Refine shell surfaces, spacing, and Ferese symbol

This commit is contained in:
Samuel Onoja committed 2026-09-26 05:12:01 +01:00
1 parent b3fa82b53b
commit 90e8986d8e
5 files changed
+14 -20

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+2 -2
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@@ -72,7 +72,7 @@ impl Default for ShellTheme {
shadow: [0, 0, 0, 85],
bar_height: 28.0,
bar_margin_top: 0,
bar_window_gap: 8,
bar_window_gap: 0,
bar_margin_horizontal: 0,
bar_radius: 0.0,
material_radius: 14.0,
@@ -415,7 +415,7 @@ const fn default_bar_height() -> f32 {
28.0
}
const fn default_bar_window_gap() -> i32 {
8
0
}
const fn default_bar_margin_top() -> i32 {
0
+1 -6
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@@ -599,13 +599,8 @@ impl FereseShell {
text_color: Some(primary),
icon_color: Some(primary),
border: Border {
color: if compositor_material {
Color::TRANSPARENT
} else {
color_with_opacity(theme.border, p * 0.6)
},
width: 1.0,
radius: theme.material_radius.into(),
..Default::default()
},
// Iced's shadow fills the silhouette behind the quad. With
// transparent client content that fill remains visible over