fix: invalidate semantic materials on scene changes

This commit is contained in:
Samuel Onoja committed 2026-09-25 05:16:38 +01:00
1 parent ae6ec1c5f5
commit b3c5821e3b
4 files changed
+55 -19

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@@ -124,6 +124,7 @@ pub struct Ferese {
pub(crate) rounded_clip_programs: HashMap<ErasedContextId, crate::winit::RoundedClipPrograms>,
pub(crate) material_programs: HashMap<ErasedContextId, crate::winit::MaterialProgram>,
pub(crate) material_buffers: HashMap<WlSurface, crate::winit::MaterialBuffers>,
material_scene_generation: u64,
closing_windows: HashMap<WindowId, ClosingAnimation>,
viewport_animations: HashMap<WorkspaceId, AnimatedValue>,
scrolling_world_x: HashMap<WindowId, (WorkspaceId, AnimatedValue)>,
@@ -438,6 +439,7 @@ impl Ferese {
rounded_clip_programs: HashMap::new(),
material_programs: HashMap::new(),
material_buffers: HashMap::new(),
material_scene_generation: 0,
closing_windows: HashMap::new(),
viewport_animations: HashMap::new(),
scrolling_world_x: HashMap::new(),
@@ -1276,9 +1278,21 @@ impl Ferese {
}
self.sync_window_stacking();
if active_animation {
self.invalidate_material_scene();
}
active_animation
}
pub(crate) fn invalidate_material_scene(&mut self) {
self.material_scene_generation = self.material_scene_generation.wrapping_add(1);
}
pub(crate) fn material_scene_generation(&self) -> u64 {
self.material_scene_generation
}
pub fn record_client_commit(&mut self, window: &Window) {
let Some(id) = self.window_ids.get(window) else {
return;