feat: apply validated window rules

This commit is contained in:
Samuel Onoja committed 2026-09-25 03:02:50 +01:00
1 parent 95b15b6e0d
commit 3d0007ba12
7 files changed
+406 -2

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@@ -351,6 +351,28 @@ pub fn handle_commit(popups: &mut PopupManager, space: &mut Space<Window>, surfa
}
}
pub fn apply_initial_window_rules(state: &mut Ferese, window: &Window) {
let Some(toplevel) = window.toplevel() else {
return;
};
let (app_id, title, transient) = with_states(toplevel.wl_surface(), |states| {
let attributes = states
.data_map
.get::<XdgToplevelSurfaceData>()
.expect("xdg toplevel state exists")
.lock()
.expect("xdg toplevel state is not poisoned");
(
attributes.app_id.clone(),
attributes.title.clone(),
attributes.parent.is_some(),
)
});
state.apply_initial_window_rules(window, app_id.as_deref(), title.as_deref(), transient);
}
impl Ferese {
pub(crate) fn unconstrain_popup(&self, popup: &PopupSurface) {
let Ok(root) = find_popup_root_surface(&PopupKind::Xdg(popup.clone())) else {