Samuel Onoja
533cd74c94
perf(capture): add SceneLens GPU streams and retained scene reuse
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Use persistent privacy-filtered capture targets and client-owned GPU buffers with fence completion, backpressure, negotiated frame rates and shared-memory fallback.
Invalidate output views on scene changes while preserving inactive-window callbacks and capture revocation. Include OBS memory-mask negotiation and native pixel, transport and recording regressions.
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