feat: tile managed windows with layout tree
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@@ -69,6 +69,8 @@ pub fn init(event_loop: &mut EventLoop<Ferese>, state: &mut Ferese) -> Result<()
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output_scale = scale;
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state.update_fractional_scale(scale);
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}
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state.relayout();
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}
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WinitEvent::Input(event) => state.process_input_event(event),
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WinitEvent::Redraw => {
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