feat: move tiled windows directionally

This commit is contained in:
Samuel Onoja committed 2026-09-24 11:03:13 +01:00
1 parent 8c1184ddda
commit 0d9bbe49f7
3 files changed
+87 -6

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+6 -6
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@@ -34,11 +34,7 @@ impl Ferese {
return FilterResult::Intercept(());
}
let direction = if modifiers.logo
&& !modifiers.ctrl
&& !modifiers.alt
&& !modifiers.shift
{
let direction = if modifiers.logo && !modifiers.ctrl && !modifiers.alt {
match keysym.modified_sym().raw() {
keysyms::KEY_h | keysyms::KEY_H => Some(Direction::Left),
keysyms::KEY_j | keysyms::KEY_J => Some(Direction::Down),
@@ -53,7 +49,11 @@ impl Ferese {
if let Some(direction) = direction {
if state == KeyState::Pressed {
data.intercepted_keys.insert(keycode);
data.focus_direction(direction);
if modifiers.shift {
data.move_direction(direction);
} else {
data.focus_direction(direction);
}
}
FilterResult::Intercept(())