feat: add floating and fullscreen modes

This commit is contained in:
Samuel Onoja committed 2026-09-24 11:18:25 +01:00
1 parent 28d845ee64
commit 9ad6761c4d
5 files changed
+474 -36

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+26
View File
@@ -152,6 +152,32 @@ impl XdgShellHandler for Ferese {
);
}
fn fullscreen_request(
&mut self,
surface: ToplevelSurface,
_output: Option<smithay::reexports::wayland_server::protocol::wl_output::WlOutput>,
) {
if let Some(window) = self.window_ids.iter().find_map(|(window, id)| {
window
.toplevel()
.is_some_and(|toplevel| toplevel.wl_surface() == surface.wl_surface())
.then_some(*id)
}) {
self.set_window_fullscreen(window, true);
}
}
fn unfullscreen_request(&mut self, surface: ToplevelSurface) {
if let Some(window) = self.window_ids.iter().find_map(|(window, id)| {
window
.toplevel()
.is_some_and(|toplevel| toplevel.wl_surface() == surface.wl_surface())
.then_some(*id)
}) {
self.set_window_fullscreen(window, false);
}
}
fn grab(&mut self, surface: PopupSurface, seat: wl_seat::WlSeat, serial: Serial) {
let Some(seat) = Seat::from_resource(&seat) else {
return;
+16
View File
@@ -84,6 +84,22 @@ impl Ferese {
}
}
FilterResult::Intercept(())
} else if !modifiers.shift
&& matches!(symbol, keysyms::KEY_f | keysyms::KEY_F)
{
if state == KeyState::Pressed {
data.intercepted_keys.insert(keycode);
data.toggle_focused_fullscreen();
}
FilterResult::Intercept(())
} else if modifiers.shift && symbol == keysyms::KEY_space {
if state == KeyState::Pressed {
data.intercepted_keys.insert(keycode);
data.toggle_focused_floating();
}
FilterResult::Intercept(())
} else {
FilterResult::Forward
+124 -19
View File
@@ -6,7 +6,7 @@ use std::{
time::Instant,
};
use ferese_core::WorkspaceSet;
use ferese_core::{WindowPlacement, WorkspaceSet};
use ferese_layout::{Axis, Direction, GapConfig, Rect, WindowId};
use smithay::{
@@ -14,6 +14,7 @@ use smithay::{
input::{Seat, SeatState},
reexports::{
calloop::{EventLoop, Interest, LoopSignal, Mode, PostAction, generic::Generic},
wayland_protocols::xdg::shell::server::xdg_toplevel,
wayland_server::{
Display, DisplayHandle,
backend::{ClientData, ClientId, DisconnectReason},
@@ -168,6 +169,7 @@ impl Ferese {
pub fn add_tiled_window(&mut self, window: Window) {
let id = WindowId(self.next_window_id);
self.next_window_id += 1;
let focus_new_window = self.workspaces.active().fullscreen.is_none();
let axis = self
.output_bounds()
@@ -186,8 +188,10 @@ impl Ferese {
}
self.window_ids.insert(window.clone(), id);
self.focused_window = Some(id);
self.space.map_element(window, (0, 0), true);
if focus_new_window {
self.focused_window = Some(id);
}
self.space.map_element(window, (0, 0), focus_new_window);
self.relayout();
}
@@ -211,19 +215,7 @@ impl Ferese {
let Some(bounds) = self.output_bounds() else {
return;
};
let active = self.workspaces.active_id();
let inactive = self
.window_ids
.iter()
.filter(|(_, id)| self.workspaces.workspace_for_window(**id) != Some(active))
.map(|(window, _)| window.clone())
.collect::<Vec<_>>();
for window in inactive {
self.space.unmap_elem(&window);
}
let geometry = match self
let tiled_geometry = match self
.workspaces
.active()
.layout
@@ -235,13 +227,46 @@ impl Ferese {
return;
}
};
let active = self.workspaces.active_id();
let fullscreen = self.workspaces.active().fullscreen;
let hidden = self
.window_ids
.iter()
.filter(|(_, id)| {
self.workspaces.workspace_for_window(**id) != Some(active)
|| fullscreen.is_some_and(|fullscreen| fullscreen != **id)
})
.map(|(window, _)| window.clone())
.collect::<Vec<_>>();
for window in hidden {
self.space.unmap_elem(&window);
}
let placements = self
.window_ids
.iter()
.filter_map(|(window, id)| geometry.get(id).map(|rect| (window.clone(), *rect)))
.filter_map(|(window, id)| {
if self.workspaces.workspace_for_window(*id) != Some(active) {
return None;
}
let rect = if fullscreen == Some(*id) {
bounds
} else if fullscreen.is_some() {
return None;
} else {
match self.workspaces.placement(*id)? {
WindowPlacement::Tiled => *tiled_geometry.get(id)?,
WindowPlacement::Floating { rect } => rect,
}
};
Some((window.clone(), rect, fullscreen == Some(*id)))
})
.collect::<Vec<_>>();
for (window, rect) in placements {
for (window, rect, is_fullscreen) in placements {
let location = (rect.x.round() as i32, rect.y.round() as i32);
let size = (
(rect.width.round() as i32).max(1),
@@ -250,7 +275,15 @@ impl Ferese {
self.space.map_element(window.clone(), location, false);
if let Some(toplevel) = window.toplevel() {
toplevel.with_pending_state(|state| state.size = Some(size.into()));
toplevel.with_pending_state(|state| {
state.size = Some(size.into());
if is_fullscreen {
state.states.set(xdg_toplevel::State::Fullscreen);
} else {
state.states.unset(xdg_toplevel::State::Fullscreen);
}
});
toplevel.send_pending_configure();
}
}
@@ -347,6 +380,66 @@ impl Ferese {
}
}
pub fn toggle_focused_floating(&mut self) {
let Some(window) = self.focused_window else {
return;
};
let Some(bounds) = self.output_bounds() else {
return;
};
let floating_rect = match self.workspaces.placement(window) {
Some(WindowPlacement::Tiled) => self
.workspaces
.active()
.layout
.geometry_with_gaps(bounds, GapConfig::default())
.ok()
.and_then(|geometry| geometry.get(&window).copied())
.unwrap_or_else(|| centered_floating_rect(bounds)),
Some(WindowPlacement::Floating { rect }) => rect,
None => return,
};
let axis = self
.workspaces
.active()
.layout
.automatic_axis(Some(window), bounds)
.unwrap_or(Axis::Horizontal);
if let Err(error) = self
.workspaces
.toggle_floating(window, floating_rect, axis, 0.5)
{
tracing::error!(%error, ?window, "failed to toggle floating window");
return;
}
self.relayout();
}
pub fn toggle_focused_fullscreen(&mut self) {
let Some(window) = self.focused_window else {
return;
};
if let Err(error) = self.workspaces.toggle_fullscreen(window) {
tracing::error!(%error, ?window, "failed to toggle fullscreen window");
return;
}
self.relayout();
}
pub fn set_window_fullscreen(&mut self, window: WindowId, enabled: bool) {
match self.workspaces.set_fullscreen(window, enabled) {
Ok(true) => self.relayout(),
Ok(false) => {}
Err(error) => {
tracing::error!(%error, ?window, enabled, "failed to set fullscreen window")
}
}
}
pub fn switch_workspace(&mut self, index: u32) {
let focus = match self.workspaces.switch_to_numeric(index) {
Ok(focus) => focus,
@@ -419,6 +512,18 @@ impl Ferese {
}
}
fn centered_floating_rect(bounds: Rect) -> Rect {
let width = (bounds.width * 0.6).max(1.0);
let height = (bounds.height * 0.6).max(1.0);
Rect::new(
bounds.x + (bounds.width - width) / 2.0,
bounds.y + (bounds.height - height) / 2.0,
width,
height,
)
}
#[derive(Default)]
pub struct ClientState {
pub compositor_state: CompositorClientState,
+1 -1
View File
@@ -1,3 +1,3 @@
mod workspace;
pub use workspace::{Workspace, WorkspaceError, WorkspaceId, WorkspaceSet};
pub use workspace::{WindowPlacement, Workspace, WorkspaceError, WorkspaceId, WorkspaceSet};
+307 -16
View File
@@ -2,7 +2,7 @@ use std::collections::{HashMap, HashSet};
use std::error::Error;
use std::fmt;
use ferese_layout::{Axis, LayoutError, LayoutTree, WindowId};
use ferese_layout::{Axis, LayoutError, LayoutTree, Rect, WindowId};
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub struct WorkspaceId(pub u64);
@@ -12,7 +12,15 @@ pub struct Workspace {
pub id: WorkspaceId,
pub name: String,
pub layout: LayoutTree,
pub floating: Vec<WindowId>,
pub last_focused: Option<WindowId>,
pub fullscreen: Option<WindowId>,
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum WindowPlacement {
Tiled,
Floating { rect: Rect },
}
#[derive(Clone, Debug, Eq, PartialEq)]
@@ -61,6 +69,7 @@ pub struct WorkspaceSet {
workspaces: HashMap<WorkspaceId, Workspace>,
names: HashMap<String, WorkspaceId>,
window_workspaces: HashMap<WindowId, WorkspaceId>,
placements: HashMap<WindowId, WindowPlacement>,
next_id: u64,
}
@@ -71,7 +80,9 @@ impl Default for WorkspaceSet {
id: active,
name: "1".to_owned(),
layout: LayoutTree::default(),
floating: Vec::new(),
last_focused: None,
fullscreen: None,
};
let workspaces = HashMap::from([(active, workspace)]);
let names = HashMap::from([("1".to_owned(), active)]);
@@ -81,6 +92,7 @@ impl Default for WorkspaceSet {
workspaces,
names,
window_workspaces: HashMap::new(),
placements: HashMap::new(),
next_id: 2,
}
}
@@ -111,12 +123,25 @@ impl WorkspaceSet {
self.window_workspaces.get(&window).copied()
}
pub fn placement(&self, window: WindowId) -> Option<WindowPlacement> {
self.placements.get(&window).copied()
}
pub fn focus_window(&mut self, window: WindowId) -> Result<(), WorkspaceError> {
if self.workspace_for_window(window) != Some(self.active) {
return Err(WorkspaceError::InvalidState(
"focused window is not on the active workspace",
));
}
if self
.active()
.fullscreen
.is_some_and(|fullscreen| fullscreen != window)
{
return Err(WorkspaceError::InvalidState(
"focused window is hidden by fullscreen",
));
}
self.active_mut().last_focused = Some(window);
@@ -144,7 +169,9 @@ impl WorkspaceSet {
id,
name,
layout: LayoutTree::default(),
floating: Vec::new(),
last_focused: None,
fullscreen: None,
},
);
@@ -156,7 +183,7 @@ impl WorkspaceSet {
self.active = self.ensure_numeric(index)?;
debug_assert!(self.validate().is_ok());
Ok(self.active().last_focused)
Ok(self.active().fullscreen.or(self.active().last_focused))
}
pub fn insert_window(
@@ -173,8 +200,11 @@ impl WorkspaceSet {
workspace
.layout
.insert(window, workspace.last_focused, axis, ratio)?;
workspace.last_focused = Some(window);
if workspace.fullscreen.is_none() {
workspace.last_focused = Some(window);
}
self.window_workspaces.insert(window, self.active);
self.placements.insert(window, WindowPlacement::Tiled);
debug_assert!(self.validate().is_ok());
Ok(())
@@ -190,10 +220,20 @@ impl WorkspaceSet {
.get_mut(&workspace_id)
.ok_or(WorkspaceError::UnknownWorkspace(workspace_id))?;
workspace.layout.remove(window)?;
match self.placements.remove(&window) {
Some(WindowPlacement::Tiled) => workspace.layout.remove(window)?,
Some(WindowPlacement::Floating { .. }) => {
workspace.floating.retain(|candidate| *candidate != window);
}
None => return Err(LayoutError::UnknownWindow(window).into()),
}
if workspace.fullscreen == Some(window) {
workspace.fullscreen = None;
}
if workspace.last_focused == Some(window) {
workspace.last_focused = first_window(&workspace.layout);
workspace.last_focused = first_window(workspace);
}
debug_assert!(self.validate().is_ok());
@@ -216,30 +256,135 @@ impl WorkspaceSet {
return Ok(destination_id);
}
let placement = self
.placements
.get(&window)
.copied()
.ok_or(LayoutError::UnknownWindow(window))?;
let source = self
.workspaces
.get_mut(&source_id)
.ok_or(WorkspaceError::UnknownWorkspace(source_id))?;
source.layout.remove(window)?;
match placement {
WindowPlacement::Tiled => source.layout.remove(window)?,
WindowPlacement::Floating { .. } => {
source.floating.retain(|candidate| *candidate != window);
}
}
let was_fullscreen = source.fullscreen == Some(window);
if was_fullscreen {
source.fullscreen = None;
}
if source.last_focused == Some(window) {
source.last_focused = first_window(&source.layout);
source.last_focused = first_window(source);
}
let destination = self
.workspaces
.get_mut(&destination_id)
.ok_or(WorkspaceError::UnknownWorkspace(destination_id))?;
destination
.layout
.insert(window, destination.last_focused, axis, ratio)?;
destination.last_focused = Some(window);
match placement {
WindowPlacement::Tiled => {
let focused = tiled_focus(destination);
destination.layout.insert(window, focused, axis, ratio)?;
}
WindowPlacement::Floating { .. } => destination.floating.push(window),
}
if was_fullscreen {
destination.fullscreen = Some(window);
}
if destination.fullscreen.is_none() || was_fullscreen {
destination.last_focused = Some(window);
}
self.window_workspaces.insert(window, destination_id);
debug_assert!(self.validate().is_ok());
Ok(destination_id)
}
pub fn toggle_floating(
&mut self,
window: WindowId,
floating_rect: Rect,
axis: Axis,
ratio: f64,
) -> Result<WindowPlacement, WorkspaceError> {
let workspace_id = self
.workspace_for_window(window)
.ok_or(LayoutError::UnknownWindow(window))?;
let workspace = self
.workspaces
.get_mut(&workspace_id)
.ok_or(WorkspaceError::UnknownWorkspace(workspace_id))?;
let placement = self
.placements
.get_mut(&window)
.ok_or(LayoutError::UnknownWindow(window))?;
*placement = match *placement {
WindowPlacement::Tiled => {
workspace.layout.remove(window)?;
workspace.floating.push(window);
WindowPlacement::Floating {
rect: normalized_floating_rect(floating_rect),
}
}
WindowPlacement::Floating { .. } => {
workspace.floating.retain(|candidate| *candidate != window);
let focused = tiled_focus(workspace);
workspace.layout.insert(window, focused, axis, ratio)?;
WindowPlacement::Tiled
}
};
let result = *placement;
debug_assert!(self.validate().is_ok());
Ok(result)
}
pub fn toggle_fullscreen(&mut self, window: WindowId) -> Result<bool, WorkspaceError> {
let enabled = self
.workspace_for_window(window)
.and_then(|workspace| self.workspaces.get(&workspace))
.is_none_or(|workspace| workspace.fullscreen != Some(window));
self.set_fullscreen(window, enabled)?;
Ok(enabled)
}
pub fn set_fullscreen(
&mut self,
window: WindowId,
enabled: bool,
) -> Result<bool, WorkspaceError> {
let workspace_id = self
.workspace_for_window(window)
.ok_or(LayoutError::UnknownWindow(window))?;
let workspace = self
.workspaces
.get_mut(&workspace_id)
.ok_or(WorkspaceError::UnknownWorkspace(workspace_id))?;
let changed = if enabled {
let changed = workspace.fullscreen != Some(window);
workspace.fullscreen = Some(window);
workspace.last_focused = Some(window);
changed
} else if workspace.fullscreen == Some(window) {
workspace.fullscreen = None;
true
} else {
false
};
debug_assert!(self.validate().is_ok());
Ok(changed)
}
pub fn validate(&self) -> Result<(), WorkspaceError> {
if !self.workspaces.contains_key(&self.active) {
return Err(WorkspaceError::InvalidState("active workspace is missing"));
@@ -262,24 +407,55 @@ impl WorkspaceSet {
workspace.layout.validate()?;
for window in workspace.layout.window_ids() {
if !seen_windows.insert(window) || self.window_workspaces.get(&window) != Some(id) {
if !seen_windows.insert(window)
|| self.window_workspaces.get(&window) != Some(id)
|| self.placements.get(&window) != Some(&WindowPlacement::Tiled)
{
return Err(WorkspaceError::InvalidState(
"window ownership is inconsistent",
));
}
}
let mut seen_floating = HashSet::new();
for window in &workspace.floating {
if !seen_floating.insert(*window)
|| !seen_windows.insert(*window)
|| self.window_workspaces.get(window) != Some(id)
|| !matches!(
self.placements.get(window),
Some(WindowPlacement::Floating { .. })
)
{
return Err(WorkspaceError::InvalidState(
"floating window ownership is inconsistent",
));
}
}
if workspace
.last_focused
.is_some_and(|window| !workspace.layout.contains(window))
.is_some_and(|window| self.window_workspaces.get(&window) != Some(id))
{
return Err(WorkspaceError::InvalidState(
"workspace focus is inconsistent",
));
}
if workspace
.fullscreen
.is_some_and(|window| self.window_workspaces.get(&window) != Some(id))
{
return Err(WorkspaceError::InvalidState(
"fullscreen window ownership is inconsistent",
));
}
}
if seen_windows.len() != self.window_workspaces.len() {
if seen_windows.len() != self.window_workspaces.len()
|| self.placements.len() != self.window_workspaces.len()
{
return Err(WorkspaceError::InvalidState(
"window index retains stale entries",
));
@@ -289,8 +465,32 @@ impl WorkspaceSet {
}
}
fn first_window(layout: &LayoutTree) -> Option<WindowId> {
layout.window_ids().min_by_key(|window| window.0)
fn first_window(workspace: &Workspace) -> Option<WindowId> {
workspace
.layout
.window_ids()
.chain(workspace.floating.iter().copied())
.min_by_key(|window| window.0)
}
fn tiled_focus(workspace: &Workspace) -> Option<WindowId> {
workspace
.last_focused
.filter(|window| workspace.layout.contains(*window))
.or_else(|| workspace.layout.window_ids().min_by_key(|window| window.0))
}
fn normalized_floating_rect(rect: Rect) -> Rect {
Rect::new(
finite_or_zero(rect.x),
finite_or_zero(rect.y),
finite_or_zero(rect.width).max(1.0),
finite_or_zero(rect.height).max(1.0),
)
}
fn finite_or_zero(value: f64) -> f64 {
if value.is_finite() { value } else { 0.0 }
}
#[cfg(test)]
@@ -392,4 +592,95 @@ mod tests {
);
assert!(workspaces.validate().is_ok());
}
#[test]
fn floating_toggle_removes_and_restores_tiled_membership() {
let mut workspaces = WorkspaceSet::default();
workspaces
.insert_window(WindowId(1), Axis::Horizontal, 0.5)
.unwrap();
let rect = Rect::new(10.0, 20.0, 640.0, 480.0);
assert_eq!(
workspaces
.toggle_floating(WindowId(1), rect, Axis::Horizontal, 0.5)
.unwrap(),
WindowPlacement::Floating { rect }
);
assert!(!workspaces.active().layout.contains(WindowId(1)));
assert_eq!(workspaces.active().floating, vec![WindowId(1)]);
assert_eq!(
workspaces
.toggle_floating(WindowId(1), rect, Axis::Horizontal, 0.5)
.unwrap(),
WindowPlacement::Tiled
);
assert!(workspaces.active().layout.contains(WindowId(1)));
assert!(workspaces.active().floating.is_empty());
assert!(workspaces.validate().is_ok());
}
#[test]
fn fullscreen_preserves_underlying_placement() {
let mut workspaces = WorkspaceSet::default();
workspaces
.insert_window(WindowId(1), Axis::Horizontal, 0.5)
.unwrap();
let before = workspaces.placement(WindowId(1));
assert!(workspaces.toggle_fullscreen(WindowId(1)).unwrap());
assert_eq!(workspaces.active().fullscreen, Some(WindowId(1)));
assert_eq!(workspaces.placement(WindowId(1)), before);
assert!(!workspaces.set_fullscreen(WindowId(1), true).unwrap());
assert!(!workspaces.toggle_fullscreen(WindowId(1)).unwrap());
assert_eq!(workspaces.active().fullscreen, None);
assert_eq!(workspaces.placement(WindowId(1)), before);
assert!(!workspaces.set_fullscreen(WindowId(1), false).unwrap());
assert!(workspaces.validate().is_ok());
}
#[test]
fn mapping_under_fullscreen_does_not_change_focus() {
let mut workspaces = WorkspaceSet::default();
workspaces
.insert_window(WindowId(1), Axis::Horizontal, 0.5)
.unwrap();
workspaces.toggle_fullscreen(WindowId(1)).unwrap();
workspaces
.insert_window(WindowId(2), Axis::Horizontal, 0.5)
.unwrap();
assert_eq!(workspaces.active().last_focused, Some(WindowId(1)));
assert_eq!(workspaces.active().fullscreen, Some(WindowId(1)));
assert!(workspaces.active().layout.contains(WindowId(2)));
assert!(workspaces.validate().is_ok());
}
#[test]
fn switching_to_fullscreen_restores_the_visible_window() {
let mut workspaces = WorkspaceSet::default();
workspaces
.insert_window(WindowId(1), Axis::Horizontal, 0.5)
.unwrap();
workspaces.toggle_fullscreen(WindowId(1)).unwrap();
workspaces.switch_to_numeric(2).unwrap();
workspaces
.insert_window(WindowId(2), Axis::Horizontal, 0.5)
.unwrap();
workspaces
.move_window_to_numeric(WindowId(2), 1, Axis::Horizontal, 0.5)
.unwrap();
assert_eq!(workspaces.switch_to_numeric(1).unwrap(), Some(WindowId(1)));
assert_eq!(workspaces.active().last_focused, Some(WindowId(1)));
assert_eq!(
workspaces.focus_window(WindowId(2)),
Err(WorkspaceError::InvalidState(
"focused window is hidden by fullscreen"
))
);
assert!(workspaces.validate().is_ok());
}
}