Unify circular corner geometry and shader masks

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Samuel Onoja committed 2026-10-01 16:08:54 +01:00
1 parent 0162870cca
commit f110ec80e1
19 files changed
+277 -135

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@@ -346,6 +346,7 @@ pub struct Ferese {
pub(crate) window_dimming: HashMap<WindowId, DimAnimation>,
pub(crate) window_focus: HashMap<WindowId, DimAnimation>,
pub(crate) window_shadows: HashMap<WindowId, WindowShadowBuffers>,
pub(crate) rounded_clip_warnings: HashSet<ErasedContextId>,
pub(crate) rounded_clip_programs: HashMap<ErasedContextId, RoundedClipPrograms>,
pub(crate) overview_scrims: HashMap<OutputId, OverviewScrim>,
pub(crate) material_programs: HashMap<ErasedContextId, MaterialProgram>,
@@ -581,6 +582,7 @@ impl Ferese {
window_focus: HashMap::new(),
window_shadows: HashMap::new(),
rounded_clip_programs: HashMap::new(),
rounded_clip_warnings: HashSet::new(),
overview_scrims: HashMap::new(),
material_programs: HashMap::new(),
material_buffers: HashMap::new(),