fix: advertise tiled window edges
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a5aee06a10
1 file changed
+14
-1
+14
-1
@@ -749,6 +749,19 @@ impl Ferese {
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state.states.unset(xdg_toplevel::State::Fullscreen)
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};
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let tiled = !is_floating && !is_fullscreen;
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let tiled_changed = if tiled {
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state.states.set(xdg_toplevel::State::TiledLeft)
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| state.states.set(xdg_toplevel::State::TiledRight)
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| state.states.set(xdg_toplevel::State::TiledTop)
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| state.states.set(xdg_toplevel::State::TiledBottom)
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} else {
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state.states.unset(xdg_toplevel::State::TiledLeft)
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| state.states.unset(xdg_toplevel::State::TiledRight)
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| state.states.unset(xdg_toplevel::State::TiledTop)
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| state.states.unset(xdg_toplevel::State::TiledBottom)
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};
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let decoration_mode = if is_floating && !is_fullscreen {
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DecorationMode::ClientSide
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} else {
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@@ -757,7 +770,7 @@ impl Ferese {
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let decoration_changed = state.decoration_mode != Some(decoration_mode);
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state.decoration_mode = Some(decoration_mode);
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fullscreen_changed || decoration_changed
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fullscreen_changed || tiled_changed || decoration_changed
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});
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if requested_size.is_some() || state_changed {
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