Separate pointer focus from scrolling window reveal
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@@ -917,7 +917,7 @@ pub fn fields(page: Page) -> Vec<Field> {
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toggle(
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"input.focus_follows_mouse",
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"Focus follows pointer",
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"Focus windows as the pointer moves over them.",
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"Focus visible windows without raising or scrolling. Click to bring them into view.",
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false,
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),
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toggle(
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