Add window blur, organize Settings, and reduce launcher memory

This commit is contained in:
Samuel Onoja committed 2026-10-14 01:01:21 +01:00
1 parent bbc2f226d8
commit 07a8e50f47
17 files changed
+260 -88

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@@ -315,6 +315,20 @@ impl App {
.padding(12)
.class(crate::visuals::surface(palette.card, 14.)),
);
let mut shell = widget::column([])
.spacing(4)
.push(self.panel_heading("Shell appearance", 15.));
for field in crate::schema::fields(Page::Bar)
.into_iter()
.filter(|field| field.path.starts_with("theme."))
{
shell = shell.push(self.field(field));
}
rows = rows.push(
widget::container(shell)
.padding(12)
.class(crate::visuals::surface(palette.card, 14.)),
);
}
PanelPage::Arrange => return self.panel_workspace(),
}
+67 -61
View File
@@ -99,7 +99,7 @@ impl Page {
Self::Appearance => "A desktop that feels like yours.",
Self::Accessibility => "Make the desktop easier to see and use.",
Self::Wallpaper => "Set the scene for your workspace.",
Self::Bar => "Arrange panel items and groups.",
Self::Bar => "Arrange your panel and change the shell's appearance.",
Self::Notifications => "Stay informed on your terms.",
Self::LockScreen => "Your desktop, safely put away.",
Self::Windows => "Window layouts, spacing and focus effects.",
@@ -392,19 +392,6 @@ pub fn fields(page: Page) -> Vec<Field> {
"system follows your desktop timezone; or enter an IANA timezone.",
"system",
),
range(
"theme.geometry.shell_radius",
"Shell corner radius",
"Rounds the bar, menus, notifications and hover backgrounds. Window corners are separate.",
RangeSpec {
default: 14.0,
min: 0.0,
max: 32.0,
step: 1.0,
suffix: " px",
integer: false,
},
),
text(
"theme.accent",
"Accent color",
@@ -418,37 +405,10 @@ pub fn fields(page: Page) -> Vec<Field> {
"auto",
&[("auto", "Gradient"), ("solid", "Solid")],
),
choice(
"theme.border.style",
"Inactive border style",
"Gradients retain the border color's transparency.",
"auto",
&[("auto", "Gradient"), ("solid", "Solid")],
),
choice(
"theme.material.style",
"Surface style",
"Choose the finish for the bar and menus.",
"solid",
&[("solid", "Solid"), ("translucent", "Translucent")],
),
range(
"theme.material.opacity",
"Shell opacity",
"Background opacity for the bar, popovers, menus, notifications and sharing dialog. Text and icons stay opaque.",
RangeSpec {
default: ferese_config::DEFAULT_MATERIAL_OPACITY,
min: 0.0,
max: 1.0,
step: 0.01,
suffix: "",
integer: false,
},
),
range(
"theme.material.blur_radius",
"Background blur",
"Softness behind translucent surfaces.",
"Softness behind translucent shell surfaces and windows. Zero disables blur.",
RangeSpec {
default: 12.0,
min: 0.0,
@@ -464,19 +424,6 @@ pub fn fields(page: Page) -> Vec<Field> {
"Use the name of an installed font family.",
"Inter",
),
range(
"theme.geometry.focus_ring_width",
"Focus border",
"A subtle outline around the active window.",
RangeSpec {
default: 2.0,
min: 0.0,
max: 4.0,
step: 0.5,
suffix: " px",
integer: false,
},
),
],
Page::Wallpaper => vec![
text(
@@ -521,6 +468,39 @@ pub fn fields(page: Page) -> Vec<Field> {
),
],
Page::Bar => vec![
range(
"theme.geometry.shell_radius",
"Shell corner radius",
"Rounds the bar, menus, notifications and hover backgrounds. Window corners are separate.",
RangeSpec {
default: 14.0,
min: 0.0,
max: 32.0,
step: 1.0,
suffix: " px",
integer: false,
},
),
choice(
"theme.material.style",
"Surface style",
"Choose the finish for the panel, launcher, menus and notifications.",
"solid",
&[("solid", "Solid"), ("translucent", "Translucent")],
),
range(
"theme.material.opacity",
"Shell opacity",
"Background opacity for the bar, popovers, menus, notifications and sharing dialog. Text and icons stay opaque.",
RangeSpec {
default: ferese_config::DEFAULT_MATERIAL_OPACITY,
min: 0.0,
max: 1.0,
step: 0.01,
suffix: "",
integer: false,
},
),
range(
"panels.0.geometry.height",
"Height",
@@ -651,6 +631,32 @@ pub fn fields(page: Page) -> Vec<Field> {
integer: false,
},
),
choice(
"theme.border.style",
"Inactive border style",
"Gradients retain the border color's transparency.",
"auto",
&[("auto", "Gradient"), ("solid", "Solid")],
),
range(
"theme.geometry.focus_ring_width",
"Focus border",
"A subtle outline around the active window.",
RangeSpec {
default: 2.0,
min: 0.0,
max: 4.0,
step: 0.5,
suffix: " px",
integer: false,
},
),
toggle(
"input.focus_follows_mouse",
"Focus follows pointer",
"Focus visible windows without raising or scrolling. Click to bring them into view.",
false,
),
toggle(
"appearance.focus_effect.enabled",
"Window focus effects",
@@ -683,6 +689,12 @@ pub fn fields(page: Page) -> Vec<Field> {
integer: false,
},
),
toggle(
"appearance.focus_effect.blur",
"Window blur",
"Soften the background behind translucent windows. Adjust the amount in Appearance.",
true,
),
range(
"appearance.focus_effect.inactive_dim",
"Inactive window dimming",
@@ -770,12 +782,6 @@ pub fn fields(page: Page) -> Vec<Field> {
integer: true,
},
),
toggle(
"input.focus_follows_mouse",
"Focus follows pointer",
"Focus visible windows without raising or scrolling. Click to bring them into view.",
false,
),
toggle(
"input.touchpad.tap",
"Tap to click",
+13 -5
View File
@@ -33,7 +33,6 @@ pub(super) enum Message {
pub(super) struct Launcher {
pub id: window::Id,
pub(super) output: String,
top: f32,
input: cosmic::widget::Id,
query: String,
category: Option<Category>,
@@ -138,7 +137,13 @@ impl FereseShell {
};
let name = output.name.clone().unwrap_or(name);
let wl_output = output.output.clone();
let top = output.size.map_or(240., |(_, h)| h as f32 * 0.3);
let (output_width, output_height) = output.size.unwrap_or((1920, 1080));
// Reserve the largest browse view once, avoiding buffer reallocations during springs.
let width = 720u32.min(output_width.max(1) as u32);
let height = 404u32.min((output_height - 32).max(1) as u32);
let top = ((output_height as f32 * 0.3) as i32)
.min(output_height - height as i32 - 16)
.max(0);
let dismissed = Task::batch([self.destroy_menu(), self.destroy_system_modal(true)]);
let id = window::Id::unique();
let mut progress = AnimatedValue::new(0.);
@@ -151,7 +156,6 @@ impl FereseShell {
self.launcher = Some(Launcher {
id,
output: name,
top,
input: cosmic::widget::Id::unique(),
query: String::new(),
category: None,
@@ -191,11 +195,15 @@ impl FereseShell {
id,
layer: Layer::Overlay,
keyboard_interactivity: KeyboardInteractivity::Exclusive,
anchor: Anchor::TOP | Anchor::BOTTOM | Anchor::LEFT | Anchor::RIGHT,
anchor: Anchor::TOP,
output: IcedOutput::Output(wl_output.clone()),
namespace: "ferese-launcher".into(),
exclusive_zone: -1,
size: Some((None, None)),
size: Some((Some(width), Some(height))),
margin: IcedMargin {
top,
..Default::default()
},
..Default::default()
},
Some(Box::new(move |app| app.view_launcher(id))),
+1 -14
View File
@@ -484,15 +484,6 @@ impl FereseShell {
}
body = body.push(container(rows).padding([0, 12]));
}
let available_height = self
.outputs
.iter()
.find(|o| o.name.as_deref() == Some(&launcher.output))
.and_then(|o| o.size)
.map(|(_, h)| h as f32);
let top = available_height.map_or(launcher.top, |h| {
(h * 0.3).min(h - launcher.height.current as f32 - 16.).max(16.)
});
let mut background = color_with_opacity(self.config.theme.surface_popover, opacity);
if self.config.theme.high_contrast || self.config.theme.reduce_transparency {
background.a = opacity;
@@ -521,11 +512,7 @@ impl FereseShell {
launcher.regions.clone(),
))
.width(Length::Fill)
.align_x(cosmic::iced::Alignment::Center)
.padding(cosmic::iced::Padding {
top,
..Default::default()
});
.align_x(cosmic::iced::Alignment::Center);
let dismiss = message(Message::Dismiss(id));
let backdrop = mouse_area(Space::new().width(Length::Fill).height(Length::Fill))
.on_press(dismiss.clone())