Protect selected windows from screen capture
Add capture privacy rules for windows, transient children, overview previews and client cursors, with separate capture rendering and deferred-frame invalidation. Keep detached close snapshots out of captures after clients leave the registry. Validated with release workspace tests, private compositor/EGL regressions, and an isolated release PipeWire capture test.
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@@ -91,6 +91,7 @@ pub(super) fn overview_strip_elements(
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output_geometry: Rectangle<i32, Logical>,
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scale: f64,
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frame: &crate::state::FrameScene,
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capture: bool,
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) -> Vec<AnimatedWindowRenderElement> {
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let alpha = frame.overview.opacity();
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if alpha <= 0.001 {
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@@ -139,7 +140,13 @@ pub(super) fn overview_strip_elements(
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// has a fresh seed; iterating it changes z indices and damages still captions.
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let caption_ids = state.windows.ordered_ids().rev().collect::<Vec<_>>();
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for id in caption_ids {
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if !state.window_belongs_to_output(id, output) {
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if (capture
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&& state
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.windows
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.window(id)
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.is_none_or(|window| state.capture_protected(window)))
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|| !state.window_belongs_to_output(id, output)
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{
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continue;
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}
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let Some(rect) = frame.windows.get(&id).map(|sample| sample.presentation.bounds.current) else {
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@@ -222,6 +229,9 @@ pub(super) fn overview_strip_elements(
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}
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for (id, rect) in &card.windows {
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if let Some(window) = state.windows.window(*id) {
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if capture && state.capture_protected(window) {
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continue;
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}
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let shape = window_corner_shape(window);
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if let Some(programs) = corner_program(&mut state.render, renderer, shape) {
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