Add compact branded Settings with safe atomic edits, external config refresh and a draggable sidebar. Reconcile services, update connected displays and input devices, apply live layout policy and window rules, and resolve initial floating placement before tiled insertion. Package the Settings launcher and shared Ferese icon.
Ferese
Ferese is a Wayland scrolling compositor written in Rust with Smithay. Scrolling columns are the default, tree tiling remains available as an optional per-workspace mode, and geometry changes use timestamp-driven animation. See the window-manager specification for the current architecture and milestones.
For a versioned installation alongside Plasma in SDDM, see
installation and recovery. Super+Shift+E or
feresectl exit logs out immediately; save your work first.
Live configuration
ferese-settings opens the native settings application, also available from
Control Center → Settings after installation. It includes appearance presets,
wallpaper selection, menu bar geometry, window behavior, motion, keyboard/mouse,
custom shortcut editing, login items, and existing display profiles. Changes save
automatically; text fields save on Enter or when leaving the field. Sliders save
when released. Settings also refreshes after external config edits, preserving
active drafts. Display profiles, touchpad options, and login items update live.
The app validates changes with ferese --check-config PATH before atomically
replacing your file, preserves comments and unrelated keys, and keeps a
config.toml.settings-backup. Undo restores the previous save; external edits
require Reload before saving. Search filters settings categories. To preview
against a disposable config without changing your desktop config:
cargo build -p ferese -p ferese-settings --locked
target/debug/ferese-settings --config /tmp/ferese-settings-preview.toml
The GUI is not a replacement for every advanced config option: adding display
profiles, arranging outputs, new shortcut definitions, and window rules remain
in config.toml. Theme presets update palette and focus-gradient colors without
replacing custom rules, bindings, wallpaper, or layout settings.
New installations float Settings by default. To do the same in an existing
config, add a [[window_rules]] entry with app_id = "dev.ferese.Settings"
and floating = true.
Saving ~/.config/ferese/config.toml (or $XDG_CONFIG_HOME/ferese/config.toml)
reloads it automatically. Atomic editor saves are supported and bursts are
debounced. Invalid edits keep the last working compositor and shell config;
the rejection is logged. Idle watching does not reread the file.
Use feresectl reload-config to reload manually and report validation errors.
Live sources are limited to 60 KiB for safe delivery over the private protocol.
Appearance, fonts, wallpaper, animations, keybindings, keyboard layout/repeat, gaps, scrolling focus policy/default widths, and bar geometry reload live. Wallpaper decoding stays off the render thread and keeps the old image until the replacement is ready. Layout-mode changes convert existing workspaces; default-width changes update columns using the previous default, preserving custom widths. Changed window rules are reapplied to existing matching windows. Output profiles and touchpad changes apply immediately. Display changes retain output/workspace identity; configurations with no usable output are rejected. The compositor and shell need one initial update/restart to enable this feature.
Session services and locking
[[autostart]] entries run after the compositor's public socket is ready:
[[autostart]]
command = ["awari"]
enabled = true
restart = true
[[autostart]]
command = ["swayidle", "-w", "timeout", "600", "ferese-lock", "before-sleep", "ferese-lock", "lock", "ferese-lock"]
restart = true
Services are session-owned, reaped, and restarted with a five-second retry delay.
They receive the correct public Wayland display without private shell privileges.
Nested previews skip them unless nested = true is explicitly configured.
Autostart changes reconcile live: unchanged commands keep their processes,
new/enabled items start, and disabled/removed commands stop without blocking rendering.
Run foreground daemons here, not commands that fork themselves into the background.
Ferese implements ext-session-lock-v1. While locked, only lock surfaces over an
opaque fallback are rendered, normal input/shortcuts and IPC are blocked, and
screencopy is unavailable. DRM confirmation waits for safe page flips on active
outputs. A missing/crashed locker leaves the session locked; it is not an unlock.
ferese-lock runs swaylock/swaylock-effects with optional
~/.config/ferese/swaylock.conf, waiting for lock confirmation before daemonizing.
The compositor authenticates no passwords itself; authentication belongs to the locker.
Validate password unlock in a disposable nested session before enabling automatic
locking on a primary session. Crash recovery currently requires ending that session
from another VT; there is deliberately no unauthenticated IPC unlock.
Development
Install the native dependencies required by Smithay's winit and GLES backends, then run:
cargo run -p ferese
Pass a client and its arguments after -- to launch it inside Ferese:
cargo run -p ferese -- foot
Set RUST_LOG=ferese=debug for detailed compositor logging.
Super+F toggles decorated maximization inside the workspace (bar and outer
gaps remain visible). In scrolling mode this expands the column to full width,
keeps it in the strip, and restores its previous width when toggled off. New
windows open to its right and scroll into focus.
Super+Shift+F toggles true fullscreen (no bar or window
decorations). Leaving fullscreen restores the previous maximized/tiled state.
Set FERESE_TRACE_PERFORMANCE=1 to emit five-second per-output summaries under
the ferese::render tracing target. Summaries include rendered frames, damaged
pixels, average and longest render time, and DRM missed-deadline totals.
The native-client soak runner and its nested/DRM procedure are documented in docs/native-soak-testing.md.
The M7 semantic-effects probe must use a compositor-created private connection.
Build it, then grant only the effects capability to that launched process:
cargo build -p ferese-effects-probe
cargo run -p ferese -- --grant-effects -- target/debug/ferese-effects-probe
Add --preview to keep a solid popover visible in the nested compositor:
cargo build -p ferese-effects-probe
cargo run -p ferese -- --backend nested --grant-effects -- \
target/debug/ferese-effects-probe --preview
Press Super+Enter in the Ferese window to open foot, then move or update the
terminal beneath the popover to inspect stacking, rounded clipping, and shadows. Stop the preview with Ctrl+C in the host terminal.
To verify that the private global is absent from the public Wayland socket:
cargo run -p ferese -- target/debug/ferese-effects-probe --expect-hidden
Ferese reads $XDG_CONFIG_HOME/ferese/config.toml, or
~/.config/ferese/config.toml when XDG_CONFIG_HOME is unset. New scrolling
columns use half the viewport by default. To make every newly opened column use
the full viewport width:
[scrolling]
default_column_width = "full"
default_column_width = 1.0 is equivalent. Super+M switches the active
workspace between scrolling and tree modes.
Outer gaps remain visible with one window by default. To intentionally remove them for a lone tiled window:
[layout]
outer_gap = 4.0
smart_gaps = true
Managed-window borders use theme tokens and overlay the window edge without adding inner padding or changing client geometry:
[theme.colors]
border = "#FFFFFF18"
accent = "#5B8CFF"
shadow = "#00000055"
[theme.geometry]
border_width = 1.0
focus_ring_width = 2.0
window_radius = 14.0
[theme.shadow.soft]
offset_y = 4.0
blur = 18.0
opacity = 0.20
[theme.material]
style = "solid" # solid or translucent
blur_radius = 12.0 # logical pixels; translucent only, 0 disables blur
[appearance.inactive_dim]
enabled = true # opt-in; disabled by default
amount = 0.15 # dark tint over unfocused windows, 0–1; 0 disables
duration_ms = 150 # 0 snaps immediately; reduced motion also snaps
Inactive dimming follows window focus with a smooth, interruption-safe fade.
Focus-ring paint (including gradients) and width use the same duration_ms,
even when dimming is disabled. Focus changes never scale or move the window.
Shell buttons fade their hover tint over 120 ms. Both transitions respect
animations.speed, animations.enabled, and animations.reduced_motion;
click actions remain immediate and settled hover states do not animate.
It keeps window opacity intact, respects animated geometry and rounded corners,
and leaves shell bars/popovers untouched. Overview temporarily removes dimming.
Material roles use the configured surface color and role-specific shadows.
Solid is the default. Translucent adds backdrop blur behind the same surface
color, without grain, glossy lighting, saturation boosts, or inset highlights.
The radius is clamped to 32 logical pixels. A shader/allocation failure falls
back to a plain translucent fill. Shell popovers report rounded card regions;
their outer padding and gaps stay transparent. Each surface shares one capture
across its cards, so cards do not sample already blurred neighboring cards.
Use --preview --regions with the effects probe to inspect two cards over a
patterned background, including the sharp gap between them.
[appearance]
corner_radius = 14.0
Shell shadows use restrained logical-pixel presets: panel 1/5/4%, popover
and menu 2/8/7%, HUD 1/4/4%, and notification/modal 3/10/9%
(vertical offset / blur / opacity). Private effects capabilities
remain required; public background-effect requests cannot select these materials.
Fullscreen windows are borderless and shadowless. Other managed windows use GPU rounded clipping, matching rounded focus rings, and an analytic soft shadow. These effects overlay or surround the allocation without adding client padding.
Scrolling keeps windows in stable workspace coordinates and animates the
viewport only when focus must be revealed. Set
focus_strategy = "center_on_focus" under [scrolling] to center focused
columns instead.
Use focus_strategy = "paged" to pack consecutive columns into viewport-sized
pages. Half-width columns form pairs, thirds form triples, and full-width
columns occupy their own page. Mixed widths and client minimum sizes use their
actual allocated widths, including gaps. Focusing within a page keeps it still;
crossing a page boundary scrolls to that page. Explicit centering remains in
effect until focus changes or the output resizes.
Scrolling controls use Super+R to cycle configured width presets, Super+C
to center the focused column, Super+[ to consume the focused window into an
adjacent column, and Super+] to expel it. Super+Ctrl+H/J/K/L resizes in the
corresponding direction.
Super+Tab toggles the compositor overview. Its live window previews retain
their client surfaces, Super+H/J/K/L moves the selection using the presented
preview geometry, and clicking a preview activates it without forwarding the
selection click to the application.
The shell provides an edge-to-edge libcosmic menu bar backed by the private shell-control connection. Build and preview it nested with:
cargo build --release -p ferese -p ferese-shell
target/release/ferese --backend nested --grant-effects --grant-shell-control -- \
target/release/ferese-shell
The Ferese mark enters overview, where workspace indicators become available.
The active workspace's window list appears on the left, with click-to-focus
and a highlighted active window; status controls and day/time sit on the
right. The 28px bar has square screen edges, 19px icons, and no border or drop
shadow. Window spacing uses the workspace outer gap; top_bar_window_gap under
[theme.geometry] adds optional extra space (default 0). Solid and translucent
shell surfaces also omit outlines. The dark startup fallback matches the material palette.
The compositor decodes wallpaper in parallel with startup. Small shell surfaces prefer the lightweight
software renderer, with GPU rendering available as a fallback. Set ICED_BACKEND=wgpu to explicitly use GPU
rendering for shell content. Use release builds when evaluating startup and
animation performance; debug image processing is considerably slower.
Resize presentation configures the destination once and coordinates the matching client commits with the workspace motion (300 ms maximum wait). Application content stays at native pixel size; animated bounds crop/reveal it rather than stretching text. A resize-only previous-frame snapshot fades out over 80 ms, with a 64 MiB total snapshot budget and automatic release. All monitors share one elapsed-time animation clock, and window content, clips, borders and shadows use the same physical-pixel edges.
Window borders and focus rings use solid colors by default. Optional linear gradients can be configured independently:
[theme.focus_ring.gradient]
from = "#e5c890"
to = "#b98d58"
angle = 135.0
# Optional unfocused-window gradient:
[theme.border.gradient]
from = "#3e3e43"
to = "#242429"
angle = 90.0
Angles are clockwise in window coordinates: 0 is left-to-right and 90 is
top-to-bottom. Both endpoints accept #RRGGBB or #RRGGBBAA. Remove either
gradient section to restore its solid theme.colors.accent or border color.
Gradients share the existing rounded-border shader and add no animation or
extra render pass. Configuration changes reload live.
Overview has a horizontally scrollable workspace strip with live window
thumbnails and an accent outline on the workspace shown by each output.
Click a workspace to change the window grid without leaving overview; click
a window to focus it and exit, or press Escape to dismiss. Only the workspace
strip has a tinted surface; the window grid sits directly over the wallpaper.
Strip labels use [theme.typography].font_family and rasterize at output scale.
The strip fades independently and preserves its opacity on rapid reversals,
including when the selected workspace is empty.
Ferese renders [theme.background] wallpapers directly: path selects the
image and mode = "fill" or "fit" controls crop/letterboxing. One decoded
image and one texture per GPU context serve every output; resizing requires
no image reload or full-screen shell buffers. The launched shell receives
FERESE_COMPOSITOR_WALLPAPER=1 to disable its redundant wallpaper surfaces.
When no valid image path is configured, the shell's existing fallback remains.
Keyboard and direct-session touchpad settings reload live:
[input]
focus_follows_mouse = false
xkb_layout = "us"
xkb_variant = ""
xkb_options = []
repeat_rate = 25
repeat_delay_ms = 600
[input.touchpad]
tap = true
natural_scroll = true
disable_while_typing = true
Touchpad settings apply to libinput devices in the direct DRM session. In the nested backend, the host compositor remains responsible for physical touchpad configuration.
The direct DRM backend selects the first output profile whose listed monitors
are all connected. Match either the connector name reported by get-outputs
or its persistent EDID-derived identity:
[[output_profiles]]
name = "docked"
[[output_profiles.outputs]]
match = "HDMI-A-1"
mode = "[email protected]"
scale = 1.6
position = [0, 0]
[[output_profiles.outputs]]
match = "eDP-1"
enabled = false
[[output_profiles]]
name = "laptop"
[[output_profiles.outputs]]
match = "eDP-1"
mode = "2880x1800@120"
scale = 1.6
position = [0, 0]
Unspecified connected outputs remain enabled with their preferred mode, scale
1.0, normal transform, and automatic horizontal placement. Supported
transforms are normal, rotate_90, rotate_180, rotate_270, flipped,
and their rotated flipped variants. Output configuration is applied at startup,
on hotplug, and live reload, including modes, scale, transform, and position.
On DRM, closing the laptop lid disables internal panels when a usable external output is available. With no usable external output, the panel stays enabled; Ferese does not change the system's suspend policy. Workspaces are evacuated to a remaining output without merging their windows, and return to their original output when the lid reopens or a disconnected monitor returns. Normal use of an evacuated workspace does not cancel its automatic return.
Commands are argv arrays and are started directly, without a shell. The
default Super+Enter binding runs the built-in terminal = ["foot"] command:
[commands]
terminal = ["foot", "--app-id", "terminal"]
[[bindings]]
keys = "Super+Enter"
action = "spawn"
argument = "terminal"
A configured binding replaces the built-in binding with the same normalized chord and match mode. Disable a default explicitly with no action:
[[bindings]]
keys = "Super+Q"
disabled = true
Bindings follow the active layout by default. To bind a keyboard position
instead, set match = "physical" and use an XKB physical key name such as
AD06. Invalid chords, actions, arguments, duplicate bindings, and missing
command references stop startup with an error.
Initial window rules match app_id, exact title, and/or transient status. All
matching rules are applied in declaration order; later rules override only the
fields they specify. Width or height implies floating placement when floating
is omitted:
With floating = true and no explicit dimensions, the application chooses its
initial size and Ferese centers that size on its workspace's output. Small
dialogs are not forced into a workspace-sized container.
[[window_rules]]
app_id = "org.example.Editor"
workspace = 3
floating = true
width = 900.0
height = 600.0
fullscreen = false
Rules are finalized on the first toplevel commit, before its buffer is presented, and are not re-applied when an application later changes its title.
feresectl controls the running compositor through the same-user socket at
$XDG_RUNTIME_DIR/ferese/control.sock. For example:
cargo run -p feresectl -- focus left
cargo run -p feresectl -- workspace 2
cargo run -p feresectl -- get-workspaces
cargo run -p feresectl -- get-outputs
The v0 IPC slice also supports move, resize, move-to-workspace,
toggle-floating, toggle-maximized, toggle-fullscreen, toggle-layout, cycle-column-width,
center-column, consume, expel, close, get-focused-window, and
get-outputs. Requests use versioned, 1 MiB-limited length-prefixed JSON. The
runtime directory and socket are restricted to modes 0700 and 0600, and the
server rejects peers whose effective UID differs from the compositor's. IPC has
a bounded request queue and accepts at most 64 concurrent client connections.
get-outputs includes disabled-but-connected monitors, connector and persistent
identity matchers, current and available modes with refresh rates, fractional
scale, transform, logical position and size, and physical dimensions.
Text-input-v3 is available to applications by default. Input-method-v2 is hidden unless the session explicitly opts in, because an input method can request privileged keyboard access. Enable it only when launching a trusted IME for the session:
FERESE_ENABLE_INPUT_METHOD=1 cargo run -p ferese
Ctrl+Alt+Escape always releases an active client shortcut inhibitor.
Keyboard-shortcut inhibition is hidden unless a trusted VM or remote-desktop session explicitly enables it:
FERESE_ENABLE_SHORTCUT_INHIBIT=1 cargo run -p ferese
The emergency Ctrl+Alt+Escape binding remains available while inhibition is
active.
Screen capture is hidden by default. A session that has already made an explicit capture-policy decision can expose screencopy-v1 to its clients with:
FERESE_ENABLE_SCREENCOPY=1 cargo run -p ferese
The current M5 implementation supports one-shot output and region capture into ARGB8888 shared-memory buffers. Cursor overlays are included only when the capture client requests them.
Direct DRM session
Run the hardware backend from a spare TTY, outside another graphical session:
RUST_LOG=ferese=debug cargo run -p ferese -- --backend=drm -- foot
Do not run that command from a terminal inside the active desktop: the direct backend requests control of the seat and primary DRM device. Use Ctrl+Alt+F1–F12 to switch virtual terminals.
M4 validation requires the direct session to:
- start
footand render the same animated tiling workload as the nested path; - retain keyboard and pointer input;
- pause when switching away and redraw after switching back; and
- log page-flip timing and any missed presentation deadlines on the reference integrated GPU.
The direct path creates an independent render pipeline per connected output and rescans connectors on hotplug. Physical unplug/replug acceptance testing on the reference hardware is still pending.