Add window blur, organize Settings, and reduce launcher memory

This commit is contained in:
Samuel Onoja committed 2026-10-14 01:01:21 +01:00
1 parent bbc2f226d8
commit 07a8e50f47
17 files changed
+260 -88

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@@ -340,6 +340,12 @@ fn scene_elements(
{
elements.push(background);
}
if material_surface.is_none()
&& let Some(blur) =
super::window_blur::window_blur_element(state, renderer, output, sample.presentation, corners)
{
elements.push(blur);
}
if let Some(shadow) = shadow {
elements.push(shadow.into());
}