Implement Continuum compositor and shell motion

This commit is contained in:
Samuel Onoja committed 2026-10-03 03:19:11 +01:00
1 parent 259f7e93b6
commit f8bc17e913
42 files changed
+1873 -647

No files matched your search

+1 -1
View File
@@ -295,7 +295,7 @@ impl FereseShell {
if let Some(effects) = &entry.effects {
let regions = entry.regions.lock().unwrap().clone();
let _ = effects.set_material_regions(&regions, ferese_surface_effects_v1::Role::Modal);
let _ = effects.set_opacity(modal.motion.progress());
let _ = effects.set_opacity(modal.motion.progress().clamp(0.0, 1.0));
}
}
}