Commit Graph
7 Commits
Author SHA1 Message Date
Samuel Onoja 67192c0c04 Speed up per-frame layout, hit testing, and stacking paths
Split ScrollingLayout validation so the per-frame geometry solve only
checks scalars and keeps the full tree validation behind debug_assert,
removing a HashSet build from every frame. Replace the per-region Vec
in decode_regions with a stack array via as_chunks, and skip the window
hit test in PointerMotion when Overview is not presenting, where
visual_scale_for_window returns 1.0 regardless.

Guard sync_window_stacking behind a check that the space already matches
the target order with uniform z_index, avoiding an O(n^2) raise_element
loop on every redraw. Narrow window_under_visual to the space iterator
outside Overview, keeping the collected and sorted candidate list for
the Overview branch where front-to-back order is load-bearing.

Raise rust-version to 1.98 and clear the resulting Clippy findings
across the workspace: let-chain collapses, clamp, and while-let loops.
2026-09-29 09:49:04 +01:00
Samuel Onoja da5397940b Measure render attempts that produce no damage 2026-09-27 07:01:31 +01:00
Samuel Onoja 917379d548 Reduce polling retries and repeated compositor lookups 2026-09-27 06:58:09 +01:00
Samuel Onoja 0709484efb Overhaul resize presentation and wallpaper rendering
Coordinate native-pixel resize handoffs, fractional geometry and shared animation timing. Delegate wallpaper rendering to the compositor, advertise DMA-BUF device feedback, and improve callback pacing and render metrics.

Handle monitor-local shell surfaces, lid-driven output evacuation and workspace restoration.
2026-09-26 14:50:14 +01:00
Samuel Onoja 64c95f0b97 Replace glass effects with plain backdrop blur and refine shell layout 2026-09-26 09:12:51 +01:00
Samuel Onoja 36d52373a1 feat: report blur rendering workload 2026-09-25 05:49:52 +01:00
Samuel Onoja 4eb456fb2b feat: report optional render performance metrics 2026-09-25 04:19:08 +01:00