feat: render semantic layer materials
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@@ -122,6 +122,8 @@ pub struct Ferese {
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pub(crate) window_borders: HashMap<WindowId, crate::winit::WindowBorderBuffers>,
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pub(crate) window_shadows: HashMap<WindowId, crate::winit::WindowShadowBuffers>,
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pub(crate) rounded_clip_programs: HashMap<ErasedContextId, crate::winit::RoundedClipPrograms>,
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pub(crate) material_programs: HashMap<ErasedContextId, crate::winit::MaterialProgram>,
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pub(crate) material_buffers: HashMap<WlSurface, crate::winit::MaterialBuffers>,
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closing_windows: HashMap<WindowId, ClosingAnimation>,
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viewport_animations: HashMap<WorkspaceId, AnimatedValue>,
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scrolling_world_x: HashMap<WindowId, (WorkspaceId, AnimatedValue)>,
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@@ -434,6 +436,8 @@ impl Ferese {
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window_borders: HashMap::new(),
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window_shadows: HashMap::new(),
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rounded_clip_programs: HashMap::new(),
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material_programs: HashMap::new(),
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material_buffers: HashMap::new(),
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closing_windows: HashMap::new(),
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viewport_animations: HashMap::new(),
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scrolling_world_x: HashMap::new(),
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