Commit Graph
12 Commits
Author SHA1 Message Date
Samuel Onoja f7e5efb245 Fix review findings across compositor and shell 2026-10-13 04:02:17 +01:00
Samuel OnojaandSamuel Onoja 6b0d903ad0 Add Live Activities as configurable bar items (#30)
* Add Live Activities as configurable bar items

* Fix activity owner monitoring and Morph list interactions

* Keep activity rows stable during updates and tighten their layout

* Use subtle theme tint for activity cards

* Tighten activity title and progress spacing

* Use theme accent for active progress rings

* Fit compact activities to measured titles and badge

* Expose Live Activities display controls in Settings

* Open activity terminals and streamline the Morph header

* Give Morph continuous icons and prioritize workspace navigation

* Show activity progress inside its ring

* Inset activity progress rings and strengthen their stroke

* Fix activity lifecycle, command output handling and list navigation

* Reduce activity update work and harden publisher lifetimes

* Set up Live Activities for the detected user shell during installation

* Document Activities setup, daily use and troubleshooting

* Preserve Morph idle width across empty activity updates

* Fix dimming flicker, hide inactive music tab and consolidate Activities docs

* Fix panel clearance across styles and match previews to theme settings

* Prevent panel blur from repainting neighboring islands

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Co-authored-by: Samuel Onoja <[email protected]>
2026-10-12 22:52:25 +01:00
Samuel Onoja e22f0ebef9 Add panel-wide styles and the Morph hub (#26)
Panel appearance now applies to the whole panel, with seven styles: Floating, Capsules, Notch, Edge to edge, Fused islands, Adaptive and Morph.

- Share composition, geometry, and motion through the renderer-independent `ferese-panel` crate, including native materials, input regions, and Settings previews.
- Add the Morph hub with media, calendar, notifications, controls, workspace previews, hover feedback, and attached mode. Keep recording and low-battery status visible and respect window clearance.
- Cache workspace preview geometry, draw thumbnails directly, centralize Morph transitions, and keep rendering settings local to each shell instance.
- Put Record Screen in the Morph header and show the display control only when an external monitor is connected. Update panel documentation, the desktop screenshot, and native check style names.

Local validation included 660 compositor tests, 191 shell tests, isolated preview-cache checks, GPU Morph captures at 1×/1.25×/1.5×, formatting, and Clippy with warnings denied. The final header change passed all 23 Morph tests. Release workflow jobs are skipped for this PR.
2026-10-12 01:31:34 +01:00
Samuel Onoja 64a80dc069 Unify window presentation and frame-driven shell motion
Share window geometry across overview, resize snapshots and retained closes. Advance close handoffs and group retained rendering by stacking position.

Drive shell motion from surface frames, reuse settled widget content, and synchronize notification materials with each card's fade. Replace physical config keys with duration and bounce, and update documentation and regression coverage.
2026-10-03 04:22:36 +01:00
Samuel Onoja f8bc17e913 Implement Continuum compositor and shell motion 2026-10-03 03:19:11 +01:00
Samuel Onoja c3acb5af5a Move shell configuration out of desktop core 2026-10-02 23:54:27 +01:00
Samuel Onoja 570984a39b Wake shell status from service and hardware events 2026-10-02 08:33:37 +01:00
Samuel Onoja 3d950a0411 Add resolved appearance engine and paired theme settings
Resolve light, dark and automatic appearance centrally and publish live theme snapshots to native surfaces and the appearance portal. Add paired preset families, custom theme imports, accessibility transforms and contrast-safe transitions.

Refine the Settings gallery and Auto controls, move overrides under advanced customization, and share palette-aware switches and circular slider thumbs. Document configuration and include theme licenses and integration coverage.
2026-09-30 12:51:49 +01:00
Samuel Onoja 46509f880a Fix compositor output routing and pointer hints; format imports 2026-09-30 06:39:58 +01:00
Samuel Onoja 67192c0c04 Speed up per-frame layout, hit testing, and stacking paths
Split ScrollingLayout validation so the per-frame geometry solve only
checks scalars and keeps the full tree validation behind debug_assert,
removing a HashSet build from every frame. Replace the per-region Vec
in decode_regions with a stack array via as_chunks, and skip the window
hit test in PointerMotion when Overview is not presenting, where
visual_scale_for_window returns 1.0 regardless.

Guard sync_window_stacking behind a check that the space already matches
the target order with uniform z_index, avoiding an O(n^2) raise_element
loop on every redraw. Narrow window_under_visual to the space iterator
outside Overview, keeping the collected and sorted candidate list for
the Overview branch where front-to-back order is load-bearing.

Raise rust-version to 1.98 and clear the resulting Clippy findings
across the workspace: let-chain collapses, clamp, and while-let loops.
2026-09-29 09:49:04 +01:00
Samuel Onoja ab6bf8b961 Refine notification center and configure native notifications
Keep notification actions and dismiss controls visible, compact and animate history, and add themed icon controls and grouping.

Include notification settings, session integration and documentation, on-demand workspaces, and performance baseline notes.
2026-09-27 08:35:38 +01:00
Samuel Onoja a98d7a75c3 Add theme-aware notification cards with grouped popup stacks 2026-09-27 08:17:57 +01:00