Files
feresaria/compositor/src/handlers/layer_shell.rs
T

91 lines
2.7 KiB
Rust

use smithay::{
desktop::{
LayerSurface as DesktopLayerSurface, PopupKind, WindowSurfaceType, layer_map_for_output,
},
output::Output,
reexports::wayland_server::protocol::{wl_output::WlOutput, wl_surface::WlSurface},
wayland::shell::{
wlr_layer::{Layer, LayerSurface, WlrLayerShellHandler, WlrLayerShellState},
xdg::PopupSurface,
},
};
use crate::Ferese;
impl WlrLayerShellHandler for Ferese {
fn shell_state(&mut self) -> &mut WlrLayerShellState {
&mut self.layer_shell_state
}
fn new_layer_surface(
&mut self,
surface: LayerSurface,
output: Option<WlOutput>,
_layer: Layer,
namespace: String,
) {
let output = output
.as_ref()
.and_then(Output::from_resource)
.or_else(|| self.space.outputs().next().cloned());
let Some(output) = output else {
tracing::warn!(%namespace, "layer surface has no available output");
return;
};
let layer = DesktopLayerSurface::new(surface, namespace.clone());
if let Err(error) = layer_map_for_output(&output).map_layer(&layer) {
tracing::warn!(%namespace, %error, "failed to map layer surface");
return;
}
tracing::debug!(%namespace, output = %output.name(), "mapped layer surface");
self.relayout();
crate::backends::direct::render_all(self);
}
fn new_popup(&mut self, _parent: LayerSurface, popup: PopupSurface) {
if let Err(error) = self.popups.track_popup(PopupKind::Xdg(popup)) {
tracing::warn!(?error, "failed to track layer-shell popup");
}
}
fn layer_destroyed(&mut self, surface: LayerSurface) {
let Some(layer) = self
.space
.layer_for_surface(surface.wl_surface(), WindowSurfaceType::TOPLEVEL)
else {
return;
};
let outputs = self.space.outputs().cloned().collect::<Vec<_>>();
for output in outputs {
layer_map_for_output(&output).unmap_layer(&layer);
}
self.relayout();
crate::backends::direct::render_all(self);
}
}
pub fn handle_commit(state: &mut Ferese, surface: &WlSurface) {
let Some(layer) = state
.space
.layer_for_surface(surface, WindowSurfaceType::TOPLEVEL)
else {
return;
};
let outputs = state.space.outputs().cloned().collect::<Vec<_>>();
for output in outputs {
let mut map = layer_map_for_output(&output);
if map.layer_geometry(&layer).is_some() {
map.arrange();
layer.layer_surface().send_pending_configure();
break;
}
}
state.relayout();
}