Files
feresaria/compositor/src/render/overview.rs
T

315 lines
11 KiB
Rust

use super::*;
#[allow(clippy::too_many_arguments)]
pub(super) fn overview_chrome_element(
state: &mut Ferese,
renderer: &mut GlesRenderer,
output: &Output,
output_geometry: Rectangle<i32, Logical>,
scale: f64,
key: (u64, OverviewChromePart),
rect: ferese_layout::Rect,
color: [f32; 4],
width: f64,
radius: f64,
) -> Option<PhysicalShaderElement> {
let output_id = state.output_id(output)?;
let geometry = rounded_visual_rect(rect, output_geometry.loc);
let physical = physical_rect(rect, output_geometry.loc, scale);
let mode = output.current_mode()?;
let parameters = BorderParameters {
geometry,
clip_rect: framebuffer_clip_rect(physical, mode.size, output.current_transform().invert()),
radius: (radius * scale) as f32,
width: (width * scale) as f32,
color,
color_to: color,
gradient_line: [0.0; 4],
focus_color: color,
focus_color_to: color,
focus_gradient_line: [0.0; 4],
focus_mix: 0.0,
};
let program = if key.1 == OverviewChromePart::Outline {
rounded_clip_program(state, renderer)?.border
} else {
material_program(state, renderer)?.0
};
let uniforms = |p: &BorderParameters| {
if key.1 == OverviewChromePart::Outline {
border_uniforms(p)
} else {
vec![
Uniform::new("visible_rect", p.clip_rect).into_owned(),
Uniform::new("material_radius", p.radius).into_owned(),
Uniform::new("tint", p.color).into_owned(),
Uniform::new("paint_mode", 0.0_f32).into_owned(),
Uniform::new("shadow_rect", p.clip_rect).into_owned(),
Uniform::new("shadow_values", [0.0_f32; 2]).into_owned(),
]
}
};
let context = renderer.context_id().erased();
let chrome = &mut state
.overview_scrims
.entry(output_id)
.or_insert_with(|| OverviewScrim { chrome: HashMap::new() })
.chrome;
let cached = chrome
.entry(key)
.or_default()
.entry(context)
.or_insert_with(|| CachedBorder {
element: PixelShaderElement::new(
program,
geometry,
None,
1.0,
uniforms(&parameters),
RenderElementKind::Unspecified,
),
parameters: parameters.clone(),
});
if cached.parameters != parameters {
if cached.parameters.geometry != geometry {
cached.element.resize(geometry, None);
}
cached.element.update_uniforms(uniforms(&parameters));
cached.parameters = parameters;
}
Some(PhysicalShaderElement {
inner: cached.element.clone(),
geometry: physical,
})
}
pub(super) fn overview_strip_elements(
state: &mut Ferese,
renderer: &mut GlesRenderer,
output: &Output,
output_geometry: Rectangle<i32, Logical>,
scale: f64,
) -> Vec<AnimatedWindowRenderElement> {
let alpha = state.overview.opacity();
if alpha <= 0.001 {
return Vec::new();
}
let Some(bounds) = state.output_bounds_for(output) else {
return Vec::new();
};
let cards = state.overview_workspace_cards(output);
let strip = crate::overview::workspace_strip(bounds);
let panel = match (cards.first(), cards.last()) {
(Some(first), Some(last)) => ferese_layout::Rect::new(
first.rect.x - 12.0,
strip.y,
last.rect.x + last.rect.width - first.rect.x + 24.0,
strip.height,
),
_ => strip,
};
let radius = state.theme_settings.material_radius;
let material_opacity = crate::effects::resolve_material(
crate::effects::SemanticRole::Panel,
state.theme_settings.material_style,
state.theme_settings.shell_opacity as f32,
)
.opacity;
let mut elements = Vec::new();
let programs = rounded_clip_program(state, renderer);
// Resolve IDs once per strip, rather than scanning all managed windows
// separately for every miniature. Own the handles so rendering can mutate state.
let windows_by_id: std::collections::HashMap<_, _> = state
.window_ids
.iter()
.map(|(window, id)| (*id, window.clone()))
.collect();
if let Some(output_id) = state.output_id(output)
&& let Some(cache) = state.overview_scrims.get_mut(&output_id)
{
cache.chrome.retain(|(id, part), _| match part {
OverviewChromePart::Caption => windows_by_id.keys().any(|window| window.0 == *id),
OverviewChromePart::Card | OverviewChromePart::Outline => cards.iter().any(|card| card.workspace.0 == *id),
OverviewChromePart::Strip => true,
});
}
// Cached title textures are independent of window content and stay readable
// when thumbnails are small. Their pills use the shell's material and radius.
for (id, window) in &windows_by_id {
if !state.window_belongs_to_output(*id, output) {
continue;
}
let Some(rect) = state.presented_window_rect(*id) else {
continue;
};
let Some((buffer, size)) = state.overview_window_label(window, scale, rect.width) else {
continue;
};
let width = (f64::from(size.w) / scale + 16.0).min(rect.width);
let caption = ferese_layout::Rect::new(
rect.x + (rect.width - width) * 0.5,
rect.y + rect.height + 8.0,
width,
26.0,
);
let location = Point::<i32, Physical>::from((
((caption.x - f64::from(output_geometry.loc.x) + caption.width * 0.5) * scale).round() as i32 - size.w / 2,
((caption.y - f64::from(output_geometry.loc.y) + 4.0) * scale).round() as i32,
));
if let Ok(element) = MemoryRenderBufferRenderElement::from_buffer(
renderer,
location.to_f64(),
&buffer,
Some(alpha),
Some(Rectangle::from_size((f64::from(size.w), f64::from(size.h)).into())),
Some(
(
(f64::from(size.w) / scale).round() as i32,
(f64::from(size.h) / scale).round() as i32,
)
.into(),
),
RenderElementKind::Unspecified,
) {
let element = RescaleRenderElement::from_element(element, location, 1.0);
let element = RelocateRenderElement::from_element(element, (0, 0), Relocate::Relative);
if let Some(element) =
CropRenderElement::from_element(element, scale, physical_rect(caption, output_geometry.loc, scale))
{
elements.push(element.into());
}
}
let mut fill = state.theme_settings.surface_base_color.0;
fill[3] = alpha * material_opacity;
if let Some(background) = overview_chrome_element(
state,
renderer,
output,
output_geometry,
scale,
(id.0, OverviewChromePart::Caption),
caption,
fill,
0.0,
radius.min(13.0),
) {
elements.push(background.into());
}
}
for card in cards {
// Front-to-back: outline and live miniatures above each card, all above
// the strip. Nothing is painted behind the main overview window grid.
if card.selected {
let mut color = state.theme_settings.accent_color.0;
color[3] *= alpha;
if let Some(border) = overview_chrome_element(
state,
renderer,
output,
output_geometry,
scale,
(card.workspace.0, OverviewChromePart::Outline),
card.rect,
color,
1.0,
radius,
) {
elements.push(border.into());
}
}
if let Some(programs) = &programs {
for (id, rect) in &card.windows {
if let Some(window) = windows_by_id.get(id) {
elements.extend(rounded_window_elements(
renderer,
window,
rounded_visual_rect(*rect, output_geometry.loc),
physical_rect(*rect, output_geometry.loc, scale),
scale,
4.0,
alpha,
true,
output,
programs.texture.clone(),
ConstrainScaleBehavior::Stretch,
));
}
}
}
if let Some((buffer, size)) = state.overview_workspace_label(card.workspace, scale) {
let location = Point::<i32, Physical>::from((
((card.rect.x - f64::from(output_geometry.loc.x) + card.rect.width * 0.5) * scale).round() as i32
- size.w / 2,
((card.rect.y - f64::from(output_geometry.loc.y) + card.rect.height - 20.0) * scale).round() as i32,
));
if let Ok(element) = MemoryRenderBufferRenderElement::from_buffer(
renderer,
location.to_f64(),
&buffer,
Some(alpha),
Some(Rectangle::from_size((f64::from(size.w), f64::from(size.h)).into())),
Some(
(
(f64::from(size.w) / scale).round() as i32,
(f64::from(size.h) / scale).round() as i32,
)
.into(),
),
RenderElementKind::Unspecified,
) {
let element = RescaleRenderElement::from_element(element, location, 1.0);
let element = RelocateRenderElement::from_element(element, (0, 0), Relocate::Relative);
if let Some(element) = CropRenderElement::from_element(
element,
scale,
physical_rect(card.rect, output_geometry.loc, scale),
) {
elements.push(element.into());
}
}
}
let mut card_color = state.theme_settings.surface_base_color.0;
for component in &mut card_color[..3] {
*component = (*component + 0.035).min(1.0);
}
card_color[3] = alpha * material_opacity;
if let Some(card_fill) = overview_chrome_element(
state,
renderer,
output,
output_geometry,
scale,
(card.workspace.0, OverviewChromePart::Card),
card.rect,
card_color,
0.0,
radius,
) {
elements.push(card_fill.into());
}
}
let mut color = state.theme_settings.surface_base_color.0;
color[3] = alpha
* crate::effects::resolve_material(
crate::effects::SemanticRole::Panel,
state.theme_settings.material_style,
state.theme_settings.shell_opacity as f32,
)
.opacity;
if let Some(strip) = overview_chrome_element(
state,
renderer,
output,
output_geometry,
scale,
(0, OverviewChromePart::Strip),
panel,
color,
0.0,
radius,
) {
elements.push(strip.into());
}
elements
}