Integrate native Rime and stabilize input, output, and rendering

- Add optional modifier-only Super binding whose tap is cancelled by
  other input, focus changes, grabs, locks, and session teardown.
- Ship the native ferese-rime user service, Rime defaults, installer
  inventory, package dependencies, session environment, and docs.
- Vendor Smithay 8a27023 with the SHM texture-cache format fix and add
  GPU regressions for format changes and resize snapshots.
- Release reused CRTC owners before staging output modes, then restore
  changed outputs before former owners when a transaction fails.
- Wait for resize-capture GPU completion, expand filtered surface
  damage, and preserve IME popup origin under fractional scaling.
- Mark weekends like holidays in both calendar layouts.
This commit is contained in:
aria committed 2026-10-30 03:13:43 +09:00
1 parent a2be421974
commit 993bc0f88f
391 files changed
+130908 -76

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+182
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@@ -0,0 +1,182 @@
//! Compare damaged swapchain frames with an independently repainted scene.
use super::*;
use smithay::backend::renderer::damage::OutputDamageTracker;
use smithay::backend::renderer::element::solid::SolidColorBuffer;
use smithay::utils::user_data::UserDataMap;
fn blur(
renderer: &mut GlesRenderer,
program: &BlurProgram,
scale: f64,
size: Size<i32, Physical>,
transform: Transform,
) -> BlurRenderElement {
let sample = Rectangle::<i32, Logical>::new((0, 10).into(), (145, 80).into());
let visible = Rectangle::<i32, Logical>::new((10, 20).into(), (120, 55).into());
let sample_physical = sample.to_physical_precise_round(scale);
let framebuffer = framebuffer_clip_rect(sample_physical, size, transform.invert());
let capture = framebuffer_capture_rect(framebuffer);
let texture = renderer
.create_buffer(Fourcc::Abgr8888, (capture[2], capture[3]).into())
.unwrap();
BlurRenderElement::new(
texture,
program.0.clone(),
&MaterialParameters {
panel: None,
corner_radii: [0.; 4],
presentation_alpha: 1.,
background_opacity: 0.,
blur: (8. * scale) as f32,
sample_geometry: sample,
sample_physical,
sample_framebuffer: framebuffer,
shadow_rect: [0.; 4],
shadow_values: [0.; 2],
shadow_bounds: visible,
geometry: visible,
tint: [0.; 4],
generation: 0,
opaque: false,
visible_framebuffer: framebuffer_clip_rect(
visible.to_physical_precise_round(scale),
size,
transform.invert(),
),
},
Arc::new(AtomicBool::new(true)),
)
}
fn pixels(renderer: &mut GlesRenderer, texture: &mut GlesTexture) -> Vec<u8> {
let size = texture.size();
let target = renderer.bind(texture).unwrap();
let mapping = renderer
.copy_framebuffer(&target, Rectangle::from_size(size), Fourcc::Abgr8888)
.unwrap();
renderer.map_texture(&mapping).unwrap().to_vec()
}
#[test]
#[ignore = "requires an EGL rendering device"]
fn blur_behind_moving_opaque_window_matches_full_frames_at_buffer_age_three() {
let mut renderer = {
use smithay::backend::egl::{EGLContext, EGLDevice, EGLDisplay};
let software = std::env::var_os("FERESE_TEST_EGL_SOFTWARE").is_some();
let device = EGLDevice::enumerate()
.unwrap()
.find(|device| device.is_software() == software)
.unwrap();
// SAFETY: The enumerated device remains owned by the EGL display/context.
let display = unsafe { EGLDisplay::new(device).unwrap() };
// SAFETY: This test owns the renderer's fresh context exclusively.
unsafe { GlesRenderer::new(EGLContext::new(&display).unwrap()).unwrap() }
};
let mut resources = RenderResources::default();
let program = blur_program(&mut resources, &mut renderer).unwrap();
for scale in [1., 1.5, 2.] {
for transform in [Transform::Normal, Transform::Flipped180] {
let size: Size<i32, Physical> = ((160. * scale) as i32, (100. * scale) as i32).into();
let mut tracker = OutputDamageTracker::new(size, scale, transform);
let mut targets = (0..3)
.map(|_| {
renderer
.create_buffer(Fourcc::Abgr8888, (size.w, size.h).into())
.unwrap()
})
.collect::<Vec<GlesTexture>>();
let mut reference: GlesTexture = renderer
.create_buffer(Fourcc::Abgr8888, (size.w, size.h).into())
.unwrap();
let effect = blur(&mut renderer, &program, scale, size, transform);
let mut background = SolidColorBuffer::new((160, 100), [0.1, 0.7, 0.2, 1.]);
let foreground = SolidColorBuffer::new((60, 90), [0.2, 0.1, 0.8, 1.]);
for frame_index in 0..9 {
if frame_index % 3 == 0 {
background.set_color([0.1, 0.3 + frame_index as f32 * 0.05, 0.2, 1.]);
}
let solid = || {
SolidColorRenderElement::from_buffer(
&background,
(0, 0),
scale,
1.,
RenderElementKind::Unspecified,
)
};
let front = SolidColorRenderElement::from_buffer(
&foreground,
(((100 - frame_index * 3) as f64 * scale) as i32, 0),
scale,
1.,
RenderElementKind::Unspecified,
);
let elements: Vec<AnimatedWindowRenderElement> =
vec![front.clone().into(), effect.clone().into(), solid().into()];
backdrop::update(&elements, scale);
let slot = frame_index as usize % 3;
{
let mut target = renderer.bind(&mut targets[slot]).unwrap();
tracker
.render_output(
&mut renderer,
&mut target,
if frame_index < 3 { 0 } else { 3 },
&elements,
Color32F::TRANSPARENT,
)
.unwrap()
.sync
.wait()
.unwrap();
}
// Paint every layer without opaque culling or damage reuse.
// A separate capture texture prevents the oracle from repairing
// the incremental renderer's cached copy as a side effect.
let reference_blur = blur(&mut renderer, &program, scale, size, transform);
let full_elements: Vec<AnimatedWindowRenderElement> =
vec![front.into(), reference_blur.into(), solid().into()];
{
let mut target = renderer.bind(&mut reference).unwrap();
let mut frame = renderer
.render(&mut target, size, transform.invert())
.unwrap();
let full = Rectangle::from_size(size);
frame.clear(Color32F::TRANSPARENT, &[full]).unwrap();
for element in full_elements.iter().rev() {
let cache = UserDataMap::default();
let rect = element.geometry(scale.into());
if element.is_framebuffer_effect() {
element
.capture_framebuffer(&mut frame, element.src(), rect, &cache)
.unwrap();
}
element
.draw(
&mut frame,
element.src(),
rect,
&[Rectangle::from_size(rect.size)],
&[],
element.is_framebuffer_effect().then_some(&cache),
)
.unwrap();
}
frame.finish().unwrap().wait().unwrap();
}
let actual = pixels(&mut renderer, &mut targets[slot]);
let expected = pixels(&mut renderer, &mut reference);
let differing = actual
.iter()
.zip(&expected)
.filter(|(a, b)| a.abs_diff(**b) > 1)
.count();
assert_eq!(
differing, 0,
"scale={scale} transform={transform:?} frame={frame_index}"
);
}
}
}
}
+11 -2
View File
@@ -18,7 +18,7 @@ pub(crate) fn capture_resize_snapshot(
) -> Result<Option<ResizeSnapshot>, GlesError> {
// Called before on_commit_buffer_handler: renderer surface state still
// owns the previous buffer during an actual resize handoff.
render_window_texture(renderer, window, geometry, scale, remaining, None)
render_window_texture(renderer, window, geometry, scale, remaining, None, true)
}
fn render_window_texture(
@@ -28,6 +28,7 @@ fn render_window_texture(
scale: f64,
remaining: usize,
reusable: Option<GlesTexture>,
before_source_release: bool,
) -> Result<Option<ResizeSnapshot>, GlesError> {
let Some(toplevel) = window.toplevel() else {
return Ok(None);
@@ -68,7 +69,13 @@ fn render_window_texture(
let damage = Rectangle::from_size(size);
frame.clear(Color32F::new(0.0, 0.0, 0.0, 0.0), &[damage])?;
draw_render_elements(&mut frame, scale, &content, &[damage])?;
let _ = frame.finish()?;
let copied = frame.finish()?;
if before_source_release {
// This function runs before the old wl_buffer is replaced. The
// client may immediately reuse it after release, so the detached
// animation image must be complete before that release is possible.
copied.wait().map_err(|_| GlesError::SyncInterrupted)?;
}
}
Ok(Some(ResizeSnapshot {
texture,
@@ -118,6 +125,7 @@ pub(crate) fn capture_window_frame(
scale,
128 * 1024 * 1024,
reusable,
false,
)
.map_err(|error| error.to_string())?
.ok_or("Window has no capturable content")?;
@@ -422,6 +430,7 @@ pub(crate) fn capture_stream_window(
info.scale,
128 * 1024 * 1024,
reusable,
false,
)
.map_err(|error| error.to_string())?
.ok_or("Window has no capturable content")?;
+138
View File
@@ -0,0 +1,138 @@
//! Real input-method protocol resources and SHM bounds; no host GUI is used.
use super::layer_popup_geometry;
use crate::Ferese;
use crate::state::{dispatch_test_client as dispatch, test_client_request as request, test_window};
use smithay::desktop::PopupKind;
use smithay::reexports::calloop::EventLoop;
use smithay::reexports::wayland_protocols_misc::zwp_input_method_v2::server::zwp_input_method_manager_v2::ZwpInputMethodManagerV2;
use smithay::reexports::wayland_server::protocol::{
wl_compositor::WlCompositor, wl_shm::WlShm, wl_surface::WlSurface,
};
use smithay::reexports::wayland_server::Resource;
use smithay::utils::{Physical, Point, Rectangle};
use smithay::wayland::input_method::PopupParent;
use smithay::wayland::text_input::TextInputSeat;
use std::io::{Read, Write};
use std::os::fd::AsRawFd;
use std::os::unix::net::UnixStream;
fn bind_seat(state: &mut Ferese, events: &mut EventLoop<'static, Ferese>, wire: &mut UnixStream) {
request(wire, 1, 1, &[7], None);
dispatch(events, state);
wire.set_nonblocking(true).unwrap();
let mut bytes = Vec::new();
let _ = wire.read_to_end(&mut bytes);
wire.set_nonblocking(false).unwrap();
let mut offset = 0;
let mut seat = None;
while offset < bytes.len() {
let object = u32::from_ne_bytes(bytes[offset..offset + 4].try_into().unwrap());
let header = u32::from_ne_bytes(bytes[offset + 4..offset + 8].try_into().unwrap());
if object == 7 && header as u16 == 0 {
let length =
u32::from_ne_bytes(bytes[offset + 12..offset + 16].try_into().unwrap()) as usize;
if &bytes[offset + 16..offset + 16 + length] == b"wl_seat\0" {
seat = Some(u32::from_ne_bytes(
bytes[offset + 8..offset + 12].try_into().unwrap(),
));
}
}
offset += (header >> 16) as usize;
}
let mut args = vec![seat.unwrap(), 8];
args.extend(
b"wl_seat\0"
.chunks_exact(4)
.map(|word| u32::from_ne_bytes(word.try_into().unwrap())),
);
args.extend([7, 8]);
request(wire, 7, 0, &args, None);
dispatch(events, state);
}
#[test]
fn input_method_popup_preserves_layer_origin_and_uses_own_surface_bounds() {
if !crate::startup_tests::private_runtime(
"render::scene::layer_popup_tests::input_method_popup_preserves_layer_origin_and_uses_own_surface_bounds",
) {
return;
}
let mut events = EventLoop::try_new().unwrap();
let mut state = crate::startup_tests::state(&mut events);
let (window, mut wire) = test_window(&mut state, &mut events, 0xff102030);
let parent = window.toplevel().unwrap().wl_surface().clone();
let client = parent.client().unwrap();
state.seat.text_input().set_focus(Some(parent.clone()));
bind_seat(&mut state, &mut events, &mut wire);
let manager = client
.create_resource::<ZwpInputMethodManagerV2, smithay::wayland::GlobalData, Ferese>(
&state.display_handle,
1,
smithay::wayland::GlobalData,
)
.unwrap();
let compositor = client
.create_resource::<WlCompositor, smithay::wayland::GlobalData, Ferese>(
&state.display_handle,
6,
smithay::wayland::GlobalData,
)
.unwrap();
let shm = client
.create_resource::<WlShm, smithay::wayland::GlobalData, Ferese>(
&state.display_handle,
1,
smithay::wayland::GlobalData,
)
.unwrap();
request(&mut wire, manager.id().protocol_id(), 0, &[8, 9], None);
request(&mut wire, compositor.id().protocol_id(), 0, &[10], None);
request(&mut wire, 9, 4, &[11, 10], None); // get_input_popup_surface
let mut file = tempfile::tempfile().unwrap();
file.write_all(&0xff204060u32.to_ne_bytes().repeat(364 * 80))
.unwrap();
request(
&mut wire,
shm.id().protocol_id(),
0,
&[12, 364 * 80 * 4],
Some(file.as_raw_fd()),
);
request(&mut wire, 12, 0, &[13, 0, 364, 80, 364 * 4, 0], None);
request(&mut wire, 10, 1, &[13, 0, 0], None);
request(&mut wire, 10, 6, &[], None);
dispatch(&mut events, &mut state);
let surface = client
.object_from_protocol_id::<WlSurface>(&state.display_handle, 10)
.unwrap();
let Some(PopupKind::InputMethod(mut popup)) = state.popups.find_popup(&surface) else {
panic!("input-method popup must be tracked");
};
// Parent geometry is global, but the layer renderer receives output-local
// coordinates. Cover a primary output and a secondary output left/above it.
for output_origin in [(0, 0), (-1920, -300)] {
let layer_origin = Point::from((360, 241));
let global_parent =
Rectangle::new(layer_origin + Point::from(output_origin), (560, 70).into());
popup.set_parent(Some(PopupParent {
surface: parent.clone(),
location: global_parent,
}));
popup.set_location((148, 55).into());
let kind = PopupKind::InputMethod(popup.clone());
assert_eq!(kind.geometry(), global_parent);
let (bounds, content_origin) = layer_popup_geometry(layer_origin, popup.location(), &kind);
assert_eq!(content_origin, Point::from((508, 296)));
assert_eq!(
bounds,
Rectangle::new((508, 296).into(), (364, 80).into()),
"candidate bounds must come from its own buffer, not its parent"
);
for scale in [1.0, 1.5, 2.0] {
let pixels: Rectangle<i32, Physical> = bounds.to_physical_precise_round(scale);
assert_eq!(pixels.loc, content_origin.to_physical_precise_round(scale));
assert_eq!(pixels.size.h, (80.0 * scale) as i32);
}
}
}
+128 -24
View File
@@ -1,4 +1,6 @@
mod backdrop;
#[cfg(test)]
mod backdrop_gpu_tests;
mod capture;
mod closing;
mod window_blur;
@@ -272,9 +274,25 @@ impl Element for BlurRenderElement {
fn kind(&self) -> RenderElementKind {
RenderElementKind::Unspecified
}
fn is_framebuffer_effect(&self) -> bool {
// The complete sampling region must be repainted before capture,
// including pixels hidden by opaque elements above this blur.
true
}
}
impl RenderElement<GlesRenderer> for BlurRenderElement {
fn capture_framebuffer(
&self,
frame: &mut GlesFrame<'_, '_>,
_src: Rectangle<f64, Buffer>,
_dst: Rectangle<i32, Physical>,
_cache: &smithay::utils::user_data::UserDataMap,
) -> Result<(), GlesError> {
self.capture(frame)
}
fn draw(
&self,
frame: &mut GlesFrame<'_, '_>,
@@ -282,14 +300,37 @@ impl RenderElement<GlesRenderer> for BlurRenderElement {
dst: Rectangle<i32, Physical>,
damage: &[Rectangle<i32, Physical>],
opaque_regions: &[Rectangle<i32, Physical>],
_cache: Option<&smithay::utils::user_data::UserDataMap>,
cache: Option<&smithay::utils::user_data::UserDataMap>,
) -> Result<(), GlesError> {
// Simple full-frame renderers do not implement the effect callback.
// Damage-tracked outputs must use its callback, never the dirty flag:
// the tracker knows when occlusion or buffer restoration needs a copy.
if cache.is_none() && self.capture_dirty.load(Ordering::Relaxed) {
self.capture(frame)?;
}
frame.render_texture_from_to(
&self.texture,
src,
dst,
damage,
opaque_regions,
Transform::Normal,
1.0,
Some(&self.program),
&self.uniforms,
)
}
fn underlying_storage(&self, _renderer: &mut GlesRenderer) -> Option<UnderlyingStorage<'_>> {
None
}
}
impl BlurRenderElement {
fn capture(&self, frame: &mut GlesFrame<'_, '_>) -> Result<(), GlesError> {
let texture = self.texture.tex_id();
let [x, y, width, height] = self.capture_rect;
// Buffer-age restoration and unrelated partial damage must reuse the
// clean captured scene. Recapturing a partly repainted framebuffer
// would feed previous blurred pixels back into the blur.
if self.capture_dirty.load(Ordering::Relaxed) {
{
// SAFETY: with_context makes this frame context current. GL writes into live local
// scalars, and the capture texture belongs to this renderer with the allocated
// framebuffer bounds.
@@ -341,22 +382,7 @@ impl RenderElement<GlesRenderer> for BlurRenderElement {
}
self.capture_dirty.store(false, Ordering::Relaxed);
}
frame.render_texture_from_to(
&self.texture,
src,
dst,
damage,
opaque_regions,
Transform::Normal,
1.0,
Some(&self.program),
&self.uniforms,
)
}
fn underlying_storage(&self, _renderer: &mut GlesRenderer) -> Option<UnderlyingStorage<'_>> {
None
Ok(())
}
}
@@ -538,6 +564,47 @@ fn clipped_surface_damage(
}
}
fn sampled_surface_damage(
size: Size<i32, Physical>,
source: Size<f64, Buffer>,
transform: Transform,
clip_changed: bool,
client_damage: impl FnOnce() -> DamageSet<i32, Physical>,
) -> DamageSet<i32, Physical> {
clipped_surface_damage(size, clip_changed, || {
// Linear filtering also changes destination samples just outside the
// changed texels. Smithay maps their rectangle to physical coordinates,
// but does not include this half-texel sampling footprint. Expanding in
// physical pixels prevents stale fringes on fractional-scale redraws.
let source = transform.transform_size(source);
let footprint = |pixels: i32, texels: f64| {
if texels > 0.0 {
(f64::from(pixels) / texels * 0.5).ceil() as i32
} else {
0
}
};
let x = footprint(size.w, source.w);
let y = footprint(size.h, source.h);
let bounds = Rectangle::from_size(size);
client_damage()
.into_iter()
.filter(|rect| !rect.is_empty())
.filter_map(|rect| {
Rectangle::new(
(rect.loc.x.saturating_sub(x), rect.loc.y.saturating_sub(y)).into(),
(
rect.size.w.saturating_add(x.saturating_mul(2)),
rect.size.h.saturating_add(y.saturating_mul(2)),
)
.into(),
)
.intersection(bounds)
})
.collect()
})
}
impl Element for RoundedSurfaceRenderElement {
fn id(&self) -> &Id {
self.inner.id()
@@ -564,9 +631,13 @@ impl Element for RoundedSurfaceRenderElement {
scale: RenderScale<f64>,
commit: Option<CommitCounter>,
) -> DamageSet<i32, Physical> {
clipped_surface_damage(self.inner.geometry(scale).size, self.clip_changed, || {
self.inner.damage_since(scale, commit)
})
sampled_surface_damage(
self.inner.geometry(scale).size,
self.inner.src().size,
self.inner.transform(),
self.clip_changed,
|| self.inner.damage_since(scale, commit),
)
}
fn opaque_regions(&self, scale: RenderScale<f64>) -> OpaqueRegions<i32, Physical> {
@@ -688,6 +759,39 @@ mod tests {
shadow_bounds,
};
#[test]
fn filtered_surface_damage_stays_local_and_preserves_full_clip_changes() {
use smithay::backend::renderer::utils::DamageSet;
let size = (120, 80).into();
let source = (80.0, 40.0).into();
for (transform, x_padding) in [(Transform::Normal, 1), (Transform::_90, 2)] {
let damage = super::sampled_surface_damage(size, source, transform, false, || {
DamageSet::from_slice(&[
Rectangle::new((0, 0).into(), (4, 3).into()),
Rectangle::new((118, 78).into(), (2, 2).into()),
])
});
assert_eq!(
damage.iter().copied().collect::<Vec<_>>(),
vec![
Rectangle::new((0, 0).into(), (4 + x_padding, 4).into()),
Rectangle::new((118 - x_padding, 77).into(), (2 + x_padding, 3).into(),),
],
);
assert!(
super::sampled_surface_damage(size, source, transform, false, DamageSet::default)
.is_empty()
);
let full = super::sampled_surface_damage(size, source, transform, true, || {
panic!("a changed clip must keep full damage without consulting the client")
});
assert_eq!(
full.iter().copied().collect::<Vec<_>>(),
vec![Rectangle::from_size(size)]
);
}
}
#[test]
#[ignore = "requires an EGL rendering device"]
fn solid_corner_mask_preserves_premultiplied_color() {
+26 -3
View File
@@ -556,9 +556,7 @@ pub(super) fn layer_elements(
let mut elements = Vec::new();
for (geometry, layer) in layers {
for (popup, offset) in PopupManager::popups_for_surface(layer.wl_surface()) {
let mut bounds = popup.geometry();
let content_origin = geometry.loc + offset - bounds.loc;
bounds.loc = geometry.loc + offset;
let (bounds, content_origin) = layer_popup_geometry(geometry.loc, offset, &popup);
append_material_surface(
state,
renderer,
@@ -587,6 +585,27 @@ pub(super) fn layer_elements(
elements
}
fn layer_popup_geometry(
layer_origin: Point<i32, Logical>,
offset: Point<i32, Logical>,
popup: &smithay::desktop::PopupKind,
) -> (Rectangle<i32, Logical>, Point<i32, Logical>) {
if matches!(popup, smithay::desktop::PopupKind::InputMethod(_)) {
// IME geometry describes its parent in global coordinates, unlike
// xdg window geometry. Its location is already parent-relative, and
// its candidate surface can extend beyond the parent's bounds.
let origin = layer_origin + offset;
return (
smithay::desktop::utils::bbox_from_surface_tree(popup.wl_surface(), origin),
origin,
);
}
let mut bounds = popup.geometry();
let origin = layer_origin + offset - bounds.loc;
bounds.loc = layer_origin + offset;
(bounds, origin)
}
fn layer_output_crop(size: Size<i32, Physical>, transform: Transform) -> Rectangle<i32, Physical> {
Rectangle::from_size(transform.transform_size(size))
}
@@ -675,6 +694,10 @@ pub(super) fn cursor_elements(
}
}
#[cfg(test)]
#[path = "layer_popup_tests.rs"]
mod layer_popup_tests;
#[cfg(test)]
mod layer_crop_tests {
use super::*;