Open the four display modes from XF86Display or the external-monitor bar icon. Reuse output reconciliation and confirmation for manual layout changes, and notify the shell when monitor state changes.
Release backdrop locks before render-element queries to prevent blurred popups from freezing the compositor. Cover popup open, update and close with regression tests.
Share translucent card styles between display modes and capture sources, show focus rings during keyboard navigation, and align picker buttons, label sizing and footer spacing with system modals.
Instrument redraw sources, per-output request coalescing, and animation fallback scheduling. Route local visual changes to their affected outputs while preserving deferred grab and gesture updates.
Schedule fallback recovery using each orphaned animation output's refresh interval, suppress it while a normal frame chain exists, and retain requested final frames after scheduling failures. Add mixed-refresh, cursor footprint, frame-chain, and disconnect regressions and document measurement limits.
Share a stable damped oscillator solver across scalar and rectangle animations while preserving retarget and explicit no-crossing presentation policies. Add deterministic traces, scrolling and zoom continuity coverage, and pause-aware advancement.
Measure resize barrier and handoff timing behind resize-metrics, expose the feature through the release installer, and wait for the intended backend in isolated portal tests.
Cancel callback-only timers when a frame is submitted and defer callback delivery until retirement. Cover a delayed timer and missed presentation deadline in the scheduler tests.
Clean up shader argument borrows and shell region decoding to pass Clippy.
Add adjustable lock-only inactivity delays, a smooth dimming fade and DRM display sleep without changing output layout. Input, session resume and policy changes wake displays. Pending flips retire before power-off, and protected fallback frames preserve the policy after an early locker crash while unlock ownership checks remain strict.
Reduce the password field and avatar, expose delays in Settings, document the practical swaylock comparison and remove the completed backlog.
Validation: independent review cleared; 255 compositor tests, 7 locker tests and 15 Settings tests pass; affected debug binaries rebuilt. Isolated visual smoke remains blocked by an unlocked nested screenshot timeout, matching the previously established baseline presentation limitation. Real DRM display sleep requires a live session check.
Render selected toplevels through a private portal-only capture protocol, preserve logical snapshot geometry, and renegotiate PipeWire video on window resizing. Bound outstanding snapshots and retry temporary contention; stop on source closure and session locking.
Validation: portal unit tests (31), capture budget unit, private-bus portal contracts, and real nested/PipeWire isolation, workspace, resize, close and paused-lock tests pass. Independent review cleared. Monitor restore integration timed out on both this build and the unchanged previous compositor under the current nested host.
Split ScrollingLayout validation so the per-frame geometry solve only
checks scalars and keeps the full tree validation behind debug_assert,
removing a HashSet build from every frame. Replace the per-region Vec
in decode_regions with a stack array via as_chunks, and skip the window
hit test in PointerMotion when Overview is not presenting, where
visual_scale_for_window returns 1.0 regardless.
Guard sync_window_stacking behind a check that the space already matches
the target order with uniform z_index, avoiding an O(n^2) raise_element
loop on every redraw. Narrow window_under_visual to the space iterator
outside Overview, keeping the collected and sorted candidate list for
the Overview branch where front-to-back order is load-bearing.
Raise rust-version to 1.98 and clear the resulting Clippy findings
across the workspace: let-chain collapses, clamp, and while-let loops.
Add compact branded Settings with safe atomic edits, external config refresh and a draggable sidebar. Reconcile services, update connected displays and input devices, apply live layout policy and window rules, and resolve initial floating placement before tiled insertion. Package the Settings launcher and shared Ferese icon.