Wake the event loop when wallpaper decoding completes
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@@ -1068,9 +1068,6 @@ fn output_elements(
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);
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return elements;
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}
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if state.wallpaper.poll() {
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state.backdrop_generation = state.backdrop_generation.wrapping_add(1);
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}
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let Some(output_geometry) = state.space.output_geometry(output) else {
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return Vec::new();
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};
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