Format Rust sources at 100 columns

This commit is contained in:
Samuel Onoja committed 2026-10-22 01:28:03 +01:00
1 parent 4661f595f8
commit 610478f8c7
336 files changed
+23497 -7892

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@@ -5,7 +5,9 @@ use std::time::{Duration, Instant};
use ferese_animation::AnimatedRect;
use smithay::backend::renderer::element::{Element, Id, Kind, RenderElement, RenderElementStates};
use smithay::backend::renderer::gles::{GlesError, GlesFrame, GlesRenderer, GlesTexProgram, GlesTexture, Uniform};
use smithay::backend::renderer::gles::{
GlesError, GlesFrame, GlesRenderer, GlesTexProgram, GlesTexture, Uniform,
};
use smithay::backend::renderer::utils::{CommitCounter, DamageSet};
use smithay::desktop::utils::OutputPresentationFeedback;
use smithay::output::Output;
@@ -52,7 +54,8 @@ impl WindowPresentation {
}
pub fn close(&mut self) {
self.bounds.set_target(scaled_visual_rect(self.bounds.current, 0.98));
self.bounds
.set_target(scaled_visual_rect(self.bounds.current, 0.98));
self.opacity.set_target(0.0);
self.emphasis.set_target(0.0);
self.shadow.set_target(0.0);
@@ -64,21 +67,32 @@ impl WindowPresentation {
/// always follows the window's shared rounded geometry.
pub fn shadow_factors(self) -> (f64, f64, f64) {
let strength = self.shadow.current.clamp(0.0, 1.0);
(0.75 + 0.25 * strength, 0.9 + 0.1 * strength, 0.8 + 0.2 * strength)
(
0.75 + 0.25 * strength,
0.9 + 0.1 * strength,
0.8 + 0.2 * strength,
)
}
}
// Response multipliers preserve damping ratio and the user's crossing policy.
// Emphasis responds sooner; the shadow settles a little later than the bounds.
pub(crate) fn emphasis_spring(base: ferese_animation::SpringConfig) -> ferese_animation::SpringConfig {
pub(crate) fn emphasis_spring(
base: ferese_animation::SpringConfig,
) -> ferese_animation::SpringConfig {
visual_response(base, 0.8)
}
pub(crate) fn shadow_spring(base: ferese_animation::SpringConfig) -> ferese_animation::SpringConfig {
pub(crate) fn shadow_spring(
base: ferese_animation::SpringConfig,
) -> ferese_animation::SpringConfig {
visual_response(base, 1.2)
}
fn visual_response(base: ferese_animation::SpringConfig, response: f64) -> ferese_animation::SpringConfig {
fn visual_response(
base: ferese_animation::SpringConfig,
response: f64,
) -> ferese_animation::SpringConfig {
ferese_animation::SpringConfig {
stiffness: base.stiffness / (response * response),
damping: base.damping / response,
@@ -95,11 +109,14 @@ pub(crate) fn take_output_feedback(
flags: wp_presentation_feedback::Kind,
) -> OutputPresentationFeedback {
use smithay::desktop::layer_map_for_output;
use smithay::desktop::utils::{OutputPresentationFeedback, surface_presentation_feedback_flags_from_states};
use smithay::desktop::utils::{
OutputPresentationFeedback, surface_presentation_feedback_flags_from_states,
};
let mut feedback = OutputPresentationFeedback::new(output);
let visible_output =
|surface: &WlSurface, _: &SurfaceData| rendered_feedback_output(output, surface.into(), rendered);
let visible_output = |surface: &WlSurface, _: &SurfaceData| {
rendered_feedback_output(output, surface.into(), rendered)
};
let surface_flags = |surface: &WlSurface, _: &SurfaceData| {
flags | surface_presentation_feedback_flags_from_states(surface, None, rendered)
};
@@ -121,7 +138,11 @@ pub(crate) fn take_output_feedback(
feedback
}
fn rendered_feedback_output(output: &Output, id: Id, rendered: &RenderElementStates) -> Option<Output> {
fn rendered_feedback_output(
output: &Output,
id: Id,
rendered: &RenderElementStates,
) -> Option<Output> {
rendered
.element_render_state(id)
.is_some_and(crate::display_presentation::is_visible)
@@ -153,7 +174,11 @@ pub(crate) fn physical_rect(
pub(crate) use ferese_shape::Shape as CornerShape;
/// Conservative extent of the corner shoulders, in physical pixels.
pub(crate) fn corner_extent(radius: f32, size: smithay::utils::Size<i32, Physical>, shape: CornerShape) -> f32 {
pub(crate) fn corner_extent(
radius: f32,
size: smithay::utils::Size<i32, Physical>,
shape: CornerShape,
) -> f32 {
if shape == CornerShape::Circular {
return radius;
}
@@ -175,7 +200,12 @@ impl RoundedRect {
self
}
pub(crate) fn new(rect: ferese_layout::Rect, origin: Point<i32, Logical>, scale: f64, radius: f64) -> Self {
pub(crate) fn new(
rect: ferese_layout::Rect,
origin: Point<i32, Logical>,
scale: f64,
radius: f64,
) -> Self {
let rect = physical_rect(rect, origin, scale);
Self {
radius: clamp_radius(radius * scale, rect.size),
@@ -271,7 +301,11 @@ impl Element for PhysicalShaderElement {
self.geometry
}
fn damage_since(&self, _: Scale<f64>, commit: Option<CommitCounter>) -> DamageSet<i32, Physical> {
fn damage_since(
&self,
_: Scale<f64>,
commit: Option<CommitCounter>,
) -> DamageSet<i32, Physical> {
if commit == Some(self.current_commit()) {
DamageSet::default()
} else {
@@ -333,7 +367,11 @@ impl Element for NativeTextureElement {
Kind::Unspecified
}
fn damage_since(&self, _: Scale<f64>, commit: Option<CommitCounter>) -> DamageSet<i32, Physical> {
fn damage_since(
&self,
_: Scale<f64>,
commit: Option<CommitCounter>,
) -> DamageSet<i32, Physical> {
if commit == Some(self.commit) {
DamageSet::default()
} else {
@@ -454,7 +492,8 @@ mod tests {
fn layered_responses_preserve_damping_and_settle_independently() {
use ferese_animation::{AnimatedValue, SpringConfig};
let base = SpringConfig::default();
let damping_ratio = |spring: SpringConfig| spring.damping / (2.0 * (spring.mass * spring.stiffness).sqrt());
let damping_ratio =
|spring: SpringConfig| spring.damping / (2.0 * (spring.mass * spring.stiffness).sqrt());
for spring in [emphasis_spring(base), shadow_spring(base)] {
assert!((damping_ratio(spring) - damping_ratio(base)).abs() < 1e-12);
assert_eq!(spring.crossing, base.crossing);
@@ -482,7 +521,12 @@ mod tests {
#[test]
fn rounded_outline_clamps_after_physical_snapping() {
// Logical clamping would give 1.125; the snapped 3px rect allows radius 1.5.
let outline = RoundedRect::new(ferese_layout::Rect::new(0.2, 0.2, 1.5, 4.0), (0, 0).into(), 1.5, 20.0);
let outline = RoundedRect::new(
ferese_layout::Rect::new(0.2, 0.2, 1.5, 4.0),
(0, 0).into(),
1.5,
20.0,
);
assert_eq!(outline.rect, Rectangle::new((0, 0).into(), (3, 6).into()));
assert_eq!(outline.radius, 1.5);
for scale in [1.0, 1.25, 1.5, 2.0] {
@@ -504,7 +548,12 @@ mod tests {
assert_eq!(clamp_radius(0.0, size), 0.0);
assert_eq!(clamp_radius(-1.0, size), 0.0);
assert_eq!(clamp_radius(2.0, (0, 10).into()), 0.0);
let outline = RoundedRect::new(ferese_layout::Rect::new(0.0, 0.0, 10.0, 10.0), (0, 0).into(), 1.5, 1.5);
let outline = RoundedRect::new(
ferese_layout::Rect::new(0.0, 0.0, 10.0, 10.0),
(0, 0).into(),
1.5,
1.5,
);
assert_eq!(outline.radius, 2.25);
}
@@ -528,7 +577,9 @@ mod tests {
#[test]
fn presentation_feedback_excludes_missing_and_occluded_surfaces() {
use smithay::backend::renderer::element::{RenderElementPresentationState, RenderElementState};
use smithay::backend::renderer::element::{
RenderElementPresentationState, RenderElementState,
};
use smithay::output::{PhysicalProperties, Subpixel};
let output = Output::new(
@@ -580,9 +631,24 @@ mod tests {
#[test]
fn reversing_a_grow_replaces_the_smaller_snapshot() {
assert!(!snapshot_covers_source((500, 600).into(), (1000, 600).into(), 1.0, 1.0));
assert!(snapshot_covers_source((1000, 600).into(), (500, 600).into(), 1.0, 1.0));
assert!(!snapshot_covers_source((1000, 600).into(), (500, 600).into(), 1.0, 1.8));
assert!(!snapshot_covers_source(
(500, 600).into(),
(1000, 600).into(),
1.0,
1.0
));
assert!(snapshot_covers_source(
(1000, 600).into(),
(500, 600).into(),
1.0,
1.0
));
assert!(!snapshot_covers_source(
(1000, 600).into(),
(500, 600).into(),
1.0,
1.8
));
}
#[test]
@@ -660,11 +726,13 @@ mod tests {
fast.callback_sent(start);
fast.callback_sent(start + Duration::from_millis(8));
assert_eq!(
slow.callback_deadline(start + Duration::from_millis(8), start).unwrap(),
slow.callback_deadline(start + Duration::from_millis(8), start)
.unwrap(),
start + Duration::from_millis(16)
);
assert_eq!(
fast.callback_deadline(start + Duration::from_millis(8), start).unwrap(),
fast.callback_deadline(start + Duration::from_millis(8), start)
.unwrap(),
start + Duration::from_millis(16)
);
}
@@ -686,14 +754,25 @@ mod tests {
fn fractional_motion_does_not_quantize_to_logical_pixels() {
let rect = ferese_layout::Rect::new(0.3, 0.3, 100.2, 80.2);
assert_eq!(physical_rect(rect, (0, 0).into(), 1.8).loc, (1, 1).into());
assert_eq!(physical_rect(rect, (0, 0).into(), 1.8).size, (180, 144).into());
assert_eq!(
physical_rect(rect, (0, 0).into(), 1.8).size,
(180, 144).into()
);
}
#[test]
fn adjacent_frames_share_edges_at_all_output_scales() {
for scale in [1.0, 1.25, 1.5, 1.8, 2.0] {
let left = physical_rect(ferese_layout::Rect::new(13.3, 0.0, 500.4, 800.0), (0, 0).into(), scale);
let right = physical_rect(ferese_layout::Rect::new(513.7, 0.0, 500.4, 800.0), (0, 0).into(), scale);
let left = physical_rect(
ferese_layout::Rect::new(13.3, 0.0, 500.4, 800.0),
(0, 0).into(),
scale,
);
let right = physical_rect(
ferese_layout::Rect::new(513.7, 0.0, 500.4, 800.0),
(0, 0).into(),
scale,
);
assert_eq!(left.loc.x + left.size.w, right.loc.x);
}
}