perf(capture): add SceneLens GPU streams and retained scene reuse
Use persistent privacy-filtered capture targets and client-owned GPU buffers with fence completion, backpressure, negotiated frame rates and shared-memory fallback. Invalidate output views on scene changes while preserving inactive-window callbacks and capture revocation. Include OBS memory-mask negotiation and native pixel, transport and recording regressions.
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@@ -195,10 +195,12 @@ pub mod window_capture {
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pub mod client {
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use wayland_client;
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use wayland_client::protocol::*;
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use wayland_protocols::ext::image_capture_source::v1::client::*;
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use wayland_protocols_wlr::screencopy::v1::client::*;
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pub mod __interfaces {
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use wayland_client::protocol::__interfaces::*;
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use wayland_protocols::ext::image_capture_source::v1::client::__interfaces::*;
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use wayland_protocols_wlr::screencopy::v1::client::__interfaces::*;
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wayland_scanner::generate_interfaces!(
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@@ -214,11 +216,13 @@ pub mod window_capture {
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#[cfg(feature = "server")]
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pub mod server {
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use wayland_protocols::ext::image_capture_source::v1::server::*;
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use wayland_protocols_wlr::screencopy::v1::server::*;
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use wayland_server;
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use wayland_server::protocol::*;
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pub mod __interfaces {
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use wayland_protocols::ext::image_capture_source::v1::server::__interfaces::*;
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use wayland_protocols_wlr::screencopy::v1::server::__interfaces::*;
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use wayland_server::protocol::__interfaces::*;
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