Integrate native Rime and stabilize input, output, and rendering
- Add optional modifier-only Super binding whose tap is cancelled by other input, focus changes, grabs, locks, and session teardown. - Ship the native ferese-rime user service, Rime defaults, installer inventory, package dependencies, session environment, and docs. - Vendor Smithay 8a27023 with the SHM texture-cache format fix and add GPU regressions for format changes and resize snapshots. - Release reused CRTC owners before staging output modes, then restore changed outputs before former owners when a transaction fails. - Wait for resize-capture GPU completion, expand filtered surface damage, and preserve IME popup origin under fractional scaling. - Mark weekends like holidays in both calendar layouts.
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use std::sync::Arc;
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use smithay::delegate_dispatch2;
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use smithay::reexports::wayland_server::Display;
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use smithay::wayland::compositor::{CompositorClientState, CompositorHandler, CompositorState};
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use wayland_server::backend::{ClientData, ClientId, DisconnectReason};
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use wayland_server::protocol::wl_surface::WlSurface;
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use wayland_server::{Client, ListeningSocket};
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struct App {
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compositor_state: CompositorState,
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}
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impl CompositorHandler for App {
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fn compositor_state(&mut self) -> &mut CompositorState {
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&mut self.compositor_state
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}
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fn client_compositor_state<'a>(&self, client: &'a Client) -> &'a CompositorClientState {
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&client.get_data::<ClientState>().unwrap().compositor_state
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}
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fn commit(&mut self, surface: &WlSurface) {
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dbg!("Commit", surface);
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}
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}
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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let mut display: Display<App> = Display::new()?;
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let dh = display.handle();
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let compositor_state = CompositorState::new::<App>(&dh);
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let mut state = App { compositor_state };
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let listener = ListeningSocket::bind("wayland-5").unwrap();
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let mut clients = Vec::new();
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loop {
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if let Some(stream) = listener.accept().unwrap() {
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println!("Got a client: {:?}", stream);
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let client = display
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.handle()
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.insert_client(stream, Arc::new(ClientState::default()))
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.unwrap();
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clients.push(client);
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}
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display.dispatch_clients(&mut state)?;
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display.flush_clients()?;
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}
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}
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#[derive(Default)]
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struct ClientState {
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compositor_state: CompositorClientState,
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}
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impl ClientData for ClientState {
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fn initialized(&self, _client_id: ClientId) {
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println!("initialized");
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}
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fn disconnected(&self, _client_id: ClientId, _reason: DisconnectReason) {
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println!("disconnected");
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}
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}
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impl AsMut<CompositorState> for App {
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fn as_mut(&mut self) -> &mut CompositorState {
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&mut self.compositor_state
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}
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}
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delegate_dispatch2!(App);
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