perf(capture): add SceneLens GPU streams and retained scene reuse

Use persistent privacy-filtered capture targets and client-owned GPU buffers with fence completion, backpressure, negotiated frame rates and shared-memory fallback.

Invalidate output views on scene changes while preserving inactive-window callbacks and capture revocation. Include OBS memory-mask negotiation and native pixel, transport and recording regressions.
This commit is contained in:
Samuel Onoja committed 2026-10-24 19:58:54 +01:00
1 parent f49f62583d
commit 533cd74c94
40 files changed
+4704 -704

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@@ -195,10 +195,12 @@ pub mod window_capture {
pub mod client {
use wayland_client;
use wayland_client::protocol::*;
use wayland_protocols::ext::image_capture_source::v1::client::*;
use wayland_protocols_wlr::screencopy::v1::client::*;
pub mod __interfaces {
use wayland_client::protocol::__interfaces::*;
use wayland_protocols::ext::image_capture_source::v1::client::__interfaces::*;
use wayland_protocols_wlr::screencopy::v1::client::__interfaces::*;
wayland_scanner::generate_interfaces!(
@@ -214,11 +216,13 @@ pub mod window_capture {
#[cfg(feature = "server")]
pub mod server {
use wayland_protocols::ext::image_capture_source::v1::server::*;
use wayland_protocols_wlr::screencopy::v1::server::*;
use wayland_server;
use wayland_server::protocol::*;
pub mod __interfaces {
use wayland_protocols::ext::image_capture_source::v1::server::__interfaces::*;
use wayland_protocols_wlr::screencopy::v1::server::__interfaces::*;
use wayland_server::protocol::__interfaces::*;