Format Rust sources at 100 columns

This commit is contained in:
Samuel Onoja committed 2026-10-22 01:28:03 +01:00
1 parent 4661f595f8
commit 610478f8c7
336 files changed
+23497 -7892

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+42 -19
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@@ -6,7 +6,8 @@ use smithay::utils::{Buffer, Physical, Rectangle};
/// Fit the complete source into the transformed target; black letterbox, never crop.
fn fit(source: (i32, i32), target: (i32, i32)) -> Rectangle<i32, Physical> {
let scale = (target.0 as f64 / source.0.max(1) as f64).min(target.1 as f64 / source.1.max(1) as f64);
let scale =
(target.0 as f64 / source.0.max(1) as f64).min(target.1 as f64 / source.1.max(1) as f64);
let width = (source.0 as f64 * scale).round().max(1.0) as i32;
let height = (source.1 as f64 * scale).round().max(1.0) as i32;
Rectangle::new(
@@ -21,7 +22,10 @@ pub(super) fn elements(
source: &Output,
frame: &crate::state::FrameScene,
target: &mut DirectOutput,
) -> Result<Vec<crate::render::AnimatedWindowRenderElement>, smithay::backend::renderer::gles::GlesError> {
) -> Result<
Vec<crate::render::AnimatedWindowRenderElement>,
smithay::backend::renderer::gles::GlesError,
> {
let elements = sampled_output_elements(state, renderer, source, true, frame);
// Target renderer owns this texture, including when source and target use different GPUs.
let canvas = target.mirror_canvas.get_or_insert_with(|| {
@@ -36,7 +40,13 @@ pub(super) fn elements(
},
)
});
compose(renderer, &mut target.mirror_texture, canvas, source, &elements)?;
compose(
renderer,
&mut target.mirror_texture,
canvas,
source,
&elements,
)?;
let texture = target
.mirror_texture
.as_ref()
@@ -44,7 +54,13 @@ pub(super) fn elements(
.clone();
target.mirror_commit.increment();
Ok(vec![
fitted_texture(texture, &target.output, target.mirror_id.clone(), target.mirror_commit).into(),
fitted_texture(
texture,
&target.output,
target.mirror_id.clone(),
target.mirror_commit,
)
.into(),
])
}
@@ -141,19 +157,20 @@ mod tests {
None,
);
let canvas = output("canvas");
let colors: Vec<crate::render::AnimatedWindowRenderElement> = [(0, [1., 0., 0., 1.]), (32, [0., 0., 1., 1.])]
.into_iter()
.map(|(y, color)| {
SolidColorRenderElement::new(
Id::new(),
Rectangle::new((0, y).into(), (32, 32).into()),
CommitCounter::default(),
Color32F::from(color),
Kind::Unspecified,
)
.into()
})
.collect();
let colors: Vec<crate::render::AnimatedWindowRenderElement> =
[(0, [1., 0., 0., 1.]), (32, [0., 0., 1., 1.])]
.into_iter()
.map(|(y, color)| {
SolidColorRenderElement::new(
Id::new(),
Rectangle::new((0, y).into(), (32, 32).into()),
CommitCounter::default(),
Color32F::from(color),
Kind::Unspecified,
)
.into()
})
.collect();
let mut texture = None;
compose(&mut renderer, &mut texture, &canvas, &source, &colors).unwrap();
assert_eq!(texture.as_ref().unwrap().size(), (32, 64).into());
@@ -175,9 +192,15 @@ mod tests {
CommitCounter::default(),
);
let mut target_texture = None;
let framebuffer = capture::render_capture(&mut renderer, &mut target_texture, &target, &[element]).unwrap();
let framebuffer =
capture::render_capture(&mut renderer, &mut target_texture, &target, &[element])
.unwrap();
let mapping = renderer
.copy_framebuffer(&framebuffer, Rectangle::from_size((96, 64).into()), Fourcc::Abgr8888)
.copy_framebuffer(
&framebuffer,
Rectangle::from_size((96, 64).into()),
Fourcc::Abgr8888,
)
.unwrap();
let pixels = renderer.map_texture(&mapping).unwrap();
let red = pixels