Use persistent privacy-filtered capture targets and client-owned GPU buffers with fence completion, backpressure, negotiated frame rates and shared-memory fallback. Invalidate output views on scene changes while preserving inactive-window callbacks and capture revocation. Include OBS memory-mask negotiation and native pixel, transport and recording regressions.
25 lines
717 B
TOML
25 lines
717 B
TOML
[package]
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name = "ferese-protocols"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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rust-version.workspace = true
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[lints]
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workspace = true
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[features]
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default = ["client", "server"]
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client = ["dep:wayland-client", "wayland-protocols-wlr/client", "wayland-protocols/client"]
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server = ["dep:wayland-server", "wayland-protocols-wlr/server", "wayland-protocols/server"]
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[dependencies]
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bitflags.workspace = true
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wayland-backend.workspace = true
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wayland-client = { workspace = true, optional = true }
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wayland-scanner.workspace = true
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wayland-server = { workspace = true, optional = true }
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wayland-protocols-wlr.workspace = true
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wayland-protocols = { version = "0.32", features = ["staging"] }
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