Reuse window capture targets and offload pixel conversion
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325835f40a
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6 files changed
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@@ -1,11 +1,27 @@
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use super::*;
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#[derive(Default)]
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struct CaptureTarget(std::sync::Mutex<Option<GlesTexture>>);
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pub(crate) fn capture_resize_snapshot(
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renderer: &mut GlesRenderer,
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window: &smithay::desktop::Window,
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geometry: Rectangle<i32, Logical>,
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scale: f64,
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remaining: usize,
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) -> Result<Option<ResizeSnapshot>, GlesError> {
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// Called before on_commit_buffer_handler: renderer surface state still
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// owns the previous buffer during an actual resize handoff.
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render_window_texture(renderer, window, geometry, scale, remaining, None)
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}
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fn render_window_texture(
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renderer: &mut GlesRenderer,
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window: &smithay::desktop::Window,
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geometry: Rectangle<i32, Logical>,
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scale: f64,
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remaining: usize,
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reusable: Option<GlesTexture>,
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) -> Result<Option<ResizeSnapshot>, GlesError> {
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let Some(toplevel) = window.toplevel() else {
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return Ok(None);
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@@ -17,8 +33,6 @@ pub(crate) fn capture_resize_snapshot(
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if bytes == 0 || bytes > remaining {
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return Ok(None);
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}
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// Called before on_commit_buffer_handler: renderer surface state still
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// owns the previous buffer. Copy only during an actual resize handoff.
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let content = render_elements_from_surface_tree::<GlesRenderer, WaylandSurfaceRenderElement<GlesRenderer>>(
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renderer,
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toplevel.wl_surface(),
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@@ -30,7 +44,10 @@ pub(crate) fn capture_resize_snapshot(
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if content.is_empty() {
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return Ok(None);
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}
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let mut texture = Offscreen::<GlesTexture>::create_buffer(renderer, Fourcc::Abgr8888, (size.w, size.h).into())?;
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let mut texture = match reusable.filter(|texture| texture.size() == (size.w, size.h).into()) {
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Some(texture) => texture,
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None => Offscreen::<GlesTexture>::create_buffer(renderer, Fourcc::Abgr8888, (size.w, size.h).into())?,
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};
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{
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let mut target = renderer.bind(&mut texture)?;
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let mut frame = renderer.render(&mut target, size, Transform::Normal)?;
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@@ -56,7 +73,9 @@ pub(crate) fn capture_window_buffer(
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geometry: Rectangle<i32, Logical>,
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scale: f64,
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) -> Result<crate::handlers::screenshot::CaptureBuffer, String> {
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capture_window_frame(renderer, window, geometry, scale, None)
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let mut buffer = capture_window_frame(renderer, window, geometry, scale, None)?;
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convert_window_pixels(&mut buffer.pixels);
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Ok(buffer)
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}
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pub(crate) fn capture_window_frame(
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@@ -66,7 +85,15 @@ pub(crate) fn capture_window_frame(
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scale: f64,
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cursor: Option<(&Ferese, Rectangle<i32, Logical>)>,
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) -> Result<crate::handlers::screenshot::CaptureBuffer, String> {
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let mut snapshot = capture_resize_snapshot(renderer, window, geometry, scale, 128 * 1024 * 1024)
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// One reusable render target per EGL context. Resize handoff snapshots keep
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// their own textures because they outlive the capture call.
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let cache = renderer
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.egl_context()
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.user_data()
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.get_or_insert_threadsafe(|| Arc::new(CaptureTarget::default()))
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.clone();
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let reusable = cache.0.lock().unwrap().take();
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let mut snapshot = render_window_texture(renderer, window, geometry, scale, 128 * 1024 * 1024, reusable)
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.map_err(|error| error.to_string())?
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.ok_or("Window has no capturable content")?;
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let size = snapshot.texture.size();
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@@ -95,11 +122,26 @@ pub(crate) fn capture_window_frame(
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.checked_mul(size.h as usize)
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.and_then(|pixels| pixels.checked_mul(4))
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.ok_or("Window is too large")?;
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// Smithay maps its PBO here and can wait for the GPU. Nonblocking readback
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// needs a retained mapping plus an EGL-context-owned fence, polled before
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// mapping; moving this call to the conversion worker is not context-safe.
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let source = renderer.map_texture(&mapping).map_err(|error| error.to_string())?;
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if source.len() < bytes {
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return Err("Incomplete window readback".into());
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}
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let mut pixels = source[..bytes].to_vec();
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let pixels = source[..bytes].to_vec();
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*cache.0.lock().unwrap() = Some(snapshot.texture);
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Ok(crate::handlers::screenshot::CaptureBuffer {
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width: size.w,
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height: size.h,
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stride: size.w as usize * 4,
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pixels,
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})
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}
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/// Convert premultiplied ABGR readback into the capture protocol's straight ARGB.
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pub(crate) fn convert_window_pixels(pixels: &mut [u8]) {
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for pixel in pixels.as_chunks_mut::<4>().0 {
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pixel.swap(0, 2);
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let alpha = pixel[3] as u16;
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@@ -110,10 +152,19 @@ pub(crate) fn capture_window_frame(
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.min(255) as u8;
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}
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}
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Ok(crate::handlers::screenshot::CaptureBuffer {
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width: size.w,
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height: size.h,
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stride: size.w as usize * 4,
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pixels,
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})
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn readback_conversion_preserves_color_and_handles_zero_alpha() {
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let mut pixels = vec![10, 20, 30, 255, 32, 64, 128, 128, 9, 8, 7, 0, 1, 1, 1, 1];
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convert_window_pixels(&mut pixels);
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assert_eq!(
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pixels,
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[30, 20, 10, 255, 255, 128, 64, 128, 0, 0, 0, 0, 255, 255, 255, 1]
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);
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}
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}
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@@ -11,7 +11,7 @@ use std::sync::Arc;
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::time::Duration;
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pub(crate) use capture::{capture_resize_snapshot, capture_window_buffer, capture_window_frame};
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pub(crate) use capture::{capture_resize_snapshot, capture_window_buffer, capture_window_frame, convert_window_pixels};
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use decorations::*;
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use materials::*;
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use overview::*;
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