Add configurable work and break intervals, pause/resume, CLI and activity-popup controls, and silent completion alerts. Use CLOCK_BOOTTIME deadlines so running timers include suspend without consuming paused time.
Refs #31
Add configurable night light, smooth gamma transitions, and shell controls. Update documentation and panel tests, and fix portal test startup synchronization.
Add named keyboard shortcut maps with an Escape exit and a panel indicator. Keep press/release ownership across transitions, validate remapped Escape keys, and cancel stale repeats and focus previews.
Give the indicator ownership of the panel while a mode is active. Close popovers, collapse Morph, and keep Live Activities data current without resizing the hidden panel. Document configuration and transition behavior.
Validation: 1,519 workspace Rust tests passed; 70 Python tests passed. Workspace build, formatting, Clippy, and Settings configuration validation passed. Opt-in native desktop checks were not rerun because Weston is absent.
Related: #5.
* Add Live Activities as configurable bar items
* Fix activity owner monitoring and Morph list interactions
* Keep activity rows stable during updates and tighten their layout
* Use subtle theme tint for activity cards
* Tighten activity title and progress spacing
* Use theme accent for active progress rings
* Fit compact activities to measured titles and badge
* Expose Live Activities display controls in Settings
* Open activity terminals and streamline the Morph header
* Give Morph continuous icons and prioritize workspace navigation
* Show activity progress inside its ring
* Inset activity progress rings and strengthen their stroke
* Fix activity lifecycle, command output handling and list navigation
* Reduce activity update work and harden publisher lifetimes
* Set up Live Activities for the detected user shell during installation
* Document Activities setup, daily use and troubleshooting
* Preserve Morph idle width across empty activity updates
* Fix dimming flicker, hide inactive music tab and consolidate Activities docs
* Fix panel clearance across styles and match previews to theme settings
* Prevent panel blur from repainting neighboring islands
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Co-authored-by: Samuel Onoja <[email protected]>
Invalid configuration currently prevents login. Ferese now starts with built-in defaults and shows a notification when the shell is ready, leaving the file untouched. Loading and validation belong to the config module, while the theme module resolves appearance. Validation remains strict, and failed live reloads keep the active settings.
The native Morph regression checks the animated input region and idle frame scheduling while its backing surface stays allocated.
Validation: workspace and Python tests, formatting, Clippy, release build, and isolated Wayland startup/reload and panel-motion tests. Native CI includes the startup regression.
Related: #28.
Panel appearance now applies to the whole panel, with seven styles: Floating, Capsules, Notch, Edge to edge, Fused islands, Adaptive and Morph.
- Share composition, geometry, and motion through the renderer-independent `ferese-panel` crate, including native materials, input regions, and Settings previews.
- Add the Morph hub with media, calendar, notifications, controls, workspace previews, hover feedback, and attached mode. Keep recording and low-battery status visible and respect window clearance.
- Cache workspace preview geometry, draw thumbnails directly, centralize Morph transitions, and keep rendering settings local to each shell instance.
- Put Record Screen in the Morph header and show the display control only when an external monitor is connected. Update panel documentation, the desktop screenshot, and native check style names.
Local validation included 660 compositor tests, 191 shell tests, isolated preview-cache checks, GPU Morph captures at 1×/1.25×/1.5×, formatting, and Clippy with warnings denied. The final header change passed all 23 Morph tests. Release workflow jobs are skipped for this PR.
Repeated panel updates rebuilt unchanged controls and SVG artwork, cloned composition data, and kept unused workspace icon resources. This reuses controls when their layout stays the same, bounds the SVG cache, removes temporary layout allocations, and releases icon resources when apps close or the workspace style changes.
Rapidly closing a modal could also leave a native surface behind when its asynchronous creation finished after the close. Late openings now get destroyed when their owner is gone. Ferese uses the published `ferese-v0.1.2` Iced/libcosmic fixes so a temporary software buffer/viewport size mismatch retries the frame instead of crashing.
Two runs per version of the same workspace/overview/reload workload measured **26% fewer allocated bytes and 23% fewer allocation calls**. A separate 1,800-cycle notification/modal stress run retained about **40 MiB less shell memory**, including shared-buffer retention falling from 28.2 MiB to 272 KiB. These are measured workload results, not an overall desktop speedup claim.
Validation:
- 1,350 workspace tests passed, including GPU Settings text rendering (50 optional tests ignored); formatting and Clippy passed.
- Native continuous/island panel tests passed rapid notification resizing, modal cancellation, and live material/input-region changes.
- A Wayland lifetime trace confirmed all 280 created modal surfaces were destroyed; longer DHAT traces and Intel GPU memory measurements were checked separately.
- All installation binaries rebuilt and the installation bundle passed inventory and checksum verification.
* Integrate panel composition, adaptive sizing, and overflow
* Add instance editing controls to panel settings
* Add panel group editing and measured composition preview
* Reorganize panel settings and add drag-and-drop item editing
* Simplify panel settings and place inspectors beside the editor
* Refine Panel & Shell settings, previews, and panel rendering
* Organize settings navigation and modernize packaged panel config
* Support top and bottom panels and refine shell surfaces
Add edge-aware settings, previews, popup placement, notifications, margins, and corner rendering. Preserve translucency in notification and dialog controls, and tighten spacing around the clock and display-mode icon.
* Add workspace styles and fix Settings text rendering
* Make panel allocation independent of measurement order
* Normalize panel item settings and visibility
* Move shell geometry into each panel
* Add independent group surfaces and finalize panel configuration
* Keep panel fit checks and restoration consistent with allocation
* Reject unknown panel item options and namespace metadata
* Reject invalid shell startup configuration and remove old radius fields
* Discover workspace application icons in a background task
* Remove the panel architecture document and improve reference prose
* Let panel media fill available space and improve Settings scrolling
* Preserve panel labels across clipped GPU rendering
* Use matching alpine lake wallpapers for light and dark modes
* Fix panel accessibility and popup lifecycle
Apply Reduce Transparency to panel opacity in the shell, compositor, and
Settings preview. Reject unknown theme tokens before snapshot substitution
and validate the current geometry fields in both consumers.
Dismiss popovers and workspace tooltips after panel layout changes. Handle
bar pointer exits directly and recover workspace hover after reentry without
repeated motion updates. Cover the transitions with regression tests and
update the wallpaper dimensions check for the bundled lake defaults.
* Use tagged Ferese toolkit fixes
* Fix center-only panel spacing and headless text rendering
* Bundle native 4K abstract wallpapers for both appearances
* Dismiss workspace tooltips before captured pointer dispatch
* Verify installed JPEG wallpapers when replacing a release
Retain window IDs, urgency and floating state in shell snapshots. Decode known flags from raw bitfields so future bits do not erase existing state.
Add exact-ID activation, close and overview selection helpers, with snapshot and wire-level regression coverage.
Group workspaces with Overview and status controls with the clock. Keep themed backgrounds and borders around each island, with click-through gaps and configurable side padding defaulting to 4 px.
Capture blur within each panel region and update material and input regions when island bounds change. Cover layout reloads and padding changes with widget and native shell tests.
Update visible shell clocks at their displayed time boundaries and receive recorder state through events, with elapsed updates only while recording. Arm screenshot expiry at the earliest pending deadline and cancel abandoned requests when their IPC client disconnects.
Cache desktop clock formats across shell updates. Transfer owned screenshot readback pixels to the encoder and borrow the canvas for PNG encoding; both paths previously copied a full image. Close the recorder's stdout reader before waiting for its child when a status line is rejected.
Validation: 910 Rust tests passed in the release workspace suite, with 44 ignored. The six screenshot-script tests passed. A private nested release test passed with a visible desktop clock, notification and modal animations, and three real PNG captures. The recorder shutdown and readback ownership regressions failed before their fixes and pass afterwards.
The isolated clock settings check dropped from 30,000 allocations to zero over 10,000 rebuilds. Borrowing the PNG canvas removed 33,177,600 allocated bytes for a 3840x2160 capture while producing identical PNG bytes.
Direct DRM and laptop power checks remain pending.
Share window geometry across overview, resize snapshots and retained closes. Advance close handoffs and group retained rendering by stacking position.
Drive shell motion from surface frames, reuse settled widget content, and synchronize notification materials with each card's fade. Replace physical config keys with duration and bounce, and update documentation and regression coverage.
Open the four display modes from XF86Display or the external-monitor bar icon. Reuse output reconciliation and confirmation for manual layout changes, and notify the shell when monitor state changes.
Release backdrop locks before render-element queries to prevent blurred popups from freezing the compositor. Cover popup open, update and close with regression tests.
Share translucent card styles between display modes and capture sources, show focus rings during keyboard navigation, and align picker buttons, label sizing and footer spacing with system modals.
Resolve light, dark and automatic appearance centrally and publish live theme snapshots to native surfaces and the appearance portal. Add paired preset families, custom theme imports, accessibility transforms and contrast-safe transitions.
Refine the Settings gallery and Auto controls, move overrides under advanced customization, and share palette-aware switches and circular slider thumbs. Document configuration and include theme licenses and integration coverage.
Centralize native palettes, presets, typography, controls, menus, calendar rendering, and icon assets in ferese-theme. Reuse the shared components across the shell, settings, lock screen, authentication prompt, and screen-sharing chooser.
Attach themed dialogs to compositor-owned materials, correct backdrop capture and sampling across output transforms, smooth patterned backgrounds, and prevent clipped picker buttons with the configured shell font.
Split ScrollingLayout validation so the per-frame geometry solve only
checks scalars and keeps the full tree validation behind debug_assert,
removing a HashSet build from every frame. Replace the per-region Vec
in decode_regions with a stack array via as_chunks, and skip the window
hit test in PointerMotion when Overview is not presenting, where
visual_scale_for_window returns 1.0 regardless.
Guard sync_window_stacking behind a check that the space already matches
the target order with uniform z_index, avoiding an O(n^2) raise_element
loop on every redraw. Narrow window_under_visual to the space iterator
outside Overview, keeping the collected and sorted candidate list for
the Overview branch where front-to-back order is load-bearing.
Raise rust-version to 1.98 and clear the resulting Clippy findings
across the workspace: let-chain collapses, clamp, and while-let loops.