Unify shell opacity and add native authentication and system controls
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@@ -1532,7 +1532,11 @@ fn overview_strip_elements(
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}
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}
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let mut color = state.theme_settings.surface_base_color.0;
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color[3] = alpha * state.theme_settings.panel_opacity as f32;
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color[3] = alpha * crate::effects::resolve_material(
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crate::effects::SemanticRole::Panel,
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state.theme_settings.material_style,
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state.theme_settings.shell_opacity as f32,
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).opacity;
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if let Some(strip) = overview_chrome_element(
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state,
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renderer,
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@@ -2306,13 +2310,12 @@ fn material_element(
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capture_geometry: Rectangle<i32, Logical>,
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) -> Option<(AnimatedWindowRenderElement, AnimatedWindowRenderElement)> {
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let (role, generation) = crate::effects::surface_role(surface)?;
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let mut material = crate::effects::resolve_material(role, state.theme_settings.material_style);
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let material = crate::effects::resolve_material(
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role,
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state.theme_settings.material_style,
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state.theme_settings.shell_opacity as f32,
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);
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let presentation_alpha = crate::effects::surface_opacity(surface);
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if role == crate::effects::SemanticRole::Panel
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&& material.style == crate::config::MaterialStyle::Translucent
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{
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material.opacity = state.theme_settings.panel_opacity as f32;
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}
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let mode = output.current_mode()?;
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let scale = output.current_scale().fractional_scale();
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let transform = output.current_transform().invert();
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@@ -2330,11 +2333,7 @@ fn material_element(
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(geometry.loc.x, geometry.loc.y + offset_y.round() as i32).into(),
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geometry.size,
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);
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let background_opacity = if role == crate::effects::SemanticRole::Panel {
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material.opacity
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} else {
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1.0
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};
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let background_opacity = material.opacity;
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let blur = material_blur_radius(
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material.style,
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material.opacity,
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