stiffness / config.mass;
let y = x - target;
let d = a * a - omega2;
if d.abs() < 1e-10 {
let b = v + a * y;
let e = (-a * dt).exp();
return (target + e * (y + b * dt), e * (v - a * b * dt));
}
if d < 0.0 {
let w = (-d).sqrt();
let b = (v + a * y) / w;
let (s, c) = (w * dt).sin_cos();
let e = (-a * dt).exp();
(target + e * (y * c + b * s), e * (v * c - (a * v + omega2 * y) / w * s))
} else {
let q = d.sqrt();
let r1 = -a + q;
let r2 = -a - q;
let c1 = (v - r2 * y) / (r1 - r2);
let c2 = y - c1;
let e1 = (r1 * dt).exp();
let e2 = (r2 * dt).exp();
(target + c1 * e1 + c2 * e2, c1 * r1 * e1 + c2 * r2 * e2)
}
}
#[test]
fn solver_reference_regimes_initial_states_and_times() {
for damping in [0.0, 5.0, 20.0, 20.0 * (1.0 - 1e-9), 20.0 * (1.0 + 1e-9), 53.0, 2000.0] {
let config = SpringConfig {
stiffness: 100.0,
damping,
..SpringConfig::default()
};
for (x, v, target) in [
(0., 0., 0.),
(0., 100., 0.),
(500., 0., 0.),
(-500., 1234., 200.),
(500., -1234., -200.),
] {
for dt in [0.0, 1e-12, 0.0083, 0.05, 0.4, 5.0] {
let actual = physical(x, v, target, dt, config);
let expected = reference(x, v, target, dt, config);
close(actual.0, expected.0, 1e-6);
close(actual.1, expected.1, 1e-5);
}
}
}
}
#[test]
fn near_critical_sweep_has_no_regime_jump() {
let base = SpringConfig {
stiffness: 100.0,
damping: 20.0,
..SpringConfig::default()
};
for dt in [1e-12, 0.01, 0.2, 2.0] {
let critical = physical(-500., 1234., 100., dt, base);
for offset in [-1e-9, -1e-12, 0., 1e-12, 1e-9] {
let config = SpringConfig {
damping: 20.0 * (1.0 + offset),
..base
};
let actual = physical(-500., 1234., 100., dt, config);
close(actual.0, critical.0, 1e-6);
close(actual.1, critical.1, 1e-5);
}
}
}
#[test]
fn normal_trace_records_the_old_numerical_error() {
// Captured BEFORE replacing the integrator. Duration rounds to nanoseconds,
// giving five old substeps at 60 Hz, not four exact 1/240-second steps.
let gold = [
(1, 45.440622413787736, 3968.266514512032),
(3, 204.05862514520575, 4637.558952650968),
(6, 375.42995175442246, 2376.3948049425335),
(12, 482.2490947739653, 366.6034676365624),
(18, 497.62691927670414, 49.586155106479524),
];
let mut old = AnimatedValue::new(0.0);
old.set_target(500.0);
let mut max_error: f64 = 0.0;
for i in 1..=18 {
legacy_advance(&mut old, Duration::from_secs_f64(1.0 / 60.0), SpringConfig::default());
if let Some((_, x, v)) = gold.iter().find(|(n, _, _)| *n == i) {
close(old.current, *x, 1e-9);
close(old.velocity, *v, 1e-9);
}
let dt = Duration::from_secs_f64(1.0 / 60.0).as_secs_f64() * i as f64;
let exact = reference(0., 0., 500., dt, SpringConfig::default());
max_error = max_error.max((old.current - exact.0).abs());
}
assert!(
max_error > 13.0 && max_error < 14.0,
"old integrator error: {max_error}"
);
}
#[test]
fn retarget_golden_policy_values() {
let mut old = AnimatedValue::new(0.0);
old.set_target(1000.0);
legacy_advance(&mut old, Duration::from_millis(40), SpringConfig::default());
close(old.current, 318.94300938241565, 1e-9);
close(old.velocity, 9837.123292018367, 1e-9);
old.retarget_preserving_motion(2000.);
close(old.velocity, 9837.123292018367, 1e-9);
old.retarget_preserving_motion(-500.);
close(old.velocity, 3442.993152206428, 1e-9);
}
#[test]
fn zero_elapsed_time_is_a_strict_noop_even_inside_settling_tolerance() {
let mut value = AnimatedValue::new(0.05);
value.set_target(0.0);
let before = value;
value.advance(Duration::ZERO, SpringConfig::default());
assert_eq!(value, before);
}
#[test]
fn gesture_flick_trace_crosses_once_and_settles_while_clamp_stops_at_crossing() {
let config = SpringConfig::default();
let mut free = AnimatedValue::new(0.0);
free.velocity = 20000.0;
free.set_target(100.0);
let mut clamped = free;
let mut crossings = 0;
let mut previous_error: f64 = -100.0;
for ms in 1..=1500 {
free.advance_with_policy(Duration::from_millis(1), config, CrossingPolicy::AllowOvershoot);
clamped.advance_with_policy(Duration::from_millis(1), config, CrossingPolicy::NoCrossing);
let error = free.current - free.target;
if error != 0.0 && previous_error.signum() != error.signum() {
crossings += 1;
}
if error != 0.0 {
previous_error = error;
}
assert!(clamped.current <= clamped.target);
if clamped.current == clamped.target {
assert_eq!(clamped.velocity, 0.0);
}
if ms <= 200 {
let exact = reference(0., 20000., 100., ms as f64 / 1000.0, config);
close(free.current, exact.0, 1e-7);
close(free.velocity, exact.1, 1e-6);
}
}
assert_eq!(crossings, 1);
assert_eq!((free.current, free.velocity), (100., 0.));
assert_eq!((clamped.current, clamped.velocity), (100., 0.));
}
#[test]
fn rapid_retarget_trace_preserves_position_and_the_golden_policy() {
let mut clock = FakeClock::new();
let mut value = AnimatedValue::new(0.0);
value.set_target(1000.0);
clock.sample(Duration::from_millis(40), &mut value, SpringConfig::default());
let before = value;
value.retarget_preserving_motion(2000.0);
assert_eq!(value.current, before.current);
assert_eq!(value.velocity, before.velocity);
clock.sample(Duration::from_millis(65), &mut value, SpringConfig::default());
let before = value;
value.retarget_preserving_motion(-500.0);
assert_eq!(value.current, before.current);
assert_eq!(value.velocity, before.velocity * 0.35);
clock.sample(Duration::from_millis(81), &mut value, SpringConfig::default());
assert_ne!(value.velocity, 0.0);
// Apply the current policy to the exact old in-flight state too.
value.current = 318.94300938241565;
value.velocity = 9837.123292018367;
value.retarget_preserving_motion(-500.0);
close(value.velocity, 3442.993152206428, 1e-9);
}
#[test]
fn interrupted_resize_and_zoom_targets_are_c0_continuous() {
let initial = Rect::new(0., 0., 400., 300.);
let mut geometry = WindowGeometry::new(initial, None);
geometry.set_logical_target(Rect::new(100., 50., 900., 600.), Duration::ZERO);
geometry.advance(Duration::from_millis(40), SpringConfig::default(), true);
for mode in [
PresentationMode::Normal,
PresentationMode::Maximized,
PresentationMode::Fullscreen,
PresentationMode::Normal,
] {
let before = (geometry.visual.current, geometry.decorations);
geometry.set_presentation_mode(Rect::new(200., 100., 700., 500.), mode, Duration::from_millis(40));
assert_eq!((geometry.visual.current, geometry.decorations), before);
geometry.advance(Duration::ZERO, SpringConfig::default(), true);
assert_eq!((geometry.visual.current, geometry.decorations), before);
geometry.advance(Duration::from_millis(16), SpringConfig::default(), true);
}
}
#[test]
fn variable_cadence_traces_match_reference_at_every_absolute_timestamp() {
let config = SpringConfig::default();
let mut schedules = vec![vec![16600], vec![8300], vec![5000, 22000, 11000, 37000]];
for mut seed in [1u64, 0x12345678, 0xdeadbeef] {
let mut seeded = Vec::new();
for _ in 0..64 {
seed = seed.wrapping_mul(6364136223846793005).wrapping_add(1);
seeded.push((1 + (seed >> 32) % 47) * 1000);
}
schedules.push(seeded);
}
for schedule in schedules {
let mut clock = FakeClock::new();
let mut value = AnimatedValue::new(-100.0);
value.set_target(500.0);
let mut elapsed = Duration::ZERO;
let mut settled_at = None;
for i in 0..500 {
elapsed += Duration::from_micros(schedule[i % schedule.len()]);
let sample = clock.sample(elapsed, &mut value, config);
let exact = reference(-100., 0., 500., elapsed.as_secs_f64(), config);
if sample.current == sample.target && sample.velocity == 0.0 {
assert_eq!((sample.current, sample.velocity), (500., 0.));
settled_at.get_or_insert(elapsed);
} else {
close(sample.current, exact.0, config.position_tolerance);
close(sample.velocity, exact.1, config.velocity_tolerance);
}
if elapsed >= Duration::from_secs(2) {
break;
}
}
let settled_at = settled_at.unwrap();
let mut reference_settle_us = 0;
while {
let (x, v) = reference(-100., 0., 500., reference_settle_us as f64 / 1e6, config);
(x - 500.).abs() > config.position_tolerance || v.abs() > config.velocity_tolerance
} {
reference_settle_us += 100;
}
let exact_settle = Duration::from_micros(reference_settle_us);
assert!(settled_at.abs_diff(exact_settle) <= Duration::from_micros(*schedule.iter().max().unwrap() + 100));
}
}
#[test]
fn scalar_and_rect_share_math_and_rect_clamps_only_the_crossing_component() {
let mut value = AnimatedValue::new(0.0);
value.set_target(100.0);
value.velocity = 20000.0;
let mut rect = AnimatedRect::new(Rect::new(0., 0., 400., 300.));
rect.set_target(Rect::new(100., 500., 400., 300.));
rect.velocity.x = value.velocity;
for policy in [CrossingPolicy::NoCrossing, CrossingPolicy::AllowOvershoot] {
let mut scalar = value;
let mut shape = rect;
scalar.advance_with_policy(Duration::from_millis(10), SpringConfig::default(), policy);
shape.advance_with_policy(Duration::from_millis(10), SpringConfig::default(), policy);
assert_eq!(scalar.current, shape.current.x);
assert_eq!(scalar.velocity, shape.velocity.x);
assert!(shape.current.y > 0.0 && shape.current.y < 500.0);
if policy == CrossingPolicy::NoCrossing {
assert_eq!(shape.current.x, 100.0);
assert_eq!(shape.velocity.x, 0.0);
assert_ne!(shape.velocity.y, 0.0);
}
}
}
#[test]
fn clamp_detects_crossing_inside_a_stall_even_when_endpoints_have_same_sign() {
let config = SpringConfig {
stiffness: 100.0,
damping: 0.0,
..SpringConfig::default()
};
let mut value = AnimatedValue::new(0.0);
value.set_target(100.0);
value.advance_with_policy(
Duration::from_secs_f64(std::f64::consts::TAU / 10.0),
config,
CrossingPolicy::NoCrossing,
);
assert_eq!((value.current, value.velocity), (100., 0.));
}
#[test]
fn solver_is_finite_for_realistic_ranges_and_invalid_configuration_falls_back() {
for mass in [0.01, 1.0, 100.0] {
for stiffness in [0.1, 700.0, 100000.0] {
for damping in [0.0, 0.01, 53.0, 1000000.0] {
for dt in [1e-12, 0.008, 0.4, 10.0, 3600.0] {
let config = SpringConfig {
mass,
stiffness,
damping,
..SpringConfig::default()
};
let (x, v) = physical(-10000., 50000., 10000., dt, config);
assert!(x.is_finite() && v.is_finite(), "{config:?} dt {dt}: {x} {v}");
}
}
}
}
for bad in [0.0, -1.0, f64::NAN, f64::INFINITY] {
for config in [
SpringConfig {
mass: bad,
..SpringConfig::default()
},
SpringConfig {
stiffness: bad,
..SpringConfig::default()
},
] {
assert_eq!(
physical(0., 10., 100., 0.1, config),
physical(0., 10., 100., 0.1, SpringConfig::default())
);
}
}
for bad in [-1.0, f64::NAN, f64::INFINITY] {
let config = SpringConfig {
damping: bad,
..SpringConfig::default()
};
assert_eq!(
physical(0., 10., 100., 0.1, config),
physical(0., 10., 100., 0.1, SpringConfig::default())
);
}
}
#[test]
fn physical_zero_and_negative_time_do_not_move_state() {
for dt in [0.0, -0.01] {
assert_eq!(physical(5.0, 100.0, 10.0, dt, SpringConfig::default()), (5.0, 100.0));
}
}
#[test]
fn resize_target_rebases_an_existing_zoom_without_a_zero_time_jump() {
let mut geometry = WindowGeometry::new(Rect::new(100., 50., 400., 300.), None);
geometry.set_presentation_mode(
Rect::new(0., 0., 1920., 1080.),
PresentationMode::Fullscreen,
Duration::ZERO,
);
geometry.advance(Duration::from_millis(40), SpringConfig::default(), true);
let before = (geometry.visual.current, geometry.decorations);
geometry.set_logical_target(Rect::new(0., 0., 1600., 900.), Duration::from_millis(40));
geometry.advance(Duration::ZERO, SpringConfig::default(), true);
assert_eq!((geometry.visual.current, geometry.decorations), before);
geometry.advance(Duration::from_nanos(1), SpringConfig::default(), true);
close(geometry.visual.current.width, before.0.width, 1e-4);
}
#[test]
fn small_default_normal_motion_matches_legacy_within_half_a_pixel() {
let mut old = AnimatedValue::new(0.0);
old.set_target(10.0);
let mut clock = FakeClock::new();
let mut exact = old;
for i in 1..=120 {
let step = Duration::from_secs_f64(1.0 / 60.0);
legacy_advance(&mut old, step, SpringConfig::default());
let sample = clock.sample(step * i, &mut exact, SpringConfig::default());
close(sample.current, old.current, 0.5);
}
}
#[test]
fn creation_clock_excludes_earlier_idle_time_and_records_all_sample_fields() {
let mut clock = FakeClock::new();
let created = Duration::from_secs(10);
clock.resume(created);
let mut value = AnimatedValue::new(0.0);
value.set_target(500.0);
let first = clock.sample(created + Duration::from_millis(16), &mut value, SpringConfig::default());
let exact = reference(0.0, 0.0, 500.0, 0.016, SpringConfig::default());
close(first.current, exact.0, 1e-8);
close(first.velocity, exact.1, 1e-8);
assert_eq!(first.time, created + Duration::from_millis(16));
assert_eq!(first.target, 500.0);
assert_eq!(clock.trace.len(), 1);
value.retarget_preserving_motion(800.0);
let same_time = clock.sample(first.time, &mut value, SpringConfig::default());
assert_eq!(same_time.current, first.current);
assert_eq!(same_time.velocity, first.velocity);
assert_eq!(same_time.target, 800.0);
}
#[test]
fn damped_physical_solutions_converge_in_all_three_regimes() {
for damping in [5.0, 20.0, 53.0, 2000.0] {
let config = SpringConfig {
stiffness: 100.0,
damping,
..SpringConfig::default()
};
let (x, v) = physical(-500.0, 1234.0, 100.0, 2000.0, config);
close(x, 100.0, 1e-9);
close(v, 0.0, 1e-9);
}
}
#[test]
fn solver_is_continuous_on_both_sides_of_the_flick_crossing() {
let config = SpringConfig::default();
let (mut low, mut high) = (0.0, 0.02);
for _ in 0..60 {
let middle = (low + high) / 2.0;
if physical(0.0, 20000.0, 100.0, middle, config).0 < 100.0 {
low = middle;
} else {
high = middle;
}
}
let before = physical(0.0, 20000.0, 100.0, low - 1e-9, config);
let after = physical(0.0, 20000.0, 100.0, high + 1e-9, config);
assert!(before.0 < 100.0 && after.0 > 100.0);
close(before.0, after.0, 1e-4);
close(before.1, after.1, 0.01);
assert!(after.1 > 1000.0);
}