* Package Ferese for Fedora and Arch releases
* Build release packages alongside workspace checks
* Include dependency licenses and software GPU test drivers
* Limit package checks to release PRs and fix Arch Cargo dependency
* Prepare Ferese 0.1.0-beta
* Release config locks before closing inherited file descriptions
* Install the lock PAM policy for native release checks
* Include xauth in distribution package test dependencies
* Regenerate Arch Git package metadata
* Run package checks with an explicit UTC timezone
* Remove unused bundled fonts and accept installed license receipts
* Format the system font test helper
* Load an installed font for headless text rendering checks
* Isolate package test runtimes and reap container child processes
Add capture privacy rules for windows, transient children, overview previews and client cursors, with separate capture rendering and deferred-frame invalidation. Keep detached close snapshots out of captures after clients leave the registry.
Validated with release workspace tests, private compositor/EGL regressions, and an isolated release PipeWire capture test.
Share window geometry across overview, resize snapshots and retained closes. Advance close handoffs and group retained rendering by stacking position.
Drive shell motion from surface frames, reuse settled widget content, and synchronize notification materials with each card's fade. Replace physical config keys with duration and bounce, and update documentation and regression coverage.
Mount nearby shortcut and theme rows, preserve gallery keyboard navigation, reset page scrolling, and reuse native themes during palette transitions. Prepare and deduplicate live config reloads on a worker and apply only changed runtime sections.
Align pointer focus and overview selection on overlapping outputs, add regression coverage, and clean up workspace Clippy warnings.
Instrument redraw sources, per-output request coalescing, and animation fallback scheduling. Route local visual changes to their affected outputs while preserving deferred grab and gesture updates.
Schedule fallback recovery using each orphaned animation output's refresh interval, suppress it while a normal frame chain exists, and retain requested final frames after scheduling failures. Add mixed-refresh, cursor footprint, frame-chain, and disconnect regressions and document measurement limits.
Share a stable damped oscillator solver across scalar and rectangle animations while preserving retarget and explicit no-crossing presentation policies. Add deterministic traces, scrolling and zoom continuity coverage, and pause-aware advancement.
Measure resize barrier and handoff timing behind resize-metrics, expose the feature through the release installer, and wait for the intended backend in isolated portal tests.
Split ScrollingLayout validation so the per-frame geometry solve only
checks scalars and keeps the full tree validation behind debug_assert,
removing a HashSet build from every frame. Replace the per-region Vec
in decode_regions with a stack array via as_chunks, and skip the window
hit test in PointerMotion when Overview is not presenting, where
visual_scale_for_window returns 1.0 regardless.
Guard sync_window_stacking behind a check that the space already matches
the target order with uniform z_index, avoiding an O(n^2) raise_element
loop on every redraw. Narrow window_under_visual to the space iterator
outside Overview, keeping the collected and sorted candidate list for
the Overview branch where front-to-back order is load-bearing.
Raise rust-version to 1.98 and clear the resulting Clippy findings
across the workspace: let-chain collapses, clamp, and while-let loops.
Render a tinted, scrollable workspace strip with live thumbnails, output-scaled font labels and a subtle selected-workspace outline. Keep the window grid background-free and support workspace selection without exiting overview.
Animate strip opacity independently with precise fade tolerances and continuous reversal, and expose toggle-overview through feresectl.