feat: animate compositor geometry targets
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@@ -1,4 +1,7 @@
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use std::{error::Error, time::Duration};
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use std::{
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error::Error,
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time::{Duration, Instant},
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};
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use smithay::{
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backend::{
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@@ -74,6 +77,7 @@ pub fn init(event_loop: &mut EventLoop<Ferese>, state: &mut Ferese) -> Result<()
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}
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WinitEvent::Input(event) => state.process_input_event(event),
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WinitEvent::Redraw => {
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state.advance_animations(Instant::now());
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let damage = Rectangle::from_size(backend.window_size());
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let mut presentation = OutputPresentationFeedback::new(&output);
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state.space.elements().for_each(|window| {
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