Speed up per-frame layout, hit testing, and stacking paths

Split ScrollingLayout validation so the per-frame geometry solve only
checks scalars and keeps the full tree validation behind debug_assert,
removing a HashSet build from every frame. Replace the per-region Vec
in decode_regions with a stack array via as_chunks, and skip the window
hit test in PointerMotion when Overview is not presenting, where
visual_scale_for_window returns 1.0 regardless.

Guard sync_window_stacking behind a check that the space already matches
the target order with uniform z_index, avoiding an O(n^2) raise_element
loop on every redraw. Narrow window_under_visual to the space iterator
outside Overview, keeping the collected and sorted candidate list for
the Overview branch where front-to-back order is load-bearing.

Raise rust-version to 1.98 and clear the resulting Clippy findings
across the workspace: let-chain collapses, clamp, and while-let loops.
This commit is contained in:
Samuel Onoja committed 2026-09-29 09:49:04 +01:00
1 parent 391f6b4e37
commit 67192c0c04
25 files changed
+886 -700

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+10 -12
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@@ -274,10 +274,8 @@ impl cosmic::Application for App {
|result| cosmic::Action::App(Message::LockPreviewStarted(result)),
);
}
Message::LockPreviewStarted(result) => {
if let Err(error) = result {
self.error = Some(error);
}
Message::LockPreviewStarted(Err(error)) => {
self.error = Some(error);
}
Message::Page(page) => {
self.page = page;
@@ -1286,16 +1284,16 @@ impl App {
// When a gradient exists, changing Accent also changes its
// leading stop; otherwise the visible focus border would stay
// on the old palette despite the control saying it changed.
if let Edit::Set(path, value) = &edit {
if path == "theme.colors.accent"
&& self.draft.item("theme.focus_ring.gradient").is_some()
{
let gradient = set("theme.focus_ring.gradient.from", value.clone());
if self.draft.edit(&gradient).is_ok() {
self.pending.push(gradient);
}
if let Edit::Set(path, value) = &edit
&& path == "theme.colors.accent"
&& self.draft.item("theme.focus_ring.gradient").is_some()
{
let gradient = set("theme.focus_ring.gradient.from", value.clone());
if self.draft.edit(&gradient).is_ok() {
self.pending.push(gradient);
}
}
self.pending.push(edit);
self.error = None;
self.flush()