- Add optional modifier-only Super binding whose tap is cancelled by other input, focus changes, grabs, locks, and session teardown. - Ship the native ferese-rime user service, Rime defaults, installer inventory, package dependencies, session environment, and docs. - Vendor Smithay 8a27023 with the SHM texture-cache format fix and add GPU regressions for format changes and resize snapshots. - Release reused CRTC owners before staging output modes, then restore changed outputs before former owners when a transaction fails. - Wait for resize-capture GPU completion, expand filtered surface damage, and preserve IME popup origin under fractional scaling. - Mark weekends like holidays in both calendar layouts.
41 KiB
Smithay Changelog
Unreleased
Breaking changes
wayland::virtual_keyboard no longer sends key events to focused clients on its
own. A virtual keyboard is now an regular input device:
VirtualKeyboardManagerState::new requires the state to implement the new
VirtualKeyboardHandler, which receives InputEvent<VirtualKeyboardBackend>s
for the compositor to handle like real devices (so special keys, compositor
bindings, idle handling and focus works properly). The compositor has to
activate the device's keymap (VirtualKeyboardDevice::keymap) before processing
its key events. Modifiers set with the modifiers request are not reset when
the device is destroyed (the masks are absolute, so that would also clear state
not set by the device, like locks set by other devices on a shared keymap). The
compositor is responsible for reconciling the modifier state on DeviceRemoved
(e.g., by tracking the bits set by it). VirtualKeyboardUserData is no longer
generic over the state type.
crate::wayland::selection::data_device::start_dnd was removed in favor of exposing the
underlying DnDGrab and associated types to make it possible to write external Drag&Drop sources
and targets (e.g. for other shell implementations). See the Additions-section for more info.
This also means the ServerDndGrabHandler was removed. The ClientDndGrabHandler was split into
a generic DndGrabHandler and a specific WaylandDndGrabHandler. WaylandDndGrabHandler::started needs to
be implemented and explicitly start a DnDGrab for wayland DnD-operations to work.
X11WM::start_wm now needs a DisplayHandle-reference and adds requirements for the State type to
implement DndGrabHandler and the SeatHandlers PointerFocus and TouchFocus-types to implement
the new DndFocus trait.
GbmFramebufferExporter::new now accepts a NodeFilter as import node, which
enables accepting dmabufs originating from any node.
-GbmFramebufferExporter::new(gbm, node);
+GbmFramebufferExporter::new(gbm, node.into());
-GbmFramebufferExporter::new(gbm, None);
+GbmFramebufferExporter::new(gbm, NodeFilter::None);
-GbmFramebufferExporter::new(gbm, Some(node));
+GbmFramebufferExporter::new(gbm, node.into());
+GbmFramebufferExporter::new(gbm, NodeFilter::All);
DrmOutputManager does now provide an explicit lock-method returning a [LockedDrmOutputManager].
All other methods have moved to this new type, allowing compositors to take the same lock across multiple
operations.
xdg_shell, layer_shell, and session_lock surfaces now track last_acked state for each commit.
You can find it in the last_acked field of the corresponding ...CachedState structs.
The "current state" and "current serial" attribute fields were removed; use last_acked from the new with_committed_state() accessors instead (and verify that you didn't actually want with_pending_state() instead where you used the "current state").
-ToplevelSurface::current_state();
+ToplevelSurface::with_committed_state(|state| {
+ // ...
+});
-PopupSurface::current_state();
+PopupSurface::with_committed_state(|state| {
+ // ...
+});
-LayerSurface::current_state();
+LayerSurface::with_committed_state(|state| {
+ // ...
+});
-LockSurface::current_state();
+LockSurface::with_committed_state(|state| {
+ // ...
+});
struct XdgToplevelSurfaceRoleAttributes {
- configured: bool,
- configure_serial: Option<Serial>,
- current: ToplevelState,
- current_serial: Option<Serial>,
- last_acked: Option<ToplevelState>,
+ last_acked: Option<ToplevelConfigure>,
// ...
}
struct XdgPopupSurfaceRoleAttributes {
- configured: bool,
- configure_serial: Option<Serial>,
- current: PopupState,
- current_serial: Option<Serial>,
- committed: bool,
- last_acked: Option<PopupState>,
+ last_acked: Option<PopupConfigure>,
// ...
}
struct LayerSurfaceAttributes {
- configured: bool,
- configure_serial: Option<Serial>,
- current: LayerSurfaceState,
- last_acked: Option<LayerSurfaceState>,
+ last_acked: Option<LayerSurfaceConfigure>,
// ...
}
-impl Copy for LayerSurfaceCachedState;
The following methods are no longer needed as Smithay does them automatically now:
-ToplevelSurface::reset_initial_configure_sent();
-PopupSurface::reset_initial_configure_sent();
You also no longer need to manually set LayerSurfaceAttributes::initial_configure_sent, Smithay handles it automatically.
The delegate_*! macros have been replaced with a single delegate_dispatch2! macro, which implements dispatch in terms
of new Dipsatch2 and GlobalDispatch2 traits. These will replace Dispatch and GlobalDispatch in a future version of
wayland_server.
The SpaceElement::geometry impl for X11Surface is no longer equivalent to its bbox. For clients that set
_GTK_FRAME_EXTENTS, the shadow extents are subtracted from the bbox to give the geometry.
X11Surface::geometry has been renamed to X11Surface::last_configure. X11Surface::geometry now returns the bounding
box minus the surface's frame extents.
SessionLockHandler::unlock will no longer be called if the ext_session_lock_v1 instance that sent the
unlock_and_destroy request is not the same instance as the one that successfully locked the session.
SessionLockHandler::new_surface can be called for multiple SessionLocker instances that could be in-flight at the same
time. LockSurface::ext_session_lock has been added to allow the compositor to disambiguate, and associate lock surfaces
with the correct lock instance.
backend::input and input now use backend::input::InputTime for timestamps instead of u32 or u64. InputTime::now()
is used for timestamps for synthesized events.
TextInputActivation must be implemented. It allows for hooks to be run when a text input is activated and deactivated.
KeyboardHandle::input_intercept() now has a source argument and early-returns None when the key was already pressed/released, matching the behavior of KeyboardHandle::input().
-let (res, mods_changed) = keyboard.input_intercept(data, keycode, state, filter);
+let Some((res, mods_changed)) = keyboard.input_intercept(
+ KeyboardSource::MAIN,
+ data,
+ keycode,
+ state,
+ filter,
+) else {
+ return;
+};
Additions
-
Add
WmWindowProperty::Otherto forward unrecognized X11 property changes to the compositor. -
The wlr virtual pointer protocol is now available in
smithay::wayland::virtual_pointer. -
Xkb::keymap_as_stringreturns the active keymap asXKB_KEYMAP_FORMAT_TEXT_V1. -
XkbContext::set_modifier_maskapplies raw xkb modifier masks to a keyboard for clients that report modifier state directly instead of through key presses (e.g.,zwp_virtual_keyboard_v1.modifiers). -
KeyboardHandle::input_forward_bypassing_grabsends a key skipping the active grab, which can be used by compositors to prevent infinite loops when a client with a grab forwards a key through its own virtual keyboard, which can be tracked withInputMethodHandle::keyboard_grab_clientandVirtualKeyboardDevice::client. -
VirtualKeyboardDevice::sourcegives each virtual keyboard its ownKeyboardSourceso keys pressed on multiple devices are released when the last one is released. -
ExtBackgroundEffect protocol is now available in
smithay::wayland::background_effectmodule.
crate::input::dnd was introduced to enable implementation of Drag&Drop operations on custom types.
Internally the same types and traits are used to implement wayland::data_device dnd-operations and XDND
operations (see below).
DnDGrab is the new entry-point for DnD operations. It requires SeatHandler::PointerFocus or
SeatHandler::TouchFocus respectively to implement DndFocus, which is used to send events to
types, which can be targets of DnD operations. Source is a new trait for types that represent
sources of data for DnD operations.
Source::accepted is called when a target accepts a mime-type, or rejects the offer with None.
Sources that proxy an upstream offer need it: a nested compositor forwarding a drag to its own
clients only receives drop from the host compositor once it has itself accepted on the upstream
offer, and previously had no way to know when a nested client had done so. It has a default no-op
implementation, so sources that originate their own data are unaffected.
The Xwayland WM can now handle XDND operations and bridge them over to the new generic DnD interface allowing DnD operations between X11 and Wayland clients (both directions).
X11Surface now has a new surface_under-method, which is also internally used by SpaceElement::is_in_input_region and crate::desktop::Window::surface_under. Any direct usage of under_from_surface_tree on the underlying wl_surface of an X11Surface should be replaced with this method for XDND to work correctly.
X11Surface now parses and exposes the Motif WM hints via motif_hints().
X11Wm allows you to remove and clear XSETTINGS settings.
xdg_shell and layer_shell now enforce the client acking a configure before committing a buffer, as required by the protocols.
struct ToplevelCachedState {
/// Configure last acknowledged by the client at the time of the commit.
last_acked: Option<ToplevelConfigure>,
}
/// Provides access to the current committed cached state.
fn ToplevelSurface::with_cached_state<T>(&self, f: impl FnOnce(&ToplevelCachedState) -> T) -> T;
/// Provides access to the current committed state.
fn ToplevelSurface::with_committed_state<T>(&self, f: impl FnOnce(Option<&ToplevelState>) -> T) -> T;
struct PopupCachedState {
/// Configure last acknowledged by the client at the time of the commit.
last_acked: Option<ToplevelConfigure>,
}
/// Provides access to the current committed cached state.
fn PopupSurface::with_cached_state<T>(&self, f: impl FnOnce(&PopupCachedState) -> T) -> T;
/// Provides access to the current committed state.
fn PopupSurface::with_committed_state<T>(&self, f: impl FnOnce(Option<&PopupState>) -> T) -> T;
struct LayerSurfaceCachedState {
/// Configure last acknowledged by the client at the time of the commit.
last_acked: Option<LayerSurfaceConfigure>,
// ...
}
/// Provides access to the current committed cached state.
fn LayerSurface::with_cached_state<T>(&self, f: impl FnOnce(&LayerSurfaceCachedState) -> T) -> T;
/// Provides access to the current committed state.
fn LayerSurface::with_committed_state<T>(&self, f: impl FnOnce(Option<&LayerSurfaceState>) -> T) -> T;
struct LockSurfaceCachedState {
/// Configure last acknowledged by the client at the time of the commit.
last_acked: Option<LockSurfaceConfigure>,
}
/// Provides access to the current committed cached state.
fn LockSurface::with_cached_state<T>(&self, f: impl FnOnce(&LockSurfaceCachedState) -> T) -> T;
/// Provides access to the current committed state.
fn LockSurface::with_committed_state<T>(&self, f: impl FnOnce(Option<&LockSurfaceState>) -> T) -> T;
struct LockSurfaceAttributes {
server_pending: Option<LockSurfaceState>,
pending_configures: Vec<LockSurfaceConfigure>,
last_acked: Option<LockSurfaceConfigure>,
}
type LockSurfaceData = Mutex<LockSurfaceAttributes>;
struct LockSurfaceConfigure {
state: LockSurfaceState,
serial: Serial,
}
Added Element::is_framebuffer_effect and RenderElement::capture_framebuffer to better support render elements,
that take the current framebuffers contents and modify them, e.g. blurring the backgrounds of windows.
See the documentation for these functions for how to make use of them, but note, that they provide
default implementations, which result in skipping the new functionality. As such any custom RenderElements wrappers
(not using crate::render_elements!) need to be updated.
Space has new functionality that allows for more fine-grained control over window stacking:
map_element_above(): maps a new element directly above an existing one.raise_element_above(): same as above, but moves an already-mapped element.lower_element(): lowers an element to the bottom of the stack, respecting its z-index group.relocate_element(): moves an element to a new location in the space without changing the stacking order.
Output now has owns_xdg_output() which allows you to match an XDG output protocol object with an Output.
Added Renderer::invalidate_caches, which unconditionally drops all renderer-internal caches,
including entries Renderer::cleanup_texture_cache retains while their source buffers are still
alive.
Added GpuManager::cleanup_texture_cache and GpuManager::invalidate_caches, which apply the
corresponding Renderer method to every enumerated device. GpuManager::invalidate_caches
additionally drops the buffers cached for copying between a render and a target node, which no
Renderer owns.
Bugfixes
input_method_v2: a second input method binding a seat that already has one is now the object told
it is unavailable, per the protocol, leaving the existing instance in place. Previously the event
went to the existing instance and the newcomer was dropped untracked. Destroying such an inert
newcomer no longer clears the active instance, and its requests no longer drive the seat.
DrmSurface::use_vrr(false) now succeeds as a no-op when using legacy DRM. Attempts to enable VRR
on legacy DRM still return UnknownProperty.
The xdg_toplevel request handler now posts an invalid_size error when a client performs a set_max_size or set_min_size request with a negative width or height.
DrmDeviceFd::new no longer tries to become DRM master on a render node, which the kernel always
refuses, so it no longer warns about it.
SimpleCrtcMapper (in smithay-drm-extras) now releases the CRTC reservation of any connector that
is no longer connected, including connectors that have disappeared from the resource list entirely
rather than being reported as disconnected. Previously such connectors (for example DP-MST sink
connectors when a dock is unplugged, or across suspend/resume) leaked their CRTC reservation
indefinitely, which could accumulate until a newly connected output could no longer be assigned a
CRTC.
XWayland now honors WM_HINTS request to map the window in IconicState(minimized). Compositors should check X11Surface::is_hidden() at mapping time and minimize the window appropriately.
Space::refresh() now clears stale outputs before emitting any enter events so no wl_surface.enter events are emitted with a stale wl_output anymore.
The XWayland WM implementation previously incorrectly prefixed large transfers from X11 windows with the four INCR bytes.
MultiRenderer::cleanup_texture_cache now also cleans up the devices other than the render and
target device. Buffers that cannot be imported on the render node directly are imported on their
source device, so those devices accumulate cached imports that previously were never released.
Cleanup is now also attempted on every device even if it fails on one of them, with every failure
logged and the first error returned.
send_frames_surface_tree (and Window::send_frame, LayerSurface::send_frame) no longer sends frame
callbacks to surfaces whose renderer state has no buffer, or to their subsurfaces.
GlesRenderer::cleanup_texture_cache and GlesRenderer::invalidate_caches now only make their EGL
context current when resources are queued for destruction. This avoids waking idle GPUs and
blocking the compositor while they resume.
ext_image_copy_capture_session_v1 now raises the duplicate_frame protocol error when a client
calls create_frame while the session still has an active frame, as the protocol requires. Previously
the request was accepted and the extra frame was silently added to the session.
0.7.0
Breaking changes
DrmSyncobjHandler::drm_syncobj_state is now Optional.
Whenever state is None ImportTimeline request will result in InvalidTimeline protocol error.
This allows one to destroy DrmSyncobjState by calling DrmSyncobjState::into_global()
-fn DrmSyncobjHandler::drm_syncobj_state(&mut self) -> &mut DrmSyncobjState
+fn DrmSyncobjHandler::drm_syncobj_state(&mut self) -> Option<&mut DrmSyncobjState>
DrmTimeline constructor now accepts OwnedFd:
-fn DrmTimeline::new(device: &DrmDeviceFd, fd: BorrowedFd<'_>) -> io::Result<Self>
+fn DrmTimeline::new(device: &DrmDeviceFd, fd: OwnedFd) -> io::Result<Self>
DrmSyncPoint::eventfd now returns Arc<OwnedFd>:
-fn DrmSyncPoint::eventfd(&self) -> io::Result<OwnedFd>
+fn DrmSyncPoint::eventfd(&self) -> io::Result<Arc<OwnedFd>>
GbmFramebufferExporter constructor now accepts import_node,
it will be used to filter DMA-BUFs to only those originating from a specific device before considering them for direct scanout.
If import_node is None direct-scanout of client-buffers won't be used.
-fn GbmFramebufferExporter::new(gbm: Device<A>) -> Self
+fn GbmFramebufferExporter::new(gbm: Device<A>, import_node: Option<DrmNode>) -> Self
Additions
WeakDrmDeviceFd
/// Returns a weak reference to the underlying device
fn DrmDeviceFd::downgrade(&self) -> WeakDrmDeviceFd;
/// Construct an empty Weak reference, that will never upgrade successfully
fn WeakDrmDeviceFd::new() -> Self;
/// Try to upgrade to a strong reference
fn WeakDrmDeviceFd::upgrade(&self) -> Option<DrmDeviceFd>;
KeyboardHandle::set_modifier_state
/// Set the modifiers state.
fn KeyboardHandle::set_modifier_state(&self, mods_state: ModifiersState) -> u32;
/// Serialize modifier state back to be sent to xkb.
fn ModifiersState::serialize_back(&self, state: &xkb::State) -> SerializedMods;
XWaylandKeyboardGrab
/// Get the `zwp_xwayland_keyboard_grab_v1` object that created the grab
fn XWaylandKeyboardGrab::grab(&self) -> &ZwpXwaylandKeyboardGrabV1;
/// Grab is now cloneable
impl Clone for XWaylandKeyboardGrab;
X11Surface
/// Returns the hints for the underlying X11 window
fn X11Surface::hints(&self) -> Option<x11rb::properties::WmHints>;
/// Get the client PID associated with the X11 window.
fn X11Surface::get_client_pid(&self) -> Result<u32, Box<dyn Error>>;
DrmSyncobjState
/// Destroys the state and returns the `GlobalId` for compositors to disable/destroy.
fn DrmSyncobjState::into_global(self) -> GlobalId;
/// Sets a new `import_device` to import the syncobj fds and wait on them.
fn DrmSyncobjState::update_device(&mut self, import_device: DrmDeviceFd);
xdg-toplevel-tag-v1
XdgToplevelTag protocol is now available in smithay::wayland::xdg_toplevel_tag module.
cursor-shape-v1
CursorShape is now updated to version 2
0.6.0
Breaking Changes
RenderContext::draw callback now accepts a mutable reference
-fn smithay::backend::renderer::element::texture::RenderContext::draw(&mut self, f: impl FnOnce(&T))
+fn smithay::backend::renderer::element::texture::RenderContext::draw(&mut self, f: impl FnOnce(&mut T))
Framebuffer now requires Texture implementation
type smithay::backend::renderer::RendererSuper::Framebuffer: smithay::backend::renderer::Texture
Output::client_outputs no longer returns a Vec
-fn smithay::output::Output::client_outputs(&self, client: &Client) -> Vec<WlOutput>;
+fn smithay::output::Output::client_outputs(&self, client: &Client) -> impl Iterator<Item = WlOutput>;
DamageBag/DamageSnapshot damage getters got renamed
-fn smithay::backend::renderer::utils::DamageBag::damage(&self) -> impl Iterator<Item = impl Iterator<Item = &Rectangle>>
+fn smithay::backend::renderer::utils::DamageBag::raw(&self) -> impl Iterator<Item = impl Iterator<Item = &Rectangle>>
-fn smithay::backend::renderer::utils::DamageSnapshot::damage(&self) -> impl Iterator<Item = impl Iterator<Item = &Rectangle>>
+fn smithay::backend::renderer::utils::DamageSnapshot::raw(&self) -> impl Iterator<Item = impl Iterator<Item = &Rectangle>>
RendererSurfaceState::damage now returns a DamageSnapshot
-fn smithay::backend::renderer::utils::RendererSurfaceState::damage(&self) -> impl core::iter::traits::iterator::Iterator<Item = impl core::iter::traits::iterator::Iterator<Item = &smithay::utils::Rectangle<i32, smithay::utils::Buffer>>>
+fn smithay::backend::renderer::utils::RendererSurfaceState::damage(&self) -> smithay::backend::renderer::utils::DamageSnapshot<i32, smithay::utils::Buffer>
Client scale can now be fractional
-fn smithay::wayland::compositor::CompositorClientState::client_scale(&self) -> u32
+fn smithay::wayland::compositor::CompositorClientState::client_scale(&self) -> f64
-fn smithay::wayland::compositor::CompositorClientState::set_client_scale(&self, new_scale: u32)
+fn smithay::wayland::compositor::CompositorClientState::set_client_scale(&self, new_scale: f64)
Raw renderer_id got replaced with new smithay::backend::renderer::ContextId newtype
-fn smithay::backend::renderer::gles::GlesFrame::id(&self) -> usize;
+fn smithay::backend::renderer::gles::GlesFrame::context_id(&self) -> ContextId;
-fn smithay::backend::renderer::gles::GlesRenderer::id(&self) -> usize;
+fn smithay::backend::renderer::gles::GlesRenderer::context_id(&self) -> ContextId;
-fn smithay::backend::renderer::glow::GlowFrame::id(&self) -> usize;
+fn smithay::backend::renderer::glow::GlowFrame::context_id(&self) -> ContextId;
-fn smithay::backend::renderer::glow::GlowRenderer::id(&self) -> usize;
+fn smithay::backend::renderer::glow::GlowRenderer::context_id(&self) -> ContextId;
-fn smithay::backend::renderer::multigpu::MultiFrame::id(&self) -> usize;
+fn smithay::backend::renderer::multigpu::MultiFrame::context_id(&self) -> ContextId;
-fn smithay::backend::renderer::multigpu::MultiRenderer::id(&self) -> usize;
+fn smithay::backend::renderer::multigpu::MultiRenderer::context_id(&self) -> ContextId;
-fn smithay::backend::renderer::pixman::PixmanFrame::id(&self) -> usize;
+fn smithay::backend::renderer::pixman::PixmanFrame::context_id(&self) -> ContextId;
-fn smithay::backend::renderer::pixman::PixmanRenderer::id(&self) -> usize;
+fn smithay::backend::renderer::pixman::PixmanRenderer::context_id(&self) -> ContextId;
-fn smithay::backend::renderer::test::DummyFrame::id(&self) -> usize;
+fn smithay::backend::renderer::test::DummyFrame::context_id(&self) -> ContextId;
-fn smithay::backend::renderer::test::DummyRenderer::id(&self) -> usize;
+fn smithay::backend::renderer::test::DummyRenderer::context_id(&self) -> ContextId;
-fn smithay::backend::renderer::Frame::id(&self) -> usize;
+fn smithay::backend::renderer::Frame::context_id(&self) -> ContextId;
-fn smithay::backend::renderer::Renderer::id(&self) -> usize;
+fn smithay::backend::renderer::Renderer::context_id(&self) -> ContextId;
-fn smithay::backend::renderer::element::texture::TextureRenderElement::from_static_texture(id: Id, renderer_id: usize, ...) -> Self;
+fn smithay::backend::renderer::element::texture::TextureRenderElement::from_static_texture(id: Id, context_id: ContextId, ...) -> Self;
-fn smithay::backend::renderer::element::texture::TextureRenderElement::from_texture_with_damage(id: Id, renderer_id: usize, ...) -> Self;
+fn smithay::backend::renderer::element::texture::TextureRenderElement::from_texture_with_damage(id: Id, context_id: ContextId, ...) -> Self;
-fn smithay::backend::renderer::utils::RendererSurfaceState::texture<R>(&self, id: usize) -> Option<&TextureId>;
+fn smithay::backend::renderer::utils::RendererSurfaceState::texture<R>(&self, id: &ContextId) -> Option<&TextureId>;
CursorShapeDeviceUserData now has an additional generic argument
-struct smithay::wayland::cursor_shape::CursorShapeDeviceUserData;
+struct smithay::wayland::cursor_shape::CursorShapeDeviceUserData<D: SeatHandler>;
The explicit frame buffers got introduced, but for the sake of my sanity those changes are not described here, you can look at: https://github.com/Smithay/smithay/commit/df08c6f29eb6ebfa2fce6fc374590483bcbaf21a
API Additions
It is now possible to check if the OpenGL context is shared with another.
fn smithay::backend::egl::context::EGLContext::is_shared();
It is now possible to check that there are no other references to the underlying GL texture.
fn smithay::backend::renderer::gles::GlesTexture::is_unique_reference();
There is a new gles capability for support of fencing and exporting to EGL
smithay::backend::renderer::gles::Capability::ExportFence;
There is a new BlitFrame trait for frames that support blitting contents from/to the current framebuffer to/from another.
trait smithay::backend::renderer::BlitFrame;
impl BlitFrame for smithay::backend::renderer::gles::GlesFrame;
impl BlitFrame for smithay::backend::renderer::glow::GlowFrame;
impl BlitFrame for smithay::backend::renderer::multigpu::MultiFrame;
It is now possible to iterate over all known tokens and their associated data
fn smithay::wayland::xdg_activation::XdgActivationState::tokens() -> impl Iterator<Item = (&XdgActivationToken, &XdgActivationTokenData)>;
There are new errors for missing DRM crtc/connector/plane mapping
smithay::backend::drm::DrmError::{UnknownConnector, UnknownCrtc, UnknownPlane};
Texture has a few new implementations
impl Texture for smithay::backend::renderer::gles::GlesTarget;
impl Texture for smithay::backend::renderer::multigpu:MultiFramebuffer;
impl Texture for smithay::backend::renderer::pixman::PixmanTarget;
impl Texture for smithay::backend::renderer::test::DummyFramebuffer
It is now possible to access WlKeyboard/WlPointer instances
fn smithay::input::keyboard::KeyboardHandle::client_keyboards(&self, client: &Client) -> impl Iterator<Item = WlKeyboard>;
fn smithay::input::pointer::PointerHandle::client_pointers(&self, client: &:Client) -> impl Iterator<Item = WlPointer>;
New APIs for X11 randr output management
enum smithay::xwayland::xwm::PrimaryOutputError { OutputUnknown, X11Error(x11rb::errors::ReplyError) };
impl From<x11rb::errors::ConnectionError> for smithay::xwayland::xwm::PrimaryOutputError;
fn smithay::xwayland::xwm::PrimaryOutputError::from(value: x11rb::errors::ConnectionError) -> Self;
fn smithay::xwayland::xwm::X11Wm::get_randr_primary_output(&self) -> Result<Option<String>, x11rb::errors::ReplyError>;
fn smithay::xwayland::xwm::X11Wm::set_randr_primary_output(&mut self, output: Option<&smithay::output::Output>) -> Result<(), smithay::xwayland::xwm::PrimaryOutputError>;
fn smithay::xwayland::xwm::XwmHandler::randr_primary_output_change(&mut self, xwm: smithay::xwayland::xwm::XwmId, output_name: Option<String>);
It is now possible to get the DrmNode of the device the buffer was allocated on
fn smithay::backend::allocator::gbm::GbmBuffer::device_node(&self) -> Option<drm::node::DrmNode>;
It is now possible to create a GbmBuffer from an existing BufferObject explicitly defining the device node
fn smithay::backend::allocator::gbm::GbmBuffer::from_bo_with_node(bo: gbm::buffer_object::BufferObject<()>, implicit: bool, drm_node: core::option::Option<drm::node::DrmNode>) -> Self;
It is now possible to access the Allocator of this output manager
fn smithay::backend::drm::output::DrmOutputManager::allocator(&self) -> &Allocator;
Is is now possible to check if EGLDevice is backed by actual device node or is it a software device.
fn smithay::backend::egl::EGLDevice::is_software(&self) -> bool
This adds a way to query next deadline of a commit timing barrier. Allows a compositor to schedule re-evaluating commit timers without busy looping.
fn smithay::wayland::commit_timing::CommitTimerBarrierState::next_deadline(&self) -> Option<smithay::wayland::commit_timing::Timestamp>;
Support for casting Timestamp back to Time
This might be useful to compare the next deadline with a monotonic time
from the presentation clock
impl From<smithay::wayland::commit_timing::Timestamp> for smithay::utils::Time;
Support for creating a weak reference to a Seat
fn smithay::input::Seat::downgrade(&self) -> smithay::input::WeakSeat;
fn smithay::input::WeakSeat::is_alive(&self) -> bool;
pub fn smithay::input::WeakSeat::upgrade(&self) -> Option<smithay::input::Seat>;
0.5.0
API Changes
Items either removed or deprecated from the public API
/// Use Clone instead
impl Copy for smithay::utils::HookId;
/// Use `from_extremities` instead
fn smithay::utils::Rectangle::from_extemities(topleft, bottomright) -> Self;
Items added to the public API
/// Replaces deprecated `from_extemities`
fn smithay::utils::Rectangle::from_extremities(topleft, bottomright) -> Self;
/// Access the active text-input instance for the currently focused surface.
fn smithay::wayland::text_input::TextInputHandle::with_active_text_input(&self, f);
/// Just a new protocol
mod smithay::wayland::selection::ext_data_control;
Items changed in the public API
# create_external_token now accepts `XdgActivationTokenData` instead of `String`
-fn smithay::wayland::xdg_activation::XdgActivationState::create_external_token(&mut self, app_id: impl Into<Option<String>>);
+fn smithay::wayland::xdg_activation::XdgActivationState::create_external_token(&mut self, data: impl Into<Option<XdgActivationTokenData>>);
New protocols
- Introduce ext data control protocol by @PolyMeilex in https://github.com/Smithay/smithay/pull/1577
- Update idle notify to version 2 by @PolyMeilex in https://github.com/Smithay/smithay/pull/1618
TextInput improvements
- Revert "Fix repeated key input issue in Chrome with multiple windows" by @Drakulix in https://github.com/Smithay/smithay/pull/1647
- text-input: fix active instance tracking by @kchibisov in https://github.com/Smithay/smithay/pull/1648
- text-input: properly handle double buffered state by @kchibisov in https://github.com/Smithay/smithay/pull/1649
Miscellaneous
- clock: Fix current monotonic time in millis u32 overflow panic by @YaLTeR in https://github.com/Smithay/smithay/pull/1645
- xwm: Update override-redirect flag on map request by @Ottatop in https://github.com/Smithay/smithay/pull/1656
- utils: Rework
HookIdrecycle logic by @Paraworker in https://github.com/Smithay/smithay/pull/1657 - rename Rectangle::from_extemities to Rectangle::from_extremities by @m4rch3n1ng in https://github.com/Smithay/smithay/pull/1646
- xdg_activation: Allow passing all data in XdgActivationState::create_external_token by @bbb651 in https://github.com/Smithay/smithay/pull/1658
0.4.0
Breaking Changes
wayland-server was updated to 0.30:
- Most of the wayland frontend API is changed to follow the new request dispatching mechanism built around the
Dispatchtrait fromwayland-server - Modules that provide handlers for Wayland globals now provide
DelegateDispatchimplementations, as well as macros to simplify the dispatching from your main state
Clients & Protocols
- Remove
xdg-shell-unstable-v6backwards compatibility XdgPositionerStatemoved toXdgPopupStateand added toXdgRequest::NewPopupPopupSurface::send_configurenow checks the protocol version and returns anResultKeyboardHandle::inputfilter closure now receives aKeysymHandleinstead of aKeysymand returns aFilterResult.PointerButtonEvent::buttonnow returns anOption<MouseButton>.MouseButtonis now non-exhaustive.- Remove
Otherand addForwardandBackvariants toMouseButton. Use the newPointerButtonEvent::button_codein place ofOther. GrabStartDatahas been renamed toPointerGrabStartData- The
slotmethod on touch events no longer returns anOptionand multi-touch capability is thus opaque to the compositor wayland::output::Outputnow is created separately from it'sGlobalas reflected by [Output::new] and the new [`Output::create_global] method.PointerHandleno longer sends an implicit motion event when a grab is set,timehas been replaced by an explicitfocusparameter in [PointerHandle::set_grab]ToplevelSurface::send_configure/PopupSurface::send_configure/LayerSurface::send_configurenow always send a configure event regardless of changes and return the serial of the configure event.send_pending_configurecan be used to only send a configure event on pending changes.
Backends
- Rename
WinitInputBackedtoWinitEventLoop. - Rename
WinitInputErrortoWinitError; WinitInputBackendno longer implementsInputBackend. Input events are now received from theWinitEvent::Inputvariant.- All winit backend internal event types now use
WinitInputas the backend type. WinitEventLoop::dispatch_new_eventsis now used to receive someWinitEvents.- Added
TabletToolType::Unknownas an option for tablet events render_texturewas removed fromFrame, userender_texture_atorrender_texture_from_toinstead or useGles2Renderer::render_textureas a direct replacement.- Remove
InputBackend::dispatch_new_events, turningInputBackendinto a definition of backend event types. Future input backends should be acalloop::EventSource. - Remove
InputBackend::EventErrorassociated type as it is unneeded sincedispatch_new_eventswas removed. Swapchaindoes not have a generic Userdata-parameter anymore, but utilizesUserDataMapinsteadGbmBufferedSurface::next_buffernow additionally returns the age of the bufferPresentwas merged into theX11SurfaceX11Surface::buffernow additionally returns the age of the bufferX11Surfacenow has an explicitsubmitfunctionX11Surfaceis now multi-window capable.Renderer::clearnow expects a second argument to optionally only clear parts of the buffer/surfaceTransform::transform_sizenow takes aSizeinstead of twou32Gles2Renderernow automatically flips therenderresult to account for OpenGLs coordinate systemFrame::clear,Frame::render_texture_atandFrame::render_texture_from_tonow have an additional damage argumentEGLNativeSurfaceimplementations overridingswap_buffersnow receive and additionaldamageattribute to be used witheglSwapBuffersWithDamageEXTif desiredEGLSurface::swap_buffersnow accepts an optionaldamageparameterWinitGraphicsBackenddoes no longer provide arender-method and exposes itsRendererdirectly instead including new functionsbindandsubmitto handle swapping buffers.ImportShmwas renamed toImportMemImportMemandImportDmawere split and do now have accompanying traitsImportMemWlandImportDmaWlto import wayland buffers.- Added
EGLSurface::get_size EGLDisplay::get_extensionswas renamed toextensionsand now returns a&[String].- Added gesture input events, which are supported with the libinput backend.
Additions
Clients & Protocols
xdg_activation_v1supportwlr-layer-shell-unstable-v1support- Added public api constants for the roles of
wl_shell_surface,zxdg_toplevelandxdg_toplevel. See theshell::legacyandshell::xdgmodules for these constants. - Whether a surface is toplevel equivalent can be determined with the new function
shell::is_toplevel_equivalent. - Setting the parent of a toplevel surface is now possible with the
xdg::ToplevelSurface::set_parentfunction. - Add support for the zxdg-foreign-v2 protocol.
- Support for
xdg_wm_baseprotocol version 3 - Added the option to initialize the dmabuf global with a client filter
wayland::output::Outputnow has user data attached to it and more functions to query its properties- Added a
KeyboardGrabsimilar to the existingPointerGrab wayland::output::Outputnow has acurrent_scalemethod to quickly retrieve its set scale.wayland::shell::wlr_layer::KeyboardInteractivitynow implementsPartialEqandEq.- Added
TouchHandlefor Wayland client touch support (seeSeat::get_touch) wayland::output::Scalewas introduced to handle fractional scale values better- Support for
wl_outputglobal version 4 - Support for
wl_seatglobal version 7 - Support for
wl_compositorglobal version 5 - Support for the
wp_viewporterprotocol - Support for the
zwp_input_method_v2protocol - Support for the
zwp_text_input_v3protocol
Backends
- New
x11backend to run the compositor as an X11 client. Enabled through thebackend_x11feature. x11rbevent source integration used in anvil's XWayland implementation is now part of smithay atutils::x11rb. Enabled through thex11rb_event_sourcefeature.KeyState,MouseButton,ButtonStateandAxisinbackend::inputnow deriveHash.- New
DrmNodetype in drm backend. This is primarily for use a backend which needs to run as client inside another session. - The button code for a
PointerButtonEventmay now be obtained usingPointerButtonEvent::button_code. Renderernow allows texture filtering methods to be set.backend::rendererhas a newutils-module that can take care of client buffer management for you.EGLSurface::buffer_agecan be used to query the surface buffer age.GbmBufferedSurface::reset_bufferscan now be used to reset underlying buffers.- Added new
Offscreentrait to create offscreen surfaces forRenderers - Added functions to
ImportMemto upload bitmaps from memory - Added
ExportDmatrait to export framebuffers and textures into dmabufs - Added
ExportMemtrait to copy framebuffers and textures into memory - Added
multigpu-module to the renderer, which makes handling multi-gpu setups easier! - Added
backend::renderer::utils::import_surface_treeto be able to import buffers before rendering - Added
EGLContext::displayto allow getting the underlying display of some context. - Make
EGLContext::dmabuf_render_formatsandEGLContext::dmabuf_texture_formatsalso accessible fromEGLDisplay.
Desktop
- New
desktopmodule to handle window placement, tracks popups, layer surface and various rendering helpers including automatic damage-tracking! (+so much more)
Utils
Rectanglecan now also be converted from f64 to i32 variantsRectangle::contains_rectcan be used to check if a rectangle is contained within anotherCoordinateis now part of the public api, so it can be used for coordinate agnositic functions outside of the utils module or even out-of-tree
Bugfixes
Clients & Protocols
Multicache::has()now correctly does what is expected of itxdg_shellhad an issue where it was possible that configured state gets overwritten before it was acked/committed.wl_keyboardrewind thekeymapfile before passing it to the clientwl_shmproperly validates parameters when creating awl_buffer.ServerDnDGrabandDnDGrabnow correctly send data deviceleaveevent on button release- Client are now allowed to reassign the same role to a surface
xdg_outputnow applies the output transforms to the reported logical size
Backends
- EGLBufferReader now checks if buffers are alive before using them.
- LibSeat no longer panics on seat disable event.
- X11 backend will report an error when trying to present a dmabuf fails.
Anvil
- Anvil now implements the x11 backend in smithay. Run by passing
--x11into the arguments when launching. - Passing
ANVIL_MUTEX_LOGin environment variables now uses the slowerMutexlogging drain. - Only toplevel surfaces now get implicit keyboard focus
- Fix popup drawing for fullscreen windows
version 0.3.0 (2021-07-25)
Large parts of Smithay were changed with numerous API changes. It is thus recommended to approach version 0.3 as if it was a new crate altogether compared to 0.2.
The most notable changes are:
- Deep refactor of the graphics backends around a workflows centered on allocating graphics buffers, and a Gles2-based renderer abstraction is provided.
- Support for DRM atomic modesetting as well as client-provided DMABUF
- Most backends are now
calloopevent sources generating events. The recommended organization for your smithay-based compositor is thus to centralize most of your logic on a global state struct, and delegate event handling to it via the shared data mechanism ofcalloop. Most of the callbacks you provide to Smithay are given mutable access to this shared data. - The
wayland::compositorhandling logic now automatically handles state tracking and delayed commit for wayland surfaces.
Many thanks to the new contributors to Smithay, who contributed the following:
- Support for
libseatas a session backend, by @PolyMeilex - Support for graphics tablets via the
tabletprotocol extension, by @PolyMeilex - Support for running Smithay on
aarch64architectures, by @cmeissl - A rework of the
xdg-shellhandlers to better fit the protocol logic and correctly track configure events, by @cmeissl - Basic Xwayland support, by @psychon
version 0.2.0 (2019-01-03)
General
- [Breaking] Upgrade to wayland-rs 0.21
- [Breaking] Moving the public dependencies to a
reexportsmodule - Migrate the codebase to Rust 2018
Backends
- [Breaking] WinitBackend: Upgrade to winit 0.18
- [Breaking] Global refactor of the DRM & Session backends
- [Breaking] Restructuration of the backends around the
calloopevent-loop
Clients & Protocol
- Basic XWayland support
- Data device & Drag'n'Drop support
- Custom client pointers support
version 0.1.0 (2017-10-01)
Protocol handling
- Low-level handling routines for several wayland globals:
wayland::shmhandleswl_shmwayland::compositorhandleswl_compositorandwl_subcompositorwayland::shellhandleswl_shellandxdg_shellwayland::seathandleswl_seatwayland::outputhandleswl_output
Backend
- Winit backend (EGL context & input)
- DRM backend
- libinput backend
- glium integration