micro optimization fixes

This commit is contained in:
Samuel Onoja committed 2026-10-01 20:47:05 +01:00
1 parent 0d7203f84b
commit da60ecb719
36 files changed
+1781 -521

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+141 -6
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@@ -4,6 +4,10 @@ use std::hash::Hash;
use ferese_animation::{AnimatedValue, WindowGeometry};
use ferese_core::WorkspaceId;
use ferese_layout::{ColumnWidth, Rect, WindowId};
use smithay::desktop::Window;
use smithay::reexports::wayland_server::protocol::wl_surface::WlSurface;
use smithay::wayland::compositor::with_states;
use smithay::wayland::shell::xdg::XdgToplevelSurfaceData;
use crate::resize_transaction::ResizeTransaction;
@@ -12,6 +16,10 @@ use crate::resize_transaction::ResizeTransaction;
#[derive(Default)]
pub(crate) struct WindowRecord {
pub geometry: Option<WindowGeometry>,
pub surface: Option<WlSurface>,
pub app_id: String,
pub title: String,
pub metadata_revision: u64,
pub resize: Option<ResizeTransaction>,
pub focus: Option<crate::dimming::DimAnimation>,
pub dimming: Option<crate::dimming::DimAnimation>,
@@ -32,7 +40,11 @@ pub(crate) struct WindowRecord {
/// handle always updates its record as well. IDs are never reused on remapping.
pub(crate) struct WindowRegistry<W> {
ids: HashMap<W, WindowId>,
by_id: HashMap<WindowId, W>,
surface_ids: HashMap<WlSurface, WindowId>,
pub(super) records: HashMap<WindowId, WindowRecord>,
// Ascending IDs; overview reverses this for front-to-back traversal.
overview_order: Vec<WindowId>,
next_id: u64,
}
@@ -40,7 +52,10 @@ impl<W> Default for WindowRegistry<W> {
fn default() -> Self {
Self {
ids: HashMap::new(),
by_id: HashMap::new(),
surface_ids: HashMap::new(),
records: HashMap::new(),
overview_order: Vec::new(),
next_id: 1,
}
}
@@ -54,10 +69,16 @@ impl<W: Eq + Hash> WindowRegistry<W> {
id
}
pub fn register(&mut self, window: W, id: WindowId) {
pub fn register(&mut self, window: W, id: WindowId)
where
W: Clone,
{
assert!(!self.ids.contains_key(&window), "window already registered");
assert!(!self.records.contains_key(&id), "window ID already registered");
let index = self.overview_order.partition_point(|existing| existing.0 < id.0);
self.overview_order.insert(index, id);
self.by_id.insert(id, window.clone());
self.ids.insert(window, id);
self.records.insert(id, WindowRecord::default());
}
@@ -66,6 +87,24 @@ impl<W: Eq + Hash> WindowRegistry<W> {
&self.ids
}
/// Overview render and hit order, with the newest ID in front. Normal
/// stacking changes do not affect this independent presentation order.
pub fn overview_windows(&self) -> impl DoubleEndedIterator<Item = &W> {
self.overview_order.iter().rev().filter_map(|id| self.by_id.get(id))
}
pub fn window(&self, id: WindowId) -> Option<&W> {
self.by_id.get(&id)
}
pub fn id_for_surface(&self, surface: &WlSurface) -> Option<WindowId> {
self.surface_ids.get(surface).copied()
}
pub fn ordered_ids(&self) -> impl DoubleEndedIterator<Item = WindowId> + '_ {
self.overview_order.iter().copied()
}
pub fn record(&self, id: WindowId) -> Option<&WindowRecord> {
self.records.get(&id)
}
@@ -74,14 +113,14 @@ impl<W: Eq + Hash> WindowRegistry<W> {
self.records.get_mut(&id)
}
pub fn records_mut(&mut self) -> impl Iterator<Item = (&WindowId, &mut WindowRecord)> {
self.records.iter_mut()
}
pub fn records(&self) -> impl Iterator<Item = (&WindowId, &WindowRecord)> {
self.records.iter()
}
pub fn records_mut(&mut self) -> impl Iterator<Item = (&WindowId, &mut WindowRecord)> {
self.records.iter_mut()
}
pub fn take_world_positions(&mut self) -> HashMap<WindowId, (WorkspaceId, AnimatedValue)> {
self.records
.iter_mut()
@@ -140,7 +179,17 @@ impl<W: Eq + Hash> WindowRegistry<W> {
pub fn remove(&mut self, window: &W) -> Option<WindowId> {
let id = self.ids.remove(window)?;
self.records.remove(&id);
self.by_id.remove(&id);
if let Some(record) = self.records.remove(&id)
&& let Some(surface) = record.surface
{
self.surface_ids.remove(&surface);
}
let index = self
.overview_order
.binary_search_by_key(&id.0, |id| id.0)
.expect("registered windows have an overview entry");
self.overview_order.remove(index);
Some(id)
}
@@ -153,10 +202,96 @@ impl<W: Eq + Hash> WindowRegistry<W> {
}
}
impl WindowRegistry<Window> {
pub fn register_window(&mut self, window: Window, id: WindowId) {
let surface = window.toplevel().map(|toplevel| toplevel.wl_surface().clone());
self.register(window, id);
if let Some(surface) = surface {
self.surface_ids.insert(surface.clone(), id);
self.records.get_mut(&id).unwrap().surface = Some(surface.clone());
self.refresh_metadata(&surface);
}
}
pub fn refresh_metadata(&mut self, surface: &WlSurface) -> bool {
let Some(id) = self.id_for_surface(surface) else {
return false;
};
let record = self.records.get_mut(&id).unwrap();
with_states(surface, |states| {
let attributes = states.data_map.get::<XdgToplevelSurfaceData>().unwrap().lock().unwrap();
let app_id = attributes.app_id.as_deref().unwrap_or_default();
let title = attributes.title.as_deref().unwrap_or_default();
let changed = record.app_id != app_id || record.title != title;
if changed {
record.app_id.clear();
record.app_id.push_str(app_id);
record.title.clear();
record.title.push_str(title);
record.metadata_revision = record.metadata_revision.wrapping_add(1);
}
changed
})
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn overview_order_tracks_registration_removal_and_remapping() {
let mut windows = WindowRegistry::default();
let first = windows.allocate_id();
let second = windows.allocate_id();
let third = windows.allocate_id();
// Registration need not happen in allocation order.
windows.register("second", second);
windows.register("first", first);
windows.register("third", third);
assert_eq!(
windows.overview_windows().copied().collect::<Vec<_>>(),
["third", "second", "first"]
);
windows.remove(&"second");
assert_eq!(
windows.overview_windows().copied().collect::<Vec<_>>(),
["third", "first"]
);
windows.remove(&"first");
let remapped = windows.allocate_id();
windows.register("first", remapped);
assert_eq!(
windows.overview_windows().copied().collect::<Vec<_>>(),
["first", "third"]
);
windows.remove(&"first");
windows.remove(&"third");
assert_eq!(windows.overview_windows().count(), 0);
}
#[test]
fn overview_iteration_borrows_handles_and_removal_releases_cached_handles() {
let handle = std::rc::Rc::new("surface");
let mut windows = WindowRegistry::default();
let id = windows.allocate_id();
windows.register(handle.clone(), id);
assert_eq!(std::rc::Rc::strong_count(&handle), 3);
for _ in 0..100 {
assert!(std::rc::Rc::ptr_eq(windows.overview_windows().next().unwrap(), &handle));
assert_eq!(std::rc::Rc::strong_count(&handle), 3);
}
windows.remove(&handle);
assert_eq!(std::rc::Rc::strong_count(&handle), 1);
}
#[test]
fn unmap_drops_metadata_and_late_updates_cannot_resurrect_it() {
let mut windows = WindowRegistry::default();