feat: resolve semantic material styles

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Samuel Onoja committed 2026-09-25 05:10:31 +01:00
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commit ecefae6f81
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@@ -84,6 +84,9 @@ window_radius = 14.0
offset_y = 4.0
blur = 18.0
opacity = 0.20
[theme.material]
style = "glass" # glass, translucent, or solid
```
Fullscreen windows are borderless and shadowless. Other managed windows use GPU