Add named keyboard binding modes (#32)

Add named keyboard shortcut maps with an Escape exit and a panel indicator. Keep press/release ownership across transitions, validate remapped Escape keys, and cancel stale repeats and focus previews.

Give the indicator ownership of the panel while a mode is active. Close popovers, collapse Morph, and keep Live Activities data current without resizing the hidden panel. Document configuration and transition behavior.

Validation: 1,519 workspace Rust tests passed; 70 Python tests passed. Workspace build, formatting, Clippy, and Settings configuration validation passed. Opt-in native desktop checks were not rerun because Weston is absent.

Related: #5.
This commit is contained in:
Samuel Onoja authored and GitHub committed 2026-10-12 23:22:02 +01:00
1 parent 6b0d903ad0
commit 7d58eeb65d
28 files changed
+1258 -35

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+18 -3
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@@ -2,6 +2,7 @@ use super::*;
/// Immutable bindings and their keyboard index are replaced together on reload.
/// The ordered slice remains available for gestures and the shortcut guide.
#[derive(Clone)]
pub(crate) struct BindingSet {
ordered: Vec<Binding>,
keyboard: HashMap<BindingIdentity, usize>,
@@ -32,7 +33,7 @@ impl std::ops::Deref for BindingSet {
}
impl BindingSet {
pub(crate) fn action_for_key(
pub(crate) fn binding_for_key(
&self,
keycode: Keycode,
symbols: &[u32],
@@ -40,7 +41,7 @@ impl BindingSet {
ctrl: bool,
alt: bool,
shift: bool,
) -> Option<&BindingAction> {
) -> Option<&Binding> {
let modifiers = BindingModifiers { logo, ctrl, alt, shift };
let physical = self.keyboard.get(&BindingIdentity {
modifiers,
@@ -60,7 +61,21 @@ impl BindingSet {
.into_iter()
.chain(symbolic)
.min()
.map(|&index| &self.ordered[index].action)
.map(|&index| &self.ordered[index])
}
#[cfg(test)]
pub(crate) fn action_for_key(
&self,
keycode: Keycode,
symbols: &[u32],
logo: bool,
ctrl: bool,
alt: bool,
shift: bool,
) -> Option<&BindingAction> {
self.binding_for_key(keycode, symbols, logo, ctrl, alt, shift)
.map(|binding| &binding.action)
}
}