Add MRU focus switching between tiled and floating layers

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Samuel Onoja committed 2026-10-07 08:13:42 +01:00
1 parent ce024d4794
commit 76112b59ac
9 files changed
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@@ -38,6 +38,35 @@ impl Ferese {
}
}
pub(crate) fn focus_floating(&mut self) {
if self.session_lock.active() || self.input_capture.captures(1) {
return;
}
let Some(current) = self.focused_window else {
return;
};
let workspace = self.workspaces.active_id();
if self.workspaces.workspace_for_window(current) != Some(workspace) {
return;
}
let target = self
.focus_history
.candidates(self.focused_window, self.focus_candidates())
.into_iter()
.find(|id| {
self.workspaces.workspace_for_window(*id) == Some(workspace)
&& matches!(
(self.workspaces.placement(current), self.workspaces.placement(*id)),
(Some(WindowPlacement::Tiled), Some(WindowPlacement::Floating { .. }))
| (Some(WindowPlacement::Floating { .. }), Some(WindowPlacement::Tiled))
)
});
if let Some(id) = target {
self.cancel_focus_cycle();
self.activate_managed_window(id);
}
}
pub(crate) fn cycle_focus(&mut self, reverse: bool, preview: bool) {
if self.session_lock.active() || self.input_capture.captures(1) {
return;
@@ -96,3 +125,267 @@ impl Ferese {
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::state::capture_privacy::tests::window;
use smithay::reexports::calloop::EventLoop;
use std::os::unix::net::UnixStream;
struct Fixture {
events: EventLoop<'static, Ferese>,
state: Ferese,
ids: Vec<WindowId>,
_clients: Vec<UnixStream>,
}
fn fixture(test: &str, floating: &[bool]) -> Option<Fixture> {
if !crate::startup_tests::private_runtime(&format!("state::focus::tests::{test}")) {
return None;
}
let mut events = EventLoop::try_new().unwrap();
let mut state = crate::startup_tests::state(&mut events);
state.animations_enabled = false;
let output = Output::new(
"focus".into(),
smithay::output::PhysicalProperties {
size: (0, 0).into(),
subpixel: smithay::output::Subpixel::Unknown,
make: "test".into(),
model: "test".into(),
},
);
output.change_current_state(
Some(smithay::output::Mode {
size: (800, 600).into(),
refresh: 60_000,
}),
None,
None,
None,
);
state.space.map_output(&output, (0, 0));
state.register_output(&output, "focus".into());
let mut ids = Vec::new();
let mut clients = Vec::new();
for floating in floating {
let (window, wire) = window(&mut state, &mut events, 0xff112233);
let id = state.windows.ids()[&window];
assert!(state.activate_managed_window(id));
if *floating {
state.toggle_focused_floating();
}
ids.push(id);
clients.push(wire);
}
Some(Fixture {
events,
state,
ids,
_clients: clients,
})
}
impl Fixture {
fn focus(&mut self, index: usize) {
assert!(self.state.activate_managed_window(self.ids[index]));
}
fn placements(&self) -> Vec<Option<WindowPlacement>> {
self.ids.iter().map(|id| self.state.workspaces.placement(*id)).collect()
}
fn press(&mut self, expected: usize) {
let workspace = self.state.workspaces.active_id();
let placements = self.placements();
self.state.focus_floating();
self.assert_focus(expected);
assert_eq!(self.state.workspaces.active_id(), workspace);
assert_eq!(self.placements(), placements);
}
fn assert_focus(&self, expected: usize) {
let id = self.ids[expected];
assert_eq!(self.state.focused_window, Some(id));
assert_eq!(self.state.workspaces.active().last_focused, Some(id));
assert_eq!(
self.state.seat.get_keyboard().unwrap().current_focus(),
Some(
self.state
.windows
.window(id)
.unwrap()
.toplevel()
.unwrap()
.wl_surface()
.clone()
)
);
}
}
#[test]
fn tiled_focuses_most_recently_focused_float() {
let Some(mut f) = fixture("tiled_focuses_most_recently_focused_float", &[false, true, true]) else {
return;
};
f.focus(1);
f.focus(0);
f.press(1);
}
#[test]
fn floating_focuses_most_recently_focused_tile() {
let Some(mut f) = fixture("floating_focuses_most_recently_focused_tile", &[false, false, true]) else {
return;
};
f.focus(0);
f.focus(2);
f.press(0);
}
#[test]
fn multiple_floaters_do_not_cycle_or_wrap() {
let Some(mut f) = fixture("multiple_floaters_do_not_cycle_or_wrap", &[false, true, true, true]) else {
return;
};
f.focus(2);
f.focus(0);
for _ in 0..3 {
f.press(2);
f.press(0);
}
}
#[test]
fn no_floating_candidate_is_a_no_op() {
let Some(mut f) = fixture("no_floating_candidate_is_a_no_op", &[false, false]) else {
return;
};
f.focus(0);
let history = f.state.focus_history.candidates(None, &f.ids);
f.press(0);
f.press(0);
assert_eq!(f.state.focus_history.candidates(None, &f.ids), history);
}
#[test]
fn no_tiled_candidate_is_a_no_op() {
let Some(mut f) = fixture("no_tiled_candidate_is_a_no_op", &[true, true]) else {
return;
};
f.focus(0);
let history = f.state.focus_history.candidates(None, &f.ids);
f.press(0);
f.press(0);
assert_eq!(f.state.focus_history.candidates(None, &f.ids), history);
}
#[test]
fn candidates_on_other_workspaces_are_ignored_in_both_directions() {
let Some(mut f) = fixture(
"candidates_on_other_workspaces_are_ignored_in_both_directions",
&[false, true, false, true],
) else {
return;
};
for index in [2, 3] {
f.focus(index);
f.state.move_focused_to_workspace(2);
}
f.focus(1);
f.focus(3);
f.focus(0);
f.press(1);
f.focus(2);
f.focus(1);
f.press(0);
f.focus(0);
f.state.move_focused_to_workspace(2);
f.focus(1);
f.press(1);
f.focus(3);
f.state.move_focused_to_workspace(1);
f.focus(2);
f.press(2);
}
#[test]
fn repeated_presses_follow_updated_focus_history_between_layers() {
let Some(mut f) = fixture(
"repeated_presses_follow_updated_focus_history_between_layers",
&[false, false, true, true],
) else {
return;
};
f.focus(0);
f.focus(2);
for _ in 0..3 {
f.press(0);
f.press(2);
}
f.focus(1);
f.press(2);
f.press(1);
f.focus(3);
f.press(1);
f.press(3);
}
#[test]
fn focus_floating_preserves_all_window_placements() {
let Some(mut f) = fixture("focus_floating_preserves_all_window_placements", &[false, true, true]) else {
return;
};
let placements = f.placements();
f.focus(0);
f.press(2);
f.press(0);
assert_eq!(f.placements(), placements);
}
#[test]
fn ipc_focus_floating_uses_the_managed_activation_path() {
use ferese_ipc::{Request, Response, VERSION, read_frame, write_frame};
use std::sync::mpsc;
use std::time::{Duration, Instant};
let Some(mut f) = fixture("ipc_focus_floating_uses_the_managed_activation_path", &[false, true]) else {
return;
};
f.focus(0);
let workspace = f.state.workspaces.active_id();
let placements = f.placements();
let path = f.state.session_environment.control_socket.clone();
let (send, receive) = mpsc::channel();
let worker = std::thread::spawn(move || {
let mut socket = UnixStream::connect(path).unwrap();
socket.set_read_timeout(Some(Duration::from_secs(3))).unwrap();
write_frame(
&mut socket,
&Request {
version: VERSION,
id: 1,
kind: "command".into(),
command: "focus-floating".into(),
args: serde_json::json!({}),
},
)
.unwrap();
send.send(read_frame::<Response>(&mut socket).unwrap()).unwrap();
});
let deadline = Instant::now() + Duration::from_secs(3);
let response = loop {
if let Ok(response) = receive.try_recv() {
break response;
}
assert!(Instant::now() < deadline, "IPC focus action timed out");
f.events.dispatch(Duration::from_millis(1), &mut f.state).unwrap();
};
worker.join().unwrap();
assert!(response.error.is_none(), "{:?}", response.error);
f.assert_focus(1);
assert_eq!(f.state.workspaces.active_id(), workspace);
assert_eq!(f.placements(), placements);
}
}