fix: make glass backdrop visibly blur
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@@ -70,11 +70,9 @@ fn main() -> Result<(), Box<dyn Error>> {
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}
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if preview {
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effects.set_role(ferese_surface_effects_v1::Role::Popover);
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effects.set_role(ferese_surface_effects_v1::Role::Panel);
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queue.roundtrip(&mut state)?;
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println!(
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"PREVIEW glass popover is mapped; press Ctrl+C in the compositor terminal to stop"
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);
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println!("PREVIEW glass panel is mapped over the patterned card; press Ctrl+C to stop");
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while !state.closed {
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queue.blocking_dispatch(&mut state)?;
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